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rpza.c
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1 /*
2  * Quicktime Video (RPZA) Video Decoder
3  * Copyright (C) 2003 the ffmpeg project
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 /**
23  * @file
24  * QT RPZA Video Decoder by Roberto Togni
25  * For more information about the RPZA format, visit:
26  * http://www.pcisys.net/~melanson/codecs/
27  *
28  * The RPZA decoder outputs RGB555 colorspace data.
29  *
30  * Note that this decoder reads big endian RGB555 pixel values from the
31  * bytestream, arranges them in the host's endian order, and outputs
32  * them to the final rendered map in the same host endian order. This is
33  * intended behavior as the libavcodec documentation states that RGB555
34  * pixels shall be stored in native CPU endianness.
35  */
36 
37 #include <stdint.h>
38 #include <stdio.h>
39 #include <stdlib.h>
40 #include <string.h>
41 
42 #include "libavutil/internal.h"
43 #include "avcodec.h"
44 #include "bytestream.h"
45 #include "internal.h"
46 
47 typedef struct RpzaContext {
48 
51 
53 } RpzaContext;
54 
55 #define ADVANCE_BLOCK() \
56 { \
57  pixel_ptr += 4; \
58  if (pixel_ptr >= width) \
59  { \
60  pixel_ptr = 0; \
61  row_ptr += stride * 4; \
62  } \
63  total_blocks--; \
64  if (total_blocks < 0) \
65  { \
66  av_log(s->avctx, AV_LOG_ERROR, "warning: block counter just went negative (this should not happen)\n"); \
67  return; \
68  } \
69 }
70 
72 {
73  int width = s->avctx->width;
74  int stride = s->frame->linesize[0] / 2;
75  int row_inc = stride - 4;
76  int chunk_size;
77  uint16_t colorA = 0, colorB;
78  uint16_t color4[4];
79  uint16_t ta, tb;
80  uint16_t *pixels = (uint16_t *)s->frame->data[0];
81 
82  int row_ptr = 0;
83  int pixel_ptr = -4;
84  int block_ptr;
85  int pixel_x, pixel_y;
86  int total_blocks;
87 
88  /* First byte is always 0xe1. Warn if it's different */
89  if (bytestream2_peek_byte(&s->gb) != 0xe1)
90  av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n",
91  bytestream2_peek_byte(&s->gb));
92 
93  /* Get chunk size, ingnoring first byte */
94  chunk_size = bytestream2_get_be32(&s->gb) & 0x00FFFFFF;
95 
96  /* If length mismatch use size from MOV file and try to decode anyway */
97  if (chunk_size != bytestream2_get_bytes_left(&s->gb) - 4)
98  av_log(s->avctx, AV_LOG_WARNING, "MOV chunk size != encoded chunk size\n");
99 
100  /* Number of 4x4 blocks in frame. */
101  total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
102 
103  /* Process chunk data */
104  while (bytestream2_get_bytes_left(&s->gb)) {
105  uint8_t opcode = bytestream2_get_byte(&s->gb); /* Get opcode */
106 
107  int n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
108 
109  /* If opcode MSbit is 0, we need more data to decide what to do */
110  if ((opcode & 0x80) == 0) {
111  colorA = (opcode << 8) | bytestream2_get_byte(&s->gb);
112  opcode = 0;
113  if ((bytestream2_peek_byte(&s->gb) & 0x80) != 0) {
114  /* Must behave as opcode 110xxxxx, using colorA computed
115  * above. Use fake opcode 0x20 to enter switch block at
116  * the right place */
117  opcode = 0x20;
118  n_blocks = 1;
119  }
120  }
121 
122  n_blocks = FFMIN(n_blocks, total_blocks);
123 
124  switch (opcode & 0xe0) {
125 
126  /* Skip blocks */
127  case 0x80:
128  while (n_blocks--) {
129  ADVANCE_BLOCK();
130  }
131  break;
132 
133  /* Fill blocks with one color */
134  case 0xa0:
135  colorA = bytestream2_get_be16(&s->gb);
136  while (n_blocks--) {
