FFmpeg
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Go to the source code of this file.
Data Structures | |
struct | AVStereo3D |
Stereo 3D type: this structure describes how two videos are packed within a single video surface, with additional information as needed. More... | |
Macros | |
#define | AV_STEREO3D_FLAG_INVERT (1 << 0) |
Inverted views, Right/Bottom represents the left view. More... | |
Enumerations | |
enum | AVStereo3DType { AV_STEREO3D_2D, AV_STEREO3D_SIDEBYSIDE, AV_STEREO3D_TOPBOTTOM, AV_STEREO3D_FRAMESEQUENCE, AV_STEREO3D_CHECKERBOARD, AV_STEREO3D_SIDEBYSIDE_QUINCUNX, AV_STEREO3D_LINES, AV_STEREO3D_COLUMNS } |
List of possible 3D Types. More... | |
enum | AVStereo3DView { AV_STEREO3D_VIEW_PACKED, AV_STEREO3D_VIEW_LEFT, AV_STEREO3D_VIEW_RIGHT } |
List of possible view types. More... | |
Functions | |
AVStereo3D * | av_stereo3d_alloc (void) |
Allocate an AVStereo3D structure and set its fields to default values. More... | |
AVStereo3D * | av_stereo3d_create_side_data (AVFrame *frame) |
Allocate a complete AVFrameSideData and add it to the frame. More... | |
const char * | av_stereo3d_type_name (unsigned int type) |
Provide a human-readable name of a given stereo3d type. More... | |
int | av_stereo3d_from_name (const char *name) |
Get the AVStereo3DType form a human-readable name. More... | |
Stereoscopic video
Definition in file stereo3d.h.