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pthread.c
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1 /*
2  * Copyright (c) 2004 Roman Shaposhnik
3  * Copyright (c) 2008 Alexander Strange (astrange@ithinksw.com)
4  *
5  * Many thanks to Steven M. Schultz for providing clever ideas and
6  * to Michael Niedermayer <michaelni@gmx.at> for writing initial
7  * implementation.
8  *
9  * This file is part of FFmpeg.
10  *
11  * FFmpeg is free software; you can redistribute it and/or
12  * modify it under the terms of the GNU Lesser General Public
13  * License as published by the Free Software Foundation; either
14  * version 2.1 of the License, or (at your option) any later version.
15  *
16  * FFmpeg is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19  * Lesser General Public License for more details.
20  *
21  * You should have received a copy of the GNU Lesser General Public
22  * License along with FFmpeg; if not, write to the Free Software
23  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24  */
25 
26 /**
27  * @file
28  * Multithreading support functions
29  * @see doc/multithreading.txt
30  */
31 
32 #include "config.h"
33 
34 #if HAVE_SCHED_GETAFFINITY
35 #ifndef _GNU_SOURCE
36 # define _GNU_SOURCE
37 #endif
38 #include <sched.h>
39 #endif
40 #if HAVE_GETPROCESSAFFINITYMASK
41 #include <windows.h>
42 #endif
43 #if HAVE_SYSCTL
44 #if HAVE_SYS_PARAM_H
45 #include <sys/param.h>
46 #endif
47 #include <sys/types.h>
48 #include <sys/param.h>
49 #include <sys/sysctl.h>
50 #endif
51 #if HAVE_SYSCONF
52 #include <unistd.h>
53 #endif
54 
55 #include "avcodec.h"
56 #include "internal.h"
57 #include "thread.h"
58 #include "libavutil/avassert.h"
59 #include "libavutil/common.h"
60 
61 #if HAVE_PTHREADS
62 #include <pthread.h>
63 #elif HAVE_W32THREADS
64 #include "w32pthreads.h"
65 #elif HAVE_OS2THREADS
66 #include "os2threads.h"
67 #endif
68 
69 typedef int (action_func)(AVCodecContext *c, void *arg);
70 typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
71 
72 typedef struct ThreadContext {
76  void *args;
77  int *rets;
79  int job_count;
80  int job_size;
81 
86  unsigned int current_execute;
87  int done;
89 
90 /**
91  * Context used by codec threads and stored in their AVCodecContext thread_opaque.
92  */
93 typedef struct PerThreadContext {
95 
98  pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
99  pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
100  pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
101 
102  pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
103  pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
104 
105  AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
106 
107  AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
108  uint8_t *buf; ///< backup storage for packet data when the input packet is not refcounted
109  int allocated_buf_size; ///< Size allocated for buf
110 
111  AVFrame frame; ///< Output frame (for decoding) or input (for encoding).
112  int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
113  int result; ///< The result of the last codec decode/encode() call.
114 
115  enum {
116  STATE_INPUT_READY, ///< Set when the thread is awaiting a packet.
117  STATE_SETTING_UP, ///< Set before the codec has called ff_thread_finish_setup().
119  * Set when the codec calls get_buffer().
120  * State is returned to STATE_SETTING_UP afterwards.
121  */
123  * Set when the codec calls get_format().
124  * State is returned to STATE_SETTING_UP afterwards.
125  */
126  STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup().
127  } state;
128 
129  /**
130  * Array of frames passed to ff_thread_release_buffer().
131  * Frames are released after all threads referencing them are finished.
132  */
136 
137  AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
138  int requested_flags; ///< flags passed to get_buffer() for requested_frame
139 
140  const enum AVPixelFormat *available_formats; ///< Format array for get_format()
141  enum AVPixelFormat result_format; ///< get_format() result
143 
144 /**
145  * Context stored in the client AVCodecContext thread_opaque.
146  */
147 typedef struct FrameThreadContext {
148  PerThreadContext *threads; ///< The contexts for each thread.
149  PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
150 
151  pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
152 
153  int next_decoding; ///< The next context to submit a packet to.
154  int next_finished; ///< The next context to return output from.
155 
156  int delaying; /**<
157  * Set for the first N packets, where N is the number of threads.
158  * While it is set, ff_thread_en/decode_frame won't return any results.
159  */
160 
161  int die; ///< Set when threads should exit.
