[FFmpeg-cvslog] r16357 - in trunk/libavcodec/ppc: h264_altivec.c h264_template_altivec.c idct_altivec.c int_altivec.c types_altivec.h

lu_zero subversion
Sat Dec 27 12:21:28 CET 2008


Author: lu_zero
Date: Sat Dec 27 12:21:28 2008
New Revision: 16357

Log:
Cleanup _t types in libavcodec/ppc

Modified:
   trunk/libavcodec/ppc/h264_altivec.c
   trunk/libavcodec/ppc/h264_template_altivec.c
   trunk/libavcodec/ppc/idct_altivec.c
   trunk/libavcodec/ppc/int_altivec.c
   trunk/libavcodec/ppc/types_altivec.h

Modified: trunk/libavcodec/ppc/h264_altivec.c
==============================================================================
--- trunk/libavcodec/ppc/h264_altivec.c	Sat Dec 27 10:31:05 2008	(r16356)
+++ trunk/libavcodec/ppc/h264_altivec.c	Sat Dec 27 12:21:28 2008	(r16357)
@@ -189,32 +189,32 @@ void put_no_rnd_h264_chroma_mc8_altivec(
                          ((8 - x) * (y)),
                              ((x) * (y))};
     register int i;
-    vec_u8_t fperm;
-    const vec_s32_t vABCD = vec_ld(0, ABCD);
-    const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
-    const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
-    const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
-    const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
+    vec_u8 fperm;
+    const vec_s32 vABCD = vec_ld(0, ABCD);
+    const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
+    const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
+    const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
+    const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
     LOAD_ZERO;
-    const vec_s16_t v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
-    const vec_u16_t v6us  = vec_splat_u16(6);
+    const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
+    const vec_u16 v6us  = vec_splat_u16(6);
     register int loadSecond     = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
     register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
 
-    vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
-    vec_u8_t vsrc0uc, vsrc1uc;
-    vec_s16_t vsrc0ssH, vsrc1ssH;
-    vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
-    vec_s16_t vsrc2ssH, vsrc3ssH, psum;
-    vec_u8_t vdst, ppsum, fsum;
+    vec_u8 vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
+    vec_u8 vsrc0uc, vsrc1uc;
+    vec_s16 vsrc0ssH, vsrc1ssH;
+    vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
+    vec_s16 vsrc2ssH, vsrc3ssH, psum;
+    vec_u8 vdst, ppsum, fsum;
 
     if (((unsigned long)dst) % 16 == 0) {
-        fperm = (vec_u8_t){0x10, 0x11, 0x12, 0x13,
+        fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
                            0x14, 0x15, 0x16, 0x17,
                            0x08, 0x09, 0x0A, 0x0B,
                            0x0C, 0x0D, 0x0E, 0x0F};
     } else {
-        fperm = (vec_u8_t){0x00, 0x01, 0x02, 0x03,
+        fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
                            0x04, 0x05, 0x06, 0x07,
                            0x18, 0x19, 0x1A, 0x1B,
                            0x1C, 0x1D, 0x1E, 0x1F};
@@ -233,8 +233,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(
     else
         vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
 
-    vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc0uc);
-    vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc1uc);
+    vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc0uc);
+    vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc1uc);
 
     if (!loadSecond) {// -> !reallyBadAlign
         for (i = 0 ; i < h ; i++) {
@@ -245,8 +245,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(
             vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
             vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
 
-            vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
-            vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
+            vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
+            vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
 
             psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
             psum = vec_mladd(vB, vsrc1ssH, psum);
@@ -256,7 +256,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(
             psum = vec_sra(psum, v6us);
 
             vdst = vec_ld(0, dst);
-            ppsum = (vec_u8_t)vec_packsu(psum, psum);
+            ppsum = (vec_u8)vec_packsu(psum, psum);
             fsum = vec_perm(vdst, ppsum, fperm);
 
             vec_st(fsum, 0, dst);
@@ -268,7 +268,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(
             src += stride;
         }
     } else {
-        vec_u8_t vsrcDuc;
+        vec_u8 vsrcDuc;
         for (i = 0 ; i < h ; i++) {
             vsrcCuc = vec_ld(stride + 0, src);
             vsrcDuc = vec_ld(stride + 16, src);
@@ -279,8 +279,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(
             else
                 vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
 