137  ADVANCE_BLOCK()
138  block_ptr = row_ptr + pixel_ptr;
139  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
140  for (pixel_x = 0; pixel_x < 4; pixel_x++){
141  pixels[block_ptr] = colorA;
142  block_ptr++;
143  }
144  block_ptr += row_inc;
145  }
146  }
147  break;
148 
149  /* Fill blocks with 4 colors */
150  case 0xc0:
151  colorA = bytestream2_get_be16(&s->gb);
152  case 0x20:
153  colorB = bytestream2_get_be16(&s->gb);
154 
155  /* sort out the colors */
156  color4[0] = colorB;
157  color4[1] = 0;
158  color4[2] = 0;
159  color4[3] = colorA;
160 
161  /* red components */
162  ta = (colorA >> 10) & 0x1F;
163  tb = (colorB >> 10) & 0x1F;
164  color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
165  color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
166 
167  /* green components */
168  ta = (colorA >> 5) & 0x1F;
169  tb = (colorB >> 5) & 0x1F;
170  color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
171  color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
172 
173  /* blue components */
174  ta = colorA & 0x1F;
175  tb = colorB & 0x1F;
176  color4[1] |= ((11 * ta + 21 * tb) >> 5);
177  color4[2] |= ((21 * ta + 11 * tb) >> 5);
178 
179  if (bytestream2_get_bytes_left(&s->gb) < n_blocks * 4)
180  return;
181  while (n_blocks--) {
182  ADVANCE_BLOCK();
183  block_ptr = row_ptr + pixel_ptr;
184  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
185  uint8_t index = bytestream2_get_byteu(&s->gb);
186  for (pixel_x = 0; pixel_x < 4; pixel_x++){
187  uint8_t idx = (index >> (2 * (3 - pixel_x))) & 0x03;
188  pixels[block_ptr] = color4[idx];
189  block_ptr++;
190  }
191  block_ptr += row_inc;
192  }
193  }
194  break;
195 
196  /* Fill block with 16 colors */
197  case 0x00:
198  if (bytestream2_get_bytes_left(&s->gb) < 30)
199  return;
200  ADVANCE_BLOCK();
201  block_ptr = row_ptr + pixel_ptr;
202  for (pixel_y = 0; pixel_y < 4; pixel_y++) {
203  for (pixel_x = 0; pixel_x < 4; pixel_x++){
204  /* We already have color of upper left pixel */
205  if ((pixel_y != 0) || (pixel_x != 0))
206  colorA = bytestream2_get_be16u(&s->gb);
207  pixels[block_ptr] = colorA;
208  block_ptr++;
209  }
210  block_ptr += row_inc;
211  }
212  break;
213 
214  /* Unknown opcode */
215  default:
216  av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk."
217  " Skip remaining %d bytes of chunk data.\n", opcode,
219  return;
220  } /* Opcode switch */
221  }
222 }
223 
225 {
226  RpzaContext *s = avctx->priv_data;
227 
228  s->avctx = avctx;
229  avctx->pix_fmt = AV_PIX_FMT_RGB555;
230 
231  s->frame = av_frame_alloc();
232  if (!s->frame)
233  return AVERROR(ENOMEM);
234 
235  return 0;
236 }
237 
239  void *data, int *got_frame,
240  AVPacket *avpkt)
241 {
242  RpzaContext *s = avctx->priv_data;
243  int ret;
244 
245  bytestream2_init(&s->gb, avpkt->data, avpkt->size);
246 
247  if ((ret = ff_reget_buffer(avctx, s->frame)) < 0)
248  return ret;
249 
251 
252  if ((ret = av_frame_ref(data, s->frame)) < 0)
253  return ret;
254 
255  *got_frame = 1;
256 
257  /* always report that the buffer was completely consumed */
258  return avpkt->size;
259 }
260 
262 {
263  RpzaContext *s = avctx->priv_data;
264 
265  av_frame_free(&s->frame);
266 
267  return 0;
268 }
269 
271  .name = "rpza",
272  .long_name = NULL_IF_CONFIG_SMALL("QuickTime video (RPZA)"),
273  .type = AVMEDIA_TYPE_VIDEO,
274  .id = AV_CODEC_ID_RPZA,
275  .priv_data_size = sizeof(RpzaContext),
279  .capabilities = CODEC_CAP_DR1,
280 };