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vf_owdenoise.c
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1 /*
2  * Copyright (c) 2007 Michael Niedermayer <michaelni@gmx.at>
3  * Copyright (c) 2013 Clément Bœsch <u pkh me>
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License along
18  * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
19  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20  */
21 
22 /**
23  * @todo try to change to int
24  * @todo try lifting based implementation
25  * @todo optimize optimize optimize
26  * @todo hard thresholding
27  * @todo use QP to decide filter strength
28  * @todo wavelet normalization / least squares optimal signal vs. noise thresholds
29  */
30 
31 #include "libavutil/imgutils.h"
32 #include "libavutil/opt.h"
33 #include "libavutil/pixdesc.h"
34 #include "avfilter.h"
35 #include "internal.h"
36 
37 typedef struct {
38  const AVClass *class;
39  double luma_strength;
41  int depth;
42  float *plane[16+1][4];
43  int linesize;
44  int hsub, vsub;
46 
47 #define OFFSET(x) offsetof(OWDenoiseContext, x)
48 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
49 static const AVOption owdenoise_options[] = {
50  { "depth", "set depth", OFFSET(depth), AV_OPT_TYPE_INT, {.i64 = 8}, 8, 16, FLAGS },
51  { "luma_strength", "set luma strength", OFFSET(luma_strength), AV_OPT_TYPE_DOUBLE, {.dbl = 1.0}, 0, 1000, FLAGS },
52  { "ls", "set luma strength", OFFSET(luma_strength), AV_OPT_TYPE_DOUBLE, {.dbl = 1.0}, 0, 1000, FLAGS },
53  { "chroma_strength", "set chroma strength", OFFSET(chroma_strength), AV_OPT_TYPE_DOUBLE, {.dbl = 1.0}, 0, 1000, FLAGS },
54  { "cs", "set chroma strength", OFFSET(chroma_strength), AV_OPT_TYPE_DOUBLE, {.dbl = 1.0}, 0, 1000, FLAGS },
55  { NULL }
56 };
57 
58 AVFILTER_DEFINE_CLASS(owdenoise);
59 
60 DECLARE_ALIGNED(8, static const uint8_t, dither)[8][8] = {
61  { 0, 48, 12, 60, 3, 51, 15, 63 },
62  { 32, 16, 44, 28, 35, 19, 47, 31 },
63  { 8, 56, 4, 52, 11, 59, 7, 55 },
64  { 40, 24, 36, 20, 43, 27, 39, 23 },
65  { 2, 50, 14, 62, 1, 49, 13, 61 },
66  { 34, 18, 46, 30, 33, 17, 45, 29 },
67  { 10, 58, 6, 54, 9, 57, 5, 53 },
68  { 42, 26, 38, 22, 41, 25, 37, 21 },
69 };
70 
71 static const double coeff[2][5] = {
72  {
73  0.6029490182363579 * M_SQRT2,
74  0.2668641184428723 * M_SQRT2,
75  -0.07822326652898785 * M_SQRT2,
76  -0.01686411844287495 * M_SQRT2,
77  0.02674875741080976 * M_SQRT2,
78  },{
79  1.115087052456994 / M_SQRT2,
80  -0.5912717631142470 / M_SQRT2,
81  -0.05754352622849957 / M_SQRT2,
82  0.09127176311424948 / M_SQRT2,
83  }
84 };
85 
86 static const double icoeff[2][5] = {
87  {
88  1.115087052456994 / M_SQRT2,
89  0.5912717631142470 / M_SQRT2,
90  -0.05754352622849957 / M_SQRT2,
91  -0.09127176311424948 / M_SQRT2,
92  },{
93  0.6029490182363579 * M_SQRT2,
94  -0.2668641184428723 * M_SQRT2,
95  -0.07822326652898785 * M_SQRT2,
96  0.01686411844287495 * M_SQRT2,
97  0.02674875741080976 * M_SQRT2,
98  }
99 };
100 
101 static inline int mirror(int x, int w)
102 {
103  while ((unsigned)x > (unsigned)w) {
104  x = -x;
105  if (x < 0)
106  x += 2 * w;
107  }
108  return x;
109 }
110 
111 static inline void decompose(float *dst_l, float *dst_h, const float *src,
112  int linesize, int w)
113 {
114  int x, i;
115  for (x = 0; x < w; x++) {