-            vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
-            vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
+            vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
+            vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
 
             psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
             psum = vec_mladd(vB, vsrc1ssH, psum);
@@ -290,7 +290,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(
             psum = vec_sr(psum, v6us);
 
             vdst = vec_ld(0, dst);
-            ppsum = (vec_u8_t)vec_pack(psum, psum);
+            ppsum = (vec_u8)vec_pack(psum, psum);
             fsum = vec_perm(vdst, ppsum, fperm);
 
             vec_st(fsum, 0, dst);
@@ -309,7 +309,7 @@ static inline void put_pixels16_l2_altiv
                                     int src_stride1, int h)
 {
     int i;
-    vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+    vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
 
     mask_ = vec_lvsl(0, src2);
 
@@ -351,7 +351,7 @@ static inline void avg_pixels16_l2_altiv
                                     int src_stride1, int h)
 {
     int i;
-    vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+    vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
 
     mask_ = vec_lvsl(0, src2);
 
@@ -432,23 +432,23 @@ H264_MC(avg_, 16, altivec)
 #define VEC_LOAD_U8_ADD_S16_STORE_U8(va)                      \
     vdst_orig = vec_ld(0, dst);                               \
     vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask);          \
-    vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst);         \
+    vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst);         \
     va = vec_add(va, vdst_ss);                                \
     va_u8 = vec_packsu(va, zero_s16v);                        \
-    va_u32 = vec_splat((vec_u32_t)va_u8, 0);                  \
+    va_u32 = vec_splat((vec_u32)va_u8, 0);                  \
     vec_ste(va_u32, element, (uint32_t*)dst);
 
 static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
 {
-    vec_s16_t va0, va1, va2, va3;
-    vec_s16_t vz0, vz1, vz2, vz3;
-    vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
-    vec_u8_t va_u8;
-    vec_u32_t va_u32;
-    vec_s16_t vdst_ss;
-    const vec_u16_t v6us = vec_splat_u16(6);
-    vec_u8_t vdst, vdst_orig;
-    vec_u8_t vdst_mask = vec_lvsl(0, dst);
+    vec_s16 va0, va1, va2, va3;
+    vec_s16 vz0, vz1, vz2, vz3;
+    vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
+    vec_u8 va_u8;
+    vec_u32 va_u32;
+    vec_s16 vdst_ss;
+    const vec_u16 v6us = vec_splat_u16(6);
+    vec_u8 vdst, vdst_orig;
+    vec_u8 vdst_mask = vec_lvsl(0, dst);
     int element = ((unsigned long)dst & 0xf) >> 2;
     LOAD_ZERO;
 
@@ -479,40 +479,40 @@ static void ff_h264_idct_add_altivec(uin
 
 #define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,  d0, d1, d2, d3, d4, d5, d6, d7) {\
     /*        a0  = SRC(0) + SRC(4); */ \
-    vec_s16_t a0v = vec_add(s0, s4);    \
+    vec_s16 a0v = vec_add(s0, s4);    \
     /*        a2  = SRC(0) - SRC(4); */ \
-    vec_s16_t a2v = vec_sub(s0, s4);    \
+    vec_s16 a2v = vec_sub(s0, s4);    \
     /*        a4  =           (SRC(2)>>1) - SRC(6); */ \
-    vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6);    \
+    vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6);    \
     /*        a6  =           (SRC(6)>>1) + SRC(2); */ \
-    vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2);    \
+    vec_s16 a6v = vec_add(vec_sra(s6, onev), s2);    \
     /*        b0  =         a0 + a6; */ \
-    vec_s16_t b0v = vec_add(a0v, a6v);  \
+    vec_s16 b0v = vec_add(a0v, a6v);  \
     /*        b2  =         a2 + a4; */ \
-    vec_s16_t b2v = vec_add(a2v, a4v);  \
+    vec_s16 b2v = vec_add(a2v, a4v);  \
     /*        b4  =         a2 - a4; */ \
-    vec_s16_t b4v = vec_sub(a2v, a4v);  \
+    vec_s16 b4v = vec_sub(a2v, a4v);  \
     /*        b6  =         a0 - a6; */ \
-    vec_s16_t b6v = vec_sub(a0v, a6v);  \
+    vec_s16 b6v = vec_sub(a0v, a6v);  \
     /* a1 =  SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
     /*        a1 =             (SRC(5)-SRC(3)) -  (SRC(7)  +  (SRC(7)>>1)); */ \
-    vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
+    vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
     /* a3 =  SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
     /*        a3 =             (SRC(7)+SRC(1)) -  (SRC(3)  +  (SRC(3)>>1)); */ \
-    vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
+    vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
     /* a5 =  SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
     /*        a5 =             (SRC(7)-SRC(1)) +   SRC(5) +   (SRC(5)>>1); */ \
-    vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
+    vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
     /*        a7 =                SRC(5)+SRC(3) +  SRC(1) +   (SRC(1)>>1); */ \
-    vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
+    vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
     /*        b1 =                  (a7>>2)  +  a1; */ \
-    vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \
+    vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
     /*        b3 =          a3 +        (a5>>2); */ \
-    vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \
+    vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
     /*        b5 =                  (a3>>2)  -   a5; */ \
-    vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \
+    vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
     /*        b7 =           a7 -        (a1>>2); */ \
-    vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
+    vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
     /* DST(0,    b0 + b7); */ \
     d0 = vec_add(b0v, b7v); \
     /* DST(1,    b2 + b5); */ \
@@ -533,17 +533,17 @@ static void ff_h264_idct_add_altivec(uin
 