163 
164 
165 /* H264 slice threading seems to be buggy with more than 16 threads,
166  * limit the number of threads to 16 for automatic detection */
167 #define MAX_AUTO_THREADS 16
168 
170 {
171  int ret, nb_cpus = 1;
172 #if HAVE_SCHED_GETAFFINITY && defined(CPU_COUNT)
173  cpu_set_t cpuset;
174 
175  CPU_ZERO(&cpuset);
176 
177  ret = sched_getaffinity(0, sizeof(cpuset), &cpuset);
178  if (!ret) {
179  nb_cpus = CPU_COUNT(&cpuset);
180  }
181 #elif HAVE_GETPROCESSAFFINITYMASK
182  DWORD_PTR proc_aff, sys_aff;
183  ret = GetProcessAffinityMask(GetCurrentProcess(), &proc_aff, &sys_aff);
184  if (ret)
185  nb_cpus = av_popcount64(proc_aff);
186 #elif HAVE_SYSCTL && defined(HW_NCPU)
187  int mib[2] = { CTL_HW, HW_NCPU };
188  size_t len = sizeof(nb_cpus);
189 
190  ret = sysctl(mib, 2, &nb_cpus, &len, NULL, 0);
191  if (ret == -1)
192  nb_cpus = 0;
193 #elif HAVE_SYSCONF && defined(_SC_NPROC_ONLN)
194  nb_cpus = sysconf(_SC_NPROC_ONLN);
195 #elif HAVE_SYSCONF && defined(_SC_NPROCESSORS_ONLN)
196  nb_cpus = sysconf(_SC_NPROCESSORS_ONLN);
197 #endif
198  av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
199 
200  if (avctx->height)
201  nb_cpus = FFMIN(nb_cpus, (avctx->height+15)/16);
202 
203  return nb_cpus;
204 }
205 
206 
207 static void* attribute_align_arg worker(void *v)
208 {
209  AVCodecContext *avctx = v;
210  ThreadContext *c = avctx->thread_opaque;
211  int our_job = c->job_count;
212  int last_execute = 0;
213  int thread_count = avctx->thread_count;
214  int self_id;
215 
217  self_id = c->current_job++;
218  for (;;){
219  while (our_job >= c->job_count) {
220  if (c->current_job == thread_count + c->job_count)
222 
223  while (last_execute == c->current_execute && !c->done)
225  last_execute = c->current_execute;
226  our_job = self_id;
227 
228  if (c->done) {
230  return NULL;
231  }
232  }
234 
235  c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
236  c->func2(avctx, c->args, our_job, self_id);
237 
239  our_job = c->current_job++;
240  }
241 }
242 
244 {
245  while (c->current_job != thread_count + c->job_count)
248 }
249 
250 static void thread_free(AVCodecContext *avctx)
251 {
252  ThreadContext *c = avctx->thread_opaque;
253  int i;
254 
256  c->done = 1;
259 
260  for (i=0; i<avctx->thread_count; i++)
261  pthread_join(c->workers[i], NULL);
262 
266  av_free(c->workers);
267  av_freep(&avctx->thread_opaque);
268 }
269 
270 static int avcodec_thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
271 {
272  ThreadContext *c= avctx->thread_opaque;
273  int dummy_ret;
274 
275  if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
276  return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);
277 
278  if (job_count <= 0)
279  return 0;
280 
282 
283  c->current_job = avctx->thread_count;
284  c->job_count = job_count;
285  c->job_size = job_size;
286  c->args = arg;
287  c->func = func;
288  if (ret) {
289  c->rets = ret;
290  c->rets_count = job_count;
291  } else {
292  c->rets = &dummy_ret;
293  c->rets_count = 1;
294  }
295  c->current_execute++;
297 
299 
300  return 0;
301 }
302 
303 static int avcodec_thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
304 {
305  ThreadContext *c= avctx->thread_opaque;
306  c->func2 = func2;
307  return avcodec_thread_execute(avctx, NULL, arg, ret, job_count, 0);
308 }
309 
310 static int thread_init(AVCodecContext *avctx)
311 {
312  int i;
313  ThreadContext *c;
314  int thread_count = avctx->thread_count;
315 
316  if (!thread_count) {
317  int nb_cpus = ff_get_logical_cpus(avctx);
318  // use number of cores + 1 as thread count if there is more than one
319  if (nb_cpus > 1)
320  thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
321  else
322  thread_count = avctx->thread_count = 1;
323  }
324 
325  if (thread_count <= 1) {
326  avctx->active_thread_type = 0;
327  return 0;
328  }
329 
330  c = av_mallocz(sizeof(ThreadContext));
331  if (!c)
332  return -1;
333 
334  c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
335  if (!c->workers) {
336  av_free(c);
337  return -1;
338  }
339 
340  avctx->thread_opaque = c;
341  c->current_job = 0;
342  c->job_count = 0;
343  c->job_size = 0;
344  c->done = 0;
349  for (i=0; i<thread_count; i++) {
350  if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
351  avctx->thread_count = i;
353  ff_thread_free(avctx);
354  return -1;
355  }
356  }
357 
358  avcodec_thread_park_workers(c, thread_count);
359 
362  return 0;
363 }
364 
365 #define THREAD_SAFE_CALLBACKS(avctx) \
366 ((avctx)->thread_safe_callbacks || (!(avctx)->get_buffer && (avctx)->get_buffer2 == avcodec_default_get_buffer2))
367 
368 /**
369  * Codec worker thread.