116  double sum_l = src[x * linesize] * coeff[0][0];
117  double sum_h = src[x * linesize] * coeff[1][0];
118  for (i = 1; i <= 4; i++) {
119  const double s = src[mirror(x - i, w - 1) * linesize]
120  + src[mirror(x + i, w - 1) * linesize];
121 
122  sum_l += coeff[0][i] * s;
123  sum_h += coeff[1][i] * s;
124  }
125  dst_l[x * linesize] = sum_l;
126  dst_h[x * linesize] = sum_h;
127  }
128 }
129 
130 static inline void compose(float *dst, const float *src_l, const float *src_h,
131  int linesize, int w)
132 {
133  int x, i;
134  for (x = 0; x < w; x++) {
135  double sum_l = src_l[x * linesize] * icoeff[0][0];
136  double sum_h = src_h[x * linesize] * icoeff[1][0];
137  for (i = 1; i <= 4; i++) {
138  const int x0 = mirror(x - i, w - 1) * linesize;
139  const int x1 = mirror(x + i, w - 1) * linesize;
140 
141  sum_l += icoeff[0][i] * (src_l[x0] + src_l[x1]);
142  sum_h += icoeff[1][i] * (src_h[x0] + src_h[x1]);
143  }
144  dst[x * linesize] = (sum_l + sum_h) * 0.5;
145  }
146 }
147 
148 static inline void decompose2D(float *dst_l, float *dst_h, const float *src,
149  int xlinesize, int ylinesize,
150  int step, int w, int h)
151 {
152  int y, x;
153  for (y = 0; y < h; y++)
154  for (x = 0; x < step; x++)
155  decompose(dst_l + ylinesize*y + xlinesize*x,
156  dst_h + ylinesize*y + xlinesize*x,
157  src + ylinesize*y + xlinesize*x,
158  step * xlinesize, (w - x + step - 1) / step);
159 }
160 
161 static inline void compose2D(float *dst, const float *src_l, const float *src_h,
162  int xlinesize, int ylinesize,
163  int step, int w, int h)
164 {
165  int y, x;
166  for (y = 0; y < h; y++)
167  for (x = 0; x < step; x++)
168  compose(dst + ylinesize*y + xlinesize*x,
169  src_l + ylinesize*y + xlinesize*x,
170  src_h + ylinesize*y + xlinesize*x,
171  step * xlinesize, (w - x + step - 1) / step);
172 }
173 
174 static void decompose2D2(float *dst[4], float *src, float *temp[2],
175  int linesize, int step, int w, int h)
176 {
177  decompose2D(temp[0], temp[1], src, 1, linesize, step, w, h);
178  decompose2D( dst[0], dst[1], temp[0], linesize, 1, step, h, w);
179  decompose2D( dst[2], dst[3], temp[1], linesize, 1, step, h, w);
180 }
181 
182 static void compose2D2(float *dst, float *src[4], float *temp[2],
183  int linesize, int step, int w, int h)
184 {
185  compose2D(temp[0], src[0], src[1], linesize, 1, step, h, w);
186  compose2D(temp[1], src[2], src[3], linesize, 1, step, h, w);
187  compose2D(dst, temp[0], temp[1], 1, linesize, step, w, h);
188 }
189 
190 static void filter(OWDenoiseContext *s,
191  uint8_t *dst, int dst_linesize,
192  const uint8_t *src, int src_linesize,
193  int width, int height, double strength)
194 {
195  int x, y, i, j, depth = s->depth;
196 
197  while (1<<depth > width || 1<<depth > height)
198  depth--;
199 
200  for (y = 0; y < height; y++)
201  for(x = 0; x < width; x++)
202  s->plane[0][0][y*s->linesize + x] = src[y*src_linesize + x];
203 
204  for (i = 0; i < depth; i++)
205  decompose2D2(s->plane[i + 1], s->plane[i][0], s->plane[0] + 1, s->linesize, 1<<i, width, height);
206 
207  for (i = 0; i < depth; i++) {
208  for (j = 1; j < 4; j++) {
209  for (y = 0; y < height; y++) {
210  for (x = 0; x < width; x++) {
211  double v = s->plane[i + 1][j][y*s->linesize + x];
212  if (v > strength) v -= strength;
213  else if (v < -strength) v += strength;