 #define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
     /* unaligned load */                                       \
-    vec_u8_t hv = vec_ld( 0, dest );                           \
-    vec_u8_t lv = vec_ld( 7, dest );                           \
-    vec_u8_t dstv   = vec_perm( hv, lv, (vec_u8_t)perm_ldv );  \
-    vec_s16_t idct_sh6 = vec_sra(idctv, sixv);                 \
-    vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv);   \
-    vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16);  \
-    vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum);        \
-    vec_u8_t edgehv;                                           \
+    vec_u8 hv = vec_ld( 0, dest );                           \
+    vec_u8 lv = vec_ld( 7, dest );                           \
+    vec_u8 dstv   = vec_perm( hv, lv, (vec_u8)perm_ldv );  \
+    vec_s16 idct_sh6 = vec_sra(idctv, sixv);                 \
+    vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv);   \
+    vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16);  \
+    vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum);        \
+    vec_u8 edgehv;                                           \
     /* unaligned store */                                      \
-    vec_u8_t bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
-    vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
+    vec_u8 bodyv  = vec_perm( idstsum8, idstsum8, perm_stv );\
+    vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv );     \
     lv    = vec_sel( lv, bodyv, edgelv );                      \
     vec_st( lv, 7, dest );                                     \
     hv    = vec_ld( 0, dest );                                 \
@@ -553,18 +553,18 @@ static void ff_h264_idct_add_altivec(uin
  }
 
 void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
-    vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7;
-    vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7;
-    vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
+    vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
+    vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
+    vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
 
-    vec_u8_t perm_ldv = vec_lvsl(0, dst);
-    vec_u8_t perm_stv = vec_lvsr(8, dst);
+    vec_u8 perm_ldv = vec_lvsl(0, dst);
+    vec_u8 perm_stv = vec_lvsr(8, dst);
 
-    const vec_u16_t onev = vec_splat_u16(1);
-    const vec_u16_t twov = vec_splat_u16(2);
-    const vec_u16_t sixv = vec_splat_u16(6);
+    const vec_u16 onev = vec_splat_u16(1);
+    const vec_u16 twov = vec_splat_u16(2);
+    const vec_u16 sixv = vec_splat_u16(6);
 
-    const vec_u8_t sel = (vec_u8_t) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
+    const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
     LOAD_ZERO;
 
     dct[0] += 32; // rounding for the >>6 at the end
@@ -621,10 +621,10 @@ static void ff_h264_idct8_add4_altivec(u
 }
 
 #define transpose4x16(r0, r1, r2, r3) {      \
-    register vec_u8_t r4;                    \
-    register vec_u8_t r5;                    \
-    register vec_u8_t r6;                    \
-    register vec_u8_t r7;                    \
+    register vec_u8 r4;                    \
+    register vec_u8 r5;                    \
+    register vec_u8 r6;                    \
+    register vec_u8 r7;                    \
                                              \
     r4 = vec_mergeh(r0, r2);  /*0, 2 set 0*/ \
     r5 = vec_mergel(r0, r2);  /*0, 2 set 1*/ \
@@ -638,8 +638,8 @@ static void ff_h264_idct8_add4_altivec(u
 }
 
