24 #ifndef AVFILTER_SCENE_SAD_H 25 #define AVFILTER_SCENE_SAD_H 29 #define SCENE_SAD_PARAMS const uint8_t *src1, ptrdiff_t stride1, \ 30 const uint8_t *src2, ptrdiff_t stride2, \ 31 ptrdiff_t width, ptrdiff_t height, \ void(* ff_scene_sad_fn)(SCENE_SAD_PARAMS)
Main libavfilter public API header.
ff_scene_sad_fn ff_scene_sad_get_fn(int depth)
void ff_scene_sad16_c(SCENE_SAD_PARAMS)
typedef void(APIENTRY *FF_PFNGLACTIVETEXTUREPROC)(GLenum texture)
ff_scene_sad_fn ff_scene_sad_get_fn_x86(int depth)
void ff_scene_sad_c(SCENE_SAD_PARAMS)