FFmpeg
Data Structures | Macros | Enumerations | Functions
stereo3d.h File Reference
#include <stdint.h>
#include "frame.h"

Go to the source code of this file.

Data Structures

struct  AVStereo3D
 Stereo 3D type: this structure describes how two videos are packed within a single video surface, with additional information as needed. More...
 

Macros

#define AV_STEREO3D_FLAG_INVERT   (1 << 0)
 Inverted views, Right/Bottom represents the left view. More...
 

Enumerations

enum  AVStereo3DType {
  AV_STEREO3D_2D, AV_STEREO3D_SIDEBYSIDE, AV_STEREO3D_TOPBOTTOM, AV_STEREO3D_FRAMESEQUENCE,
  AV_STEREO3D_CHECKERBOARD, AV_STEREO3D_SIDEBYSIDE_QUINCUNX, AV_STEREO3D_LINES, AV_STEREO3D_COLUMNS
}
 List of possible 3D Types. More...
 
enum  AVStereo3DView { AV_STEREO3D_VIEW_PACKED, AV_STEREO3D_VIEW_LEFT, AV_STEREO3D_VIEW_RIGHT }
 List of possible view types. More...
 

Functions

AVStereo3Dav_stereo3d_alloc (void)
 Allocate an AVStereo3D structure and set its fields to default values. More...
 
AVStereo3Dav_stereo3d_create_side_data (AVFrame *frame)
 Allocate a complete AVFrameSideData and add it to the frame. More...
 
const char * av_stereo3d_type_name (unsigned int type)
 Provide a human-readable name of a given stereo3d type. More...
 
int av_stereo3d_from_name (const char *name)
 Get the AVStereo3DType form a human-readable name. More...
 

Detailed Description

Stereoscopic video

Definition in file stereo3d.h.