 static inline void write16x4(uint8_t *dst, int dst_stride,
-                             register vec_u8_t r0, register vec_u8_t r1,
-                             register vec_u8_t r2, register vec_u8_t r3) {
+                             register vec_u8 r0, register vec_u8 r1,
+                             register vec_u8 r2, register vec_u8 r3) {
     DECLARE_ALIGNED_16(unsigned char, result[64]);
     uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
     int int_dst_stride = dst_stride/4;
@@ -671,16 +671,16 @@ static inline void write16x4(uint8_t *ds
     \todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
     out of unaligned_load() */
 #define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
-    register vec_u8_t r0  = unaligned_load(0,             src);            \
-    register vec_u8_t r1  = unaligned_load(   src_stride, src);            \
-    register vec_u8_t r2  = unaligned_load(2* src_stride, src);            \
-    register vec_u8_t r3  = unaligned_load(3* src_stride, src);            \
-    register vec_u8_t r4  = unaligned_load(4* src_stride, src);            \
-    register vec_u8_t r5  = unaligned_load(5* src_stride, src);            \
-    register vec_u8_t r6  = unaligned_load(6* src_stride, src);            \
-    register vec_u8_t r7  = unaligned_load(7* src_stride, src);            \
-    register vec_u8_t r14 = unaligned_load(14*src_stride, src);            \
-    register vec_u8_t r15 = unaligned_load(15*src_stride, src);            \
+    register vec_u8 r0  = unaligned_load(0,             src);            \
+    register vec_u8 r1  = unaligned_load(   src_stride, src);            \
+    register vec_u8 r2  = unaligned_load(2* src_stride, src);            \
+    register vec_u8 r3  = unaligned_load(3* src_stride, src);            \
+    register vec_u8 r4  = unaligned_load(4* src_stride, src);            \
+    register vec_u8 r5  = unaligned_load(5* src_stride, src);            \
+    register vec_u8 r6  = unaligned_load(6* src_stride, src);            \
+    register vec_u8 r7  = unaligned_load(7* src_stride, src);            \
+    register vec_u8 r14 = unaligned_load(14*src_stride, src);            \
+    register vec_u8 r15 = unaligned_load(15*src_stride, src);            \
                                                                            \
     r8  = unaligned_load( 8*src_stride, src);                              \
     r9  = unaligned_load( 9*src_stride, src);                              \
@@ -730,26 +730,26 @@ static inline void write16x4(uint8_t *ds
 }
 
 // out: o = |x-y| < a
-static inline vec_u8_t diff_lt_altivec ( register vec_u8_t x,
-                                         register vec_u8_t y,
-                                         register vec_u8_t a) {
+static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
+                                         register vec_u8 y,
+                                         register vec_u8 a) {
 
-    register vec_u8_t diff = vec_subs(x, y);
-    register vec_u8_t diffneg = vec_subs(y, x);
-    register vec_u8_t o = vec_or(diff, diffneg); /* |x-y| */
-    o = (vec_u8_t)vec_cmplt(o, a);
+    register vec_u8 diff = vec_subs(x, y);
+    register vec_u8 diffneg = vec_subs(y, x);
+    register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
+    o = (vec_u8)vec_cmplt(o, a);
     return o;
 }
 
-static inline vec_u8_t h264_deblock_mask ( register vec_u8_t p0,
-                                           register vec_u8_t p1,
-                                           register vec_u8_t q0,
-                                           register vec_u8_t q1,
-                                           register vec_u8_t alpha,
-                                           register vec_u8_t beta) {
+static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
+                                           register vec_u8 p1,
+                                           register vec_u8 q0,
+                                           register vec_u8 q1,
+                                           register vec_u8 alpha,
+                                           register vec_u8 beta) {
 
-    register vec_u8_t mask;
-    register vec_u8_t tempmask;
+    register vec_u8 mask;
+    register vec_u8 tempmask;
 
     mask = diff_lt_altivec(p0, q0, alpha);
     tempmask = diff_lt_altivec(p1, p0, beta);
@@ -761,19 +761,19 @@ static inline vec_u8_t h264_deblock_mask
 }
 
 // out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
-static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
-                                       register vec_u8_t p1,
-                                       register vec_u8_t p2,
-                                       register vec_u8_t q0,
-                                       register vec_u8_t tc0) {
+static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
+                                       register vec_u8 p1,
+                                       register vec_u8 p2,
+                                       register vec_u8 q0,
+                                       register vec_u8 tc0) {
 
-    register vec_u8_t average = vec_avg(p0, q0);
-    register vec_u8_t temp;
-    register vec_u8_t uncliped;
-    register vec_u8_t ones;
-    register vec_u8_t max;
-    register vec_u8_t min;
-    register vec_u8_t newp1;
+    register vec_u8 average = vec_avg(p0, q0);
+    register vec_u8 temp;
+    register vec_u8 uncliped;
+    register vec_u8 ones;
+    register vec_u8 max;
+    register vec_u8 min;
+    register vec_u8 newp1;
 
     temp = vec_xor(average, p2);
     average = vec_avg(average, p2);     /*avg(p2, avg(p0, q0)) */
@@ -789,16 +789,16 @@ static inline vec_u8_t h264_deblock_q1(r
 