370  *
371  * Automatically calls ff_thread_finish_setup() if the codec does
372  * not provide an update_thread_context method, or if the codec returns
373  * before calling it.
374  */
376 {
377  PerThreadContext *p = arg;
378  FrameThreadContext *fctx = p->parent;
379  AVCodecContext *avctx = p->avctx;
380  const AVCodec *codec = avctx->codec;
381 
383  while (1) {
384  while (p->state == STATE_INPUT_READY && !fctx->die)
386 
387  if (fctx->die) break;
388 
389  if (!codec->update_thread_context && THREAD_SAFE_CALLBACKS(avctx))
390  ff_thread_finish_setup(avctx);
391 
393  p->got_frame = 0;
394  p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
395 
396  /* many decoders assign whole AVFrames, thus overwriting extended_data;
397  * make sure it's set correctly */
398  p->frame.extended_data = p->frame.data;
399 
400  if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
401 
403 #if 0 //BUFREF-FIXME
404  for (i = 0; i < MAX_BUFFERS; i++)
405  if (p->progress_used[i] && (p->got_frame || p->result<0 || avctx->codec_id != AV_CODEC_ID_H264)) {
406  p->progress[i][0] = INT_MAX;
407  p->progress[i][1] = INT_MAX;
408  }
409 #endif
410  p->state = STATE_INPUT_READY;
411 
415  }
417 
418  return NULL;
419 }
420 
421 /**
422  * Update the next thread's AVCodecContext with values from the reference thread's context.
423  *
424  * @param dst The destination context.
425  * @param src The source context.
426  * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
427  */
429 {
430  int err = 0;
431 
432  if (dst != src) {
433  dst->time_base = src->time_base;
434  dst->width = src->width;
435  dst->height = src->height;
436  dst->pix_fmt = src->pix_fmt;
437 
438  dst->coded_width = src->coded_width;
439  dst->coded_height = src->coded_height;
440 
441  dst->has_b_frames = src->has_b_frames;
442  dst->idct_algo = src->idct_algo;
443 
447 
448  dst->profile = src->profile;
449  dst->level = src->level;
450 
452  dst->ticks_per_frame = src->ticks_per_frame;
453  dst->color_primaries = src->color_primaries;
454 
455  dst->color_trc = src->color_trc;
456  dst->colorspace = src->colorspace;
457  dst->color_range = src->color_range;
459 
460  dst->hwaccel = src->hwaccel;
461  dst->hwaccel_context = src->hwaccel_context;
462  }
463 
464  if (for_user) {
465  dst->delay = src->thread_count - 1;
466  dst->coded_frame = src->coded_frame;
467  } else {
468  if (dst->codec->update_thread_context)
469  err = dst->codec->update_thread_context(dst, src);
470  }
471 
472  return err;
473 }
474 
475 /**
476  * Update the next thread's AVCodecContext with values set by the user.
477  *
478  * @param dst The destination context.
479  * @param src The source context.