214  else v = 0;
215  s->plane[i + 1][j][x + y*s->linesize] = v;
216  }
217  }
218  }
219  }
220  for (i = depth-1; i >= 0; i--)
221  compose2D2(s->plane[i][0], s->plane[i + 1], s->plane[0] + 1, s->linesize, 1<<i, width, height);
222 
223  for (y = 0; y < height; y++) {
224  for (x = 0; x < width; x++) {
225  i = s->plane[0][0][y*s->linesize + x] + dither[x&7][y&7]*(1.0/64) + 1.0/128; // yes the rounding is insane but optimal :)
226  if ((unsigned)i > 255U) i = ~(i >> 31);
227  dst[y*dst_linesize + x] = i;
228  }
229  }
230 }
231 
232 static int filter_frame(AVFilterLink *inlink, AVFrame *in)
233 {
234  int direct = 0;
235  AVFilterContext *ctx = inlink->dst;
236  OWDenoiseContext *s = ctx->priv;
237  AVFilterLink *outlink = ctx->outputs[0];
238  AVFrame *out;
239  const int cw = FF_CEIL_RSHIFT(inlink->w, s->hsub);
240  const int ch = FF_CEIL_RSHIFT(inlink->h, s->vsub);
241 
242  if (av_frame_is_writable(in)) {
243  direct = 1;
244  out = in;
245  } else {
246  out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
247  if (!out) {
248  av_frame_free(&in);
249  return AVERROR(ENOMEM);
250  }
251  av_frame_copy_props(out, in);
252  }
253 
254  filter(s, out->data[0], out->linesize[0], in->data[0], in->linesize[0], inlink->w, inlink->h, s->luma_strength);
255  filter(s, out->data[1], out->linesize[1], in->data[1], in->linesize[1], cw, ch, s->chroma_strength);
256  filter(s, out->data[2], out->linesize[2], in->data[2], in->linesize[2], cw, ch, s->chroma_strength);
257 
258  if (!direct) {
259  if (in->data[3])
260  av_image_copy_plane(out->data[3], out->linesize[3],
261  in ->data[3], in ->linesize[3],
262  inlink->w, inlink->h);
263  av_frame_free(&in);
264  }
265 
266  return ff_filter_frame(outlink, out);
267 }
268 
270 {
271  static const enum AVPixelFormat pix_fmts[] = {
278  };
280  return 0;
281 }
282 
283 static int config_input(AVFilterLink *inlink)
284 {
285  int i, j;
286  OWDenoiseContext *s = inlink->dst->priv;
287  const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
288  const int h = FFALIGN(inlink->h, 16);
289 
290  s->hsub = desc->log2_chroma_w;
291  s->vsub = desc->log2_chroma_h;
292 
293  s->linesize = FFALIGN(inlink->w, 16);
294  for (j = 0; j < 4; j++) {
295  for (i = 0; i <= s->depth; i++) {
296  s->plane[i][j] = av_malloc(s->linesize * h * sizeof(s->plane[0][0][0]));
297  if (!s->plane[i][j])
298  return AVERROR(ENOMEM);
299  }
300  }
301  return 0;
302 }
303 
304 static av_cold void uninit(AVFilterContext *ctx)
305 {
306  int i, j;
307  OWDenoiseContext *s = ctx->priv;
308 
309  for (j = 0; j < 4; j++)
310  for (i = 0; i <= s->depth; i++)
311  av_freep(&s->plane[i][j]);
312 }
313 
314 static const AVFilterPad owdenoise_inputs[] = {
315  {
316  .name = "default",
317  .type = AVMEDIA_TYPE_VIDEO,
318  .filter_frame = filter_frame,
319  .config_props = config_input,
320  },
321  { NULL }
322 };
323 
324 static const AVFilterPad owdenoise_outputs[] = {
325  {
326  .name = "default",
327  .type = AVMEDIA_TYPE_VIDEO,
328  },
329  { NULL }
330 };
331 
333  .name = "owdenoise",
334  .description = NULL_IF_CONFIG_SMALL("Denoise using wavelets."),
335  .priv_size = sizeof(OWDenoiseContext),
336  .uninit = uninit,
338  .inputs = owdenoise_inputs,
339  .outputs = owdenoise_outputs,
340  .priv_class = &owdenoise_class,
342 };