 #define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) {                                           \
                                                                                                   \
-    const vec_u8_t A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
+    const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4));                               \
                                                                                                   \
-    register vec_u8_t pq0bit = vec_xor(p0,q0);                                                    \
-    register vec_u8_t q1minus;                                                                    \
-    register vec_u8_t p0minus;                                                                    \
-    register vec_u8_t stage1;                                                                     \
-    register vec_u8_t stage2;                                                                     \
-    register vec_u8_t vec160;                                                                     \
-    register vec_u8_t delta;                                                                      \
-    register vec_u8_t deltaneg;                                                                   \
+    register vec_u8 pq0bit = vec_xor(p0,q0);                                                    \
+    register vec_u8 q1minus;                                                                    \
+    register vec_u8 p0minus;                                                                    \
+    register vec_u8 stage1;                                                                     \
+    register vec_u8 stage2;                                                                     \
+    register vec_u8 vec160;                                                                     \
+    register vec_u8 delta;                                                                      \
+    register vec_u8 deltaneg;                                                                   \
                                                                                                   \
     q1minus = vec_nor(q1, q1);                 /* 255 - q1 */                                     \
     stage1 = vec_avg(p1, q1minus);             /* (p1 - q1 + 256)>>1 */                           \
@@ -821,16 +821,16 @@ static inline vec_u8_t h264_deblock_q1(r
 
 #define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {            \
     DECLARE_ALIGNED_16(unsigned char, temp[16]);                                             \
-    register vec_u8_t alphavec;                                                              \
-    register vec_u8_t betavec;                                                               \
-    register vec_u8_t mask;                                                                  \
-    register vec_u8_t p1mask;                                                                \
-    register vec_u8_t q1mask;                                                                \
+    register vec_u8 alphavec;                                                              \
+    register vec_u8 betavec;                                                               \
+    register vec_u8 mask;                                                                  \
+    register vec_u8 p1mask;                                                                \
+    register vec_u8 q1mask;                                                                \
     register vector signed   char tc0vec;                                                    \
-    register vec_u8_t finaltc0;                                                              \
-    register vec_u8_t tc0masked;                                                             \
-    register vec_u8_t newp1;                                                                 \
-    register vec_u8_t newq1;                                                                 \
+    register vec_u8 finaltc0;                                                              \
+    register vec_u8 tc0masked;                                                             \
+    register vec_u8 newp1;                                                                 \
+    register vec_u8 newq1;                                                                 \
                                                                                              \
     temp[0] = alpha;                                                                         \
     temp[1] = beta;                                                                          \
@@ -844,18 +844,18 @@ static inline vec_u8_t h264_deblock_q1(r
     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
     tc0vec = vec_mergeh(tc0vec, tc0vec);                                                     \
     mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1)));  /* if tc0[i] >= 0 */         \
-    finaltc0 = vec_and((vec_u8_t)tc0vec, mask);     /* tc = tc0 */                           \
+    finaltc0 = vec_and((vec_u8)tc0vec, mask);     /* tc = tc0 */                           \
                                                                                              \
     p1mask = diff_lt_altivec(p2, p0, betavec);                                               \
     p1mask = vec_and(p1mask, mask);                             /* if ( |p2 - p0| < beta) */ \
-    tc0masked = vec_and(p1mask, (vec_u8_t)tc0vec);                                           \
+    tc0masked = vec_and(p1mask, (vec_u8)tc0vec);                                           \
     finaltc0 = vec_sub(finaltc0, p1mask);                       /* tc++ */                   \
     newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked);                                      \
     /*end if*/                                                                               \
                                                                                              \
     q1mask = diff_lt_altivec(q2, q0, betavec);                                               \
     q1mask = vec_and(q1mask, mask);                             /* if ( |q2 - q0| < beta ) */\
-    tc0masked = vec_and(q1mask, (vec_u8_t)tc0vec);                                           \
+    tc0masked = vec_and(q1mask, (vec_u8)tc0vec);                                           \
     finaltc0 = vec_sub(finaltc0, q1mask);                       /* tc++ */                   \
     newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked);                                      \
     /*end if*/                                                                               \
@@ -868,12 +868,12 @@ static inline vec_u8_t h264_deblock_q1(r
 static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
 