480  * @return 0 on success, negative error code on failure
481  */
483 {
484 #define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
485  dst->flags = src->flags;
486 
487  dst->draw_horiz_band= src->draw_horiz_band;
488  dst->get_buffer2 = src->get_buffer2;
489 #if FF_API_GET_BUFFER
490  dst->get_buffer = src->get_buffer;
491  dst->release_buffer = src->release_buffer;
492 #endif
493 
494  dst->opaque = src->opaque;
495  dst->debug = src->debug;
496  dst->debug_mv = src->debug_mv;
497 
498  dst->slice_flags = src->slice_flags;
499  dst->flags2 = src->flags2;
500 
501  copy_fields(skip_loop_filter, subtitle_header);
502 
503  dst->frame_number = src->frame_number;
506 
507  if (src->slice_count && src->slice_offset) {
508  if (dst->slice_count < src->slice_count) {
509  int *tmp = av_realloc(dst->slice_offset, src->slice_count *
510  sizeof(*dst->slice_offset));
511  if (!tmp) {
512  av_free(dst->slice_offset);
513  return AVERROR(ENOMEM);
514  }
515  dst->slice_offset = tmp;
516  }
517  memcpy(dst->slice_offset, src->slice_offset,
518  src->slice_count * sizeof(*dst->slice_offset));
519  }
520  dst->slice_count = src->slice_count;
521  return 0;
522 #undef copy_fields
523 }
524 
525 /// Releases the buffers that this decoding thread was the last user of.
527 {
528  FrameThreadContext *fctx = p->parent;
529 
530  while (p->num_released_buffers > 0) {
531  AVFrame *f;
532 
534 
535  // fix extended data in case the caller screwed it up
538  f->extended_data = f->data;
539  av_frame_unref(f);
540 
542  }
543 }
544 
546 {
547  FrameThreadContext *fctx = p->parent;
548  PerThreadContext *prev_thread = fctx->prev_thread;
549  const AVCodec *codec = p->avctx->codec;
550 
551  if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;
552 
554 
556 
557  if (prev_thread) {
558  int err;
559  if (prev_thread->state == STATE_SETTING_UP) {
560  pthread_mutex_lock(&prev_thread->progress_mutex);
561  while (prev_thread->state == STATE_SETTING_UP)
562  pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
563  pthread_mutex_unlock(&prev_thread->progress_mutex);
564  }
565 
566  err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
567  if (err) {
569  return err;
570  }
571  }
572 
574  p->avpkt = *avpkt;
575  if (avpkt->buf)
576  p->avpkt.buf = av_buffer_ref(avpkt->buf);
577  else {
579  p->avpkt.data = p->buf;
580  memcpy(p->buf, avpkt->data, avpkt->size);
581  memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
582  }
583 
584  p->state = STATE_SETTING_UP;
587 
588  /*
589  * If the client doesn't have a thread-safe get_buffer(),
590  * then decoding threads call back to the main thread,
591  * and it calls back to the client here.
592  */
593 
594  if (!p->avctx->thread_safe_callbacks && (
597  p->avctx->get_buffer ||
598 #endif
600  while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
601  int call_done = 1;
603  while (p->state == STATE_SETTING_UP)
605 
606  switch (p->state) {
607  case STATE_GET_BUFFER:
609  break;
610  case STATE_GET_FORMAT:
612  break;
613  default:
614  call_done = 0;
615  break;
616  }
617  if (call_done) {
618  p->state = STATE_SETTING_UP;
620  }
622  }
623  }
624 
625  fctx->prev_thread = p;
626  fctx->next_decoding++;
627 
628  return 0;
629 }
630 
632  AVFrame *picture, int *got_picture_ptr,
633  AVPacket *avpkt)
634 {
635  FrameThreadContext *fctx = avctx->thread_opaque;
636  int finished = fctx->next_finished;
637  PerThreadContext *p;
638  int err;
639 
640  /*
641  * Submit a packet to the next decoding thread.
642  */
643 
644  p = &fctx->threads[fctx->next_decoding];
645  err = update_context_from_user(p->avctx, avctx);
646  if (err) return err;
647  err = submit_packet(p, avpkt);
648  if (err) return err;
649 
650  /*
651  * If we're still receiving the initial packets, don't return a frame.
652  */
653 
654  if (fctx->next_decoding > (avctx->thread_count-1-(avctx->codec_id == AV_CODEC_ID_FFV1)))
655  fctx->delaying = 0;
656 
657  if (fctx->delaying) {
658  *got_picture_ptr=0;
659  if (avpkt->size)
660  return avpkt->size;
661  }
662 
663  /*
664  * Return the next available frame from the oldest thread.
