#include "avformat.h"
#include "demux.h"
#include "voc.h"
Go to the source code of this file.
Argonaut Games' Creature Shock demuxer 
- See also
- http://wiki.multimedia.cx/index.php?title=AVS 
Definition in file avs.c.
◆ avs_block_type
| Enumerator | 
|---|
| AVS_NONE |  | 
| AVS_VIDEO |  | 
| AVS_AUDIO |  | 
| AVS_PALETTE |  | 
| AVS_GAME_DATA |  | 
Definition at line 46 of file avs.c.
 
 
◆ avs_probe()
Definition at line 54 of file avs.c.
 
 
◆ avs_read_header()
Definition at line 67 of file avs.c.
 
 
◆ avs_read_video_packet()
◆ avs_read_audio_packet()
◆ avs_read_packet()
◆ ff_avs_demuxer
Initial value:= {
    .p.name         = "avs",
    .priv_data_size = sizeof(AvsFormat),
}
Definition at line 232 of file avs.c.