665  * If we're at the end of the stream, then we have to skip threads that
666  * didn't output a frame, because we don't want to accidentally signal
667  * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
668  */
669 
670  do {
671  p = &fctx->threads[finished++];
672 
673  if (p->state != STATE_INPUT_READY) {
675  while (p->state != STATE_INPUT_READY)
678  }
679 
680  av_frame_move_ref(picture, &p->frame);
681  *got_picture_ptr = p->got_frame;
682  picture->pkt_dts = p->avpkt.dts;
683 
684  /*
685  * A later call with avkpt->size == 0 may loop over all threads,
686  * including this one, searching for a frame to return before being
687  * stopped by the "finished != fctx->next_finished" condition.
688  * Make sure we don't mistakenly return the same frame again.
689  */
690  p->got_frame = 0;
691 
692  if (finished >= avctx->thread_count) finished = 0;
693  } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
694 
695  update_context_from_thread(avctx, p->avctx, 1);
696 
697  if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
698 
699  fctx->next_finished = finished;
700 
701  /* return the size of the consumed packet if no error occurred */
702  return (p->result >= 0) ? avpkt->size : p->result;
703 }
704 
705 void ff_thread_report_progress(ThreadFrame *f, int n, int field)
706 {
707  PerThreadContext *p;
708  volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
709 
710  if (!progress || progress[field] >= n) return;
711 
712  p = f->owner->thread_opaque;
713 
714  if (f->owner->debug&FF_DEBUG_THREADS)
715  av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
716 
718  progress[field] = n;
721 }
722 
723 void ff_thread_await_progress(ThreadFrame *f, int n, int field)
724 {
725  PerThreadContext *p;
726  volatile int *progress = f->progress ? (int*)f->progress->data : NULL;
727 
728  if (!progress || progress[field] >= n) return;
729 
730  p = f->owner->thread_opaque;
731 
732  if (f->owner->debug&FF_DEBUG_THREADS)
733  av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
734 
736  while (progress[field] < n)
739 }
740 
742  PerThreadContext *p = avctx->thread_opaque;
743 
744  if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
745 
746  if(p->state == STATE_SETUP_FINISHED){
747  av_log(avctx, AV_LOG_WARNING, "Multiple ff_thread_finish_setup() calls\n");
748  }
749 
751  p->state = STATE_SETUP_FINISHED;
754 }
755 
756 /// Waits for all threads to finish.
757 static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
758 {
759  int i;
760 
761  for (i = 0; i < thread_count; i++) {
762  PerThreadContext *p = &fctx->threads[i];
763 
764  if (p->state != STATE_INPUT_READY) {
766  while (p->state != STATE_INPUT_READY)
769  }
770  p->got_frame = 0;
771  }
772 }
773 
774 static void frame_thread_free(AVCodecContext *avctx, int thread_count)
775 {
776  FrameThreadContext *fctx = avctx->thread_opaque;
777  const AVCodec *codec = avctx->codec;
778  int i;
779 
780  park_frame_worker_threads(fctx, thread_count);
781 
782  if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
783  if (update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0) < 0) {
784  av_log(avctx, AV_LOG_ERROR, "Final thread update failed\n");
786  fctx->threads->avctx->internal->is_copy = 1;
787  }
788 
789  fctx->die = 1;
790 
791  for (i = 0; i < thread_count; i++) {
792  PerThreadContext *p = &fctx->threads[i];
793 
797 
798  if (p->thread_init)
799  pthread_join(p->thread, NULL);
800  p->thread_init=0;
801 
802  if (codec->close)
803  codec->close(p->avctx);
804 
805  avctx->codec = NULL;
806 
808  av_frame_unref(&p->frame);
809  }
810 
811  for (i = 0; i < thread_count; i++) {
812  PerThreadContext *p = &fctx->threads[i];
813 
820  av_freep(&p->buf);
822 
823  if (i) {
824  av_freep(&p->avctx->priv_data);
825  av_freep(&p->avctx->internal);
827  }
828 
829  av_freep(&p->avctx);
830  }
831 
832  av_freep(&fctx->threads);
834  av_freep(&avctx->thread_opaque);
835 }
836 
838 {
839  int thread_count = avctx->thread_count;
840  const AVCodec *codec = avctx->codec;
841  AVCodecContext *src = avctx;
842  FrameThreadContext *fctx;
843  int i, err = 0;
844 
845  if (!thread_count) {
846  int nb_cpus = ff_get_logical_cpus(avctx);
847  if ((avctx->debug & (FF_DEBUG_VIS_QP | FF_DEBUG_VIS_MB_TYPE)) || avctx->debug_mv)
848  nb_cpus = 1;
849  // use number of cores + 1 as thread count if there is more than one
850  if (nb_cpus > 1)
851  thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
852  else
853  thread_count = avctx->thread_count = 1;
854  }
855 
856  if (thread_count <= 1) {
857  avctx->active_thread_type = 0;
858  return 0;
859  }
860 
861  avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
862 
863  fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
865  fctx->delaying = 1;
866 
867  for (i = 0; i < thread_count; i++) {
869  PerThreadContext *p = &fctx->threads[i];
870 
876 
877  p->parent = fctx;
878  p->avctx = copy;
879 
880  if (!copy) {
881  err = AVERROR(ENOMEM);
882  goto error;
883  }
884 
885  *copy = *src;
886  copy->thread_opaque = p;
887  copy->pkt = &p->avpkt;
888 
889  if (!i) {
890  src = copy;
891 
892  if (codec->init)
893  err = codec->init(copy);
894 
895  update_context_from_thread(avctx, copy, 1);
896  } else {
897  copy->priv_data = av_malloc(codec->priv_data_size);
898  if (!copy->priv_data) {
899  err = AVERROR(ENOMEM);
900  goto error;
901  }
902  memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
903  copy->internal = av_malloc(sizeof(AVCodecInternal));
904  if (!copy->internal) {
905  err = AVERROR(ENOMEM);
906  goto error;
907  }
908  *copy->internal = *src->internal;
909  copy->internal->is_copy = 1;
910 
911  if (codec->init_thread_copy)
912  err = codec->init_thread_copy(copy);
913  }
914 
915  if (err) goto error;
916 
918  p->thread_init= !err;
919  if(!p->thread_init)
920  goto error;
921  }
922 
923  return 0;
924 
925 error:
926  frame_thread_free(avctx, i+1);
927 
928  return err;
929 }
930 
932 {
933  int i;
934  FrameThreadContext *fctx = avctx->thread_opaque;
935 
936  if (!avctx->thread_opaque) return;
937 
939  if (fctx->prev_thread) {
940  if (fctx->prev_thread != &fctx->threads[0])
942  if (avctx->codec->flush)
943  avctx->codec->flush(fctx->threads[0].avctx);
944  }
945 
946  fctx->next_decoding = fctx->next_finished = 0;
947  fctx->delaying = 1;
948  fctx->prev_thread = NULL;
949  for (i = 0; i < avctx->thread_count; i++) {
950  PerThreadContext *p = &fctx->threads[i];
951  // Make sure decode flush calls with size=0 won't return old frames
952  p->got_frame = 0;
953  av_frame_unref(&p->frame);
954 
956  }
957 }
958 
960 {
961  PerThreadContext *p = avctx->thread_opaque;
962  if ((avctx->active_thread_type&FF_THREAD_FRAME) && p->state != STATE_SETTING_UP &&
963  (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
964  return 0;
965  }
966  return 1;
967 }
968 
970 {
971  PerThreadContext *p = avctx->thread_opaque;
972  int err;
973 
974  f->owner = avctx;
975 
976  ff_init_buffer_info(avctx, f->f);
977 
978  if (!(avctx->active_thread_type & FF_THREAD_FRAME))
979  return ff_get_buffer(avctx, f->f, flags);
980 
981  if (p->state != STATE_SETTING_UP &&
982  (avctx->codec->update_thread_context || !THREAD_SAFE_CALLBACKS(avctx))) {
983  av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
984  return -1;
985  }
986 
987  if (avctx->internal->allocate_progress) {
988  int *progress;
989  f->progress = av_buffer_alloc(2 * sizeof(int));
990  if (!f->progress) {
991  return AVERROR(ENOMEM);
992  }
993  progress = (int*)f->progress->data;
994 
995  progress[0] = progress[1] = -1;
996  }
997 
999 
1000  if (avctx->thread_safe_callbacks || (
1002  !avctx->get_buffer &&
1003 #endif
1005  err = ff_get_buffer(avctx, f->f, flags);
1006  } else {
1008  p->requested_frame = f->f;
1009  p->requested_flags = flags;
1010  p->state = STATE_GET_BUFFER;
1012 
1013  while (p->state != STATE_SETTING_UP)
1015 
1016  err = p->result;
1017 
1019 
1020  }
1021  if (!THREAD_SAFE_CALLBACKS(avctx) && !avctx->codec->update_thread_context)
1022  ff_thread_finish_setup(avctx);
1023 
1024  if (err)
1026 
1028 
1029  return err;
1030 }
1031 
1033 {
1034  enum AVPixelFormat res;
1035  PerThreadContext *p = avctx->thread_opaque;
1036  if (!(avctx->active_thread_type & FF_THREAD_FRAME) || avctx->thread_safe_callbacks ||
1038  return avctx->get_format(avctx, fmt);
1039  if (p->state != STATE_SETTING_UP) {
1040  av_log(avctx, AV_LOG_ERROR, "get_format() cannot be called after ff_thread_finish_setup()\n");
1041  return -1;
1042  }
1044  p->available_formats = fmt;
1045  p->state = STATE_GET_FORMAT;
1047 
1048  while (p->state != STATE_SETTING_UP)
1050 
1051  res = p->result_format;
1052 
1054 
1055  return res;
1056 }
1057 
1059 {
1060  int ret = thread_get_buffer_internal(avctx, f, flags);
1061  if (ret < 0)
1062  av_log(avctx, AV_LOG_ERROR, "thread_get_buffer() failed\n");
1063  return ret;
1064 }
1065 
1067 {
1068  PerThreadContext *p = avctx->thread_opaque;
1069  FrameThreadContext *fctx;
1070  AVFrame *dst, *tmp;
1071  int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
1072  avctx->thread_safe_callbacks ||
1073  (
1075  !avctx->get_buffer &&
1076 #endif
1078 
1079  if (!f->f->data[0])
1080  return;
1081 
1082  if (avctx->debug & FF_DEBUG_BUFFERS)
1083  av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
1084 
1086  f->owner = NULL;
1087 
1088  if (can_direct_free) {
1089  av_frame_unref(f->f);
1090  return;
1091  }
1092 
1093  fctx = p->parent;
1095 
1096  if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
1097  goto fail;
1099  (p->num_released_buffers + 1) *
1100  sizeof(*p->released_buffers));
1101  if (!tmp)
1102  goto fail;
1103  p->released_buffers = tmp;
1104 
1105  dst = &p->released_buffers[p->num_released_buffers];
1106  av_frame_move_ref(dst, f->f);
1107 
1108  p->num_released_buffers++;
1109 
1110 fail:
1112 }
1113 
1114 /**
1115  * Set the threading algorithms used.
1116  *
1117  * Threading requires more than one thread.
1118  * Frame threading requires entire frames to be passed to the codec,
1119  * and introduces extra decoding delay, so is incompatible with low_delay.
1120  *
1121  * @param avctx The context.
1122  */
1124 {
1125  int frame_threading_supported = (avctx->codec->capabilities & CODEC_CAP_FRAME_THREADS)
1126  && !(avctx->flags & CODEC_FLAG_TRUNCATED)
1127  && !(avctx->flags & CODEC_FLAG_LOW_DELAY)
1128  && !(avctx->flags2 & CODEC_FLAG2_CHUNKS);
1129  if (avctx->thread_count == 1) {
1130  avctx->active_thread_type = 0;
1131  } else if (frame_threading_supported && (avctx->thread_type & FF_THREAD_FRAME)) {
1133  } else if (avctx->codec->capabilities & CODEC_CAP_SLICE_THREADS &&
1134  avctx->thread_type & FF_THREAD_SLICE) {
1136  } else if (!(avctx->codec->capabilities & CODEC_CAP_AUTO_THREADS)) {
1137  avctx->thread_count = 1;
1138  avctx->active_thread_type = 0;
1139  }
1140 
1141  if (avctx->thread_count > MAX_AUTO_THREADS)
1142  av_log(avctx, AV_LOG_WARNING,
1143  "Application has requested %d threads. Using a thread count greater than %d is not recommended.\n",
1144  avctx->thread_count, MAX_AUTO_THREADS);
1145 }
1146 
1148 {
1149 #if HAVE_W32THREADS
1150  w32thread_init();
1151 #endif
1152 
1154 
1156  return thread_init(avctx);
1157  else if (avctx->active_thread_type&FF_THREAD_FRAME)
1158  return frame_thread_init(avctx);
1159 
1160  return 0;
1161 }
1162 
1164 {
1166  frame_thread_free(avctx, avctx->thread_count);
1167  else
1168  thread_free(avctx);
1169 }