     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
-        register vec_u8_t p2 = vec_ld(-3*stride, pix);
-        register vec_u8_t p1 = vec_ld(-2*stride, pix);
-        register vec_u8_t p0 = vec_ld(-1*stride, pix);
-        register vec_u8_t q0 = vec_ld(0, pix);
-        register vec_u8_t q1 = vec_ld(stride, pix);
-        register vec_u8_t q2 = vec_ld(2*stride, pix);
+        register vec_u8 p2 = vec_ld(-3*stride, pix);
+        register vec_u8 p1 = vec_ld(-2*stride, pix);
+        register vec_u8 p0 = vec_ld(-1*stride, pix);
+        register vec_u8 q0 = vec_ld(0, pix);
+        register vec_u8 q1 = vec_ld(stride, pix);
+        register vec_u8 q2 = vec_ld(2*stride, pix);
         h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
         vec_st(p1, -2*stride, pix);
         vec_st(p0, -1*stride, pix);
@@ -884,7 +884,7 @@ static void h264_v_loop_filter_luma_alti
 
 static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
 
-    register vec_u8_t line0, line1, line2, line3, line4, line5;
+    register vec_u8 line0, line1, line2, line3, line4, line5;
     if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
         return;
     readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);

Modified: trunk/libavcodec/ppc/h264_template_altivec.c
==============================================================================
--- trunk/libavcodec/ppc/h264_template_altivec.c	Sat Dec 27 10:31:05 2008	(r16356)
+++ trunk/libavcodec/ppc/h264_template_altivec.c	Sat Dec 27 12:21:28 2008	(r16357)
@@ -28,8 +28,8 @@
 /* this code assume that stride % 16 == 0 */
 
 #define CHROMA_MC8_ALTIVEC_CORE \
-        vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc2uc);\
-        vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc3uc);\
+        vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc2uc);\
+        vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc3uc);\
 \
         psum = vec_mladd(vA, vsrc0ssH, v32ss);\
         psum = vec_mladd(vB, vsrc1ssH, psum);\
@@ -38,7 +38,7 @@
         psum = vec_sr(psum, v6us);\
 \
         vdst = vec_ld(0, dst);\
-        ppsum = (vec_u8_t)vec_pack(psum, psum);\
+        ppsum = (vec_u8)vec_pack(psum, psum);\
         vfdst = vec_perm(vdst, ppsum, fperm);\
 \
         OP_U8_ALTIVEC(fsum, vfdst, vdst);\
@@ -53,15 +53,15 @@
 
 #define CHROMA_MC8_ALTIVEC_CORE_SIMPLE \
 \
-        vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc0uc);\
-        vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc1uc);\
+        vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc0uc);\
+        vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc1uc);\
 \
         psum = vec_mladd(vA, vsrc0ssH, v32ss);\
         psum = vec_mladd(vE, vsrc1ssH, psum);\
         psum = vec_sr(psum, v6us);\
 \
         vdst = vec_ld(0, dst);\
-        ppsum = (vec_u8_t)vec_pack(psum, psum);\
+        ppsum = (vec_u8)vec_pack(psum, psum);\
         vfdst = vec_perm(vdst, ppsum, fperm);\
 \
         OP_U8_ALTIVEC(fsum, vfdst, vdst);\
@@ -80,34 +80,34 @@ void PREFIX_h264_chroma_mc8_altivec(uint
                          ((8 - x) * (    y)),
                          ((    x) * (    y))};
     register int i;
-    vec_u8_t fperm;
-    const vec_s32_t vABCD = vec_ld(0, ABCD);
-    const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
-    const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
-    const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
-    const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
+    vec_u8 fperm;
+    const vec_s32 vABCD = vec_ld(0, ABCD);
+    const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
+    const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
+    const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
+    const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
     LOAD_ZERO;
-    const vec_s16_t v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
-    const vec_u16_t v6us = vec_splat_u16(6);
+    const vec_s16 v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
+    const vec_u16 v6us = vec_splat_u16(6);
     register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
     register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
 
-    vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
-    vec_u8_t vsrc0uc, vsrc1uc;
-    vec_s16_t vsrc0ssH, vsrc1ssH;
-    vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
-    vec_s16_t vsrc2ssH, vsrc3ssH, psum;
-    vec_u8_t vdst, ppsum, vfdst, fsum;
+    vec_u8 vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
+    vec_u8 vsrc0uc, vsrc1uc;
+    vec_s16 vsrc0ssH, vsrc1ssH;
+    vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
+    vec_s16 vsrc2ssH, vsrc3ssH, psum;
+    vec_u8 vdst, ppsum, vfdst, fsum;
 
   POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
 
     if (((unsigned long)dst) % 16 == 0) {
-        fperm = (vec_u8_t){0x10, 0x11, 0x12, 0x13,
+        fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
                            0x14, 0x15, 0x16, 0x17,
                            0x08, 0x09, 0x0A, 0x0B,
                            0x0C, 0x0D, 0x0E, 0x0F};
     } else {
-        fperm = (vec_u8_t){0x00, 0x01, 0x02, 0x03,
+        fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
                            0x04, 0x05, 0x06, 0x07,
                            0x18, 0x19, 0x1A, 0x1B,
                            0x1C, 0x1D, 0x1E, 0x1F};
@@ -126,8 +126,8 @@ void PREFIX_h264_chroma_mc8_altivec(uint
     else
         vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
 
-    vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc0uc);
-    vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v,(vec_u8_t)vsrc1uc);
+    vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc0uc);
+    vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc1uc);
 
     if (ABCD[3]) {
         if (!loadSecond) {// -> !reallyBadAlign
@@ -139,7 +139,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint
                 CHROMA_MC8_ALTIVEC_CORE
             }
         } else {
-            vec_u8_t vsrcDuc;
+            vec_u8 vsrcDuc;
             for (i = 0 ; i < h ; i++) {
                 vsrcCuc = vec_ld(stride + 0, src);
                 vsrcDuc = vec_ld(stride + 16, src);
@@ -153,7 +153,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint
             }
         }
     } else {
-        const vec_s16_t vE = vec_add(vB, vC);
+        const vec_s16 vE = vec_add(vB, vC);
         if (ABCD[2]) { // x == 0 B == 0
             if (!loadSecond) {// -> !reallyBadAlign
                 for (i = 0 ; i < h ; i++) {
@@ -164,7 +164,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint
                     vsrc0uc = vsrc1uc;
                 }
             } else {
-                vec_u8_t vsrcDuc;
+                vec_u8 vsrcDuc;
                 for (i = 0 ; i < h ; i++) {
                     vsrcCuc = vec_ld(stride + 0, src);
                     vsrcDuc = vec_ld(stride + 15, src);
@@ -184,7 +184,7 @@ void PREFIX_h264_chroma_mc8_altivec(uint
                     CHROMA_MC8_ALTIVEC_CORE_SIMPLE
                 }
             } else {
-                vec_u8_t vsrcDuc;
+                vec_u8 vsrcDuc;
                 for (i = 0 ; i < h ; i++) {
                     vsrcCuc = vec_ld(0, src);
                     vsrcDuc = vec_ld(15, src);
@@ -210,35 +210,35 @@ static void PREFIX_h264_qpel16_h_lowpass
     register int i;
 
     LOAD_ZERO;
-    const vec_u8_t permM2 = vec_lvsl(-2, src);
-    const vec_u8_t permM1 = vec_lvsl(-1, src);
-    const vec_u8_t permP0 = vec_lvsl(+0, src);
-    const vec_u8_t permP1 = vec_lvsl(+1, src);
-    const vec_u8_t permP2 = vec_lvsl(+2, src);
-    const vec_u8_t permP3 = vec_lvsl(+3, src);
-    const vec_s16_t v5ss = vec_splat_s16(5);
-    const vec_u16_t v5us = vec_splat_u16(5);
-    const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
-    const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+    const vec_u8 permM2 = vec_lvsl(-2, src);
+    const vec_u8 permM1 = vec_lvsl(-1, src);
+    const vec_u8 permP0 = vec_lvsl(+0, src);
+    const vec_u8 permP1 = vec_lvsl(+1, src);
+    const vec_u8 permP2 = vec_lvsl(+2, src);
+    const vec_u8 permP3 = vec_lvsl(+3, src);
+    const vec_s16 v5ss = vec_splat_s16(5);
+    const vec_u16 v5us = vec_splat_u16(5);
+    const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+    const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
 
-    vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+    vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
 
     register int align = ((((unsigned long)src) - 2) % 16);
 
-    vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
+    vec_s16 srcP0A, srcP0B, srcP1A, srcP1B,
               srcP2A, srcP2B, srcP3A, srcP3B,
               srcM1A, srcM1B, srcM2A, srcM2B,
               sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
               pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
               psumA, psumB, sumA, sumB;
 
-    vec_u8_t sum, vdst, fsum;
+    vec_u8 sum, vdst, fsum;
 
     POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
 
     for (i = 0 ; i < 16 ; i ++) {
-        vec_u8_t srcR1 = vec_ld(-2, src);
-        vec_u8_t srcR2 = vec_ld(14, src);
+        vec_u8 srcR1 = vec_ld(-2, src);
+        vec_u8 srcR2 = vec_ld(14, src);
 
         switch (align) {
         default: {
@@ -258,7 +258,7 @@ static void PREFIX_h264_qpel16_h_lowpass
             srcP3 = srcR2;
         } break;
         case 12: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = vec_perm(srcR1, srcR2, permP0);
@@ -267,7 +267,7 @@ static void PREFIX_h264_qpel16_h_lowpass
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 13: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = vec_perm(srcR1, srcR2, permP0);
@@ -276,7 +276,7 @@ static void PREFIX_h264_qpel16_h_lowpass
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 14: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = srcR2;
@@ -285,7 +285,7 @@ static void PREFIX_h264_qpel16_h_lowpass
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 15: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = srcR2;
             srcP0 = vec_perm(srcR2, srcR3, permP0);
@@ -295,20 +295,20 @@ static void PREFIX_h264_qpel16_h_lowpass
         } break;
         }
 
-        srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
-        srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
-        srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
-        srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
+        srcP0A = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+        srcP0B = (vec_s16) vec_mergel(zero_u8v, srcP0);
+        srcP1A = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+        srcP1B = (vec_s16) vec_mergel(zero_u8v, srcP1);
 
-        srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
-        srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
-        srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
-        srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
+        srcP2A = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+        srcP2B = (vec_s16) vec_mergel(zero_u8v, srcP2);
+        srcP3A = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+        srcP3B = (vec_s16) vec_mergel(zero_u8v, srcP3);
 
-        srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
-        srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
-        srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
-        srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
+        srcM1A = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+        srcM1B = (vec_s16) vec_mergel(zero_u8v, srcM1);
+        srcM2A = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+        srcM2B = (vec_s16) vec_mergel(zero_u8v, srcM2);
 
         sum1A = vec_adds(srcP0A, srcP1A);
         sum1B = vec_adds(srcP0B, srcP1B);
@@ -354,52 +354,52 @@ static void PREFIX_h264_qpel16_v_lowpass
     register int i;
 
     LOAD_ZERO;
-    const vec_u8_t perm = vec_lvsl(0, src);
-    const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
-    const vec_u16_t v5us = vec_splat_u16(5);
-    const vec_s16_t v5ss = vec_splat_s16(5);
-    const vec_s16_t v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+    const vec_u8 perm = vec_lvsl(0, src);
+    const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+    const vec_u16 v5us = vec_splat_u16(5);
+    const vec_s16 v5ss = vec_splat_s16(5);
+    const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
 
     uint8_t *srcbis = src - (srcStride * 2);
 
-    const vec_u8_t srcM2a = vec_ld(0, srcbis);
-    const vec_u8_t srcM2b = vec_ld(16, srcbis);
-    const vec_u8_t srcM2 = vec_perm(srcM2a, srcM2b, perm);
+    const vec_u8 srcM2a = vec_ld(0, srcbis);
+    const vec_u8 srcM2b = vec_ld(16, srcbis);
+    const vec_u8 srcM2 = vec_perm(srcM2a, srcM2b, perm);
     //srcbis += srcStride;
-    const vec_u8_t srcM1a = vec_ld(0, srcbis += srcStride);
-    const vec_u8_t srcM1b = vec_ld(16, srcbis);
-    const vec_u8_t srcM1 = vec_perm(srcM1a, srcM1b, perm);
+    const vec_u8 srcM1a = vec_ld(0, srcbis += srcStride);
+    const vec_u8 srcM1b = vec_ld(16, srcbis);
+    const vec_u8 srcM1 = vec_perm(srcM1a, srcM1b, perm);
     //srcbis += srcStride;
-    const vec_u8_t srcP0a = vec_ld(0, srcbis += srcStride);
-    const vec_u8_t srcP0b = vec_ld(16, srcbis);
-    const vec_u8_t srcP0 = vec_perm(srcP0a, srcP0b, perm);
+    const vec_u8 srcP0a = vec_ld(0, srcbis += srcStride);
+    const vec_u8 srcP0b = vec_ld(16, srcbis);
+    const vec_u8 srcP0 = vec_perm(srcP0a, srcP0b, perm);
     //srcbis += srcStride;
-    const vec_u8_t srcP1a = vec_ld(0, srcbis += srcStride);
-    const vec_u8_t srcP1b = vec_ld(16, srcbis);
-    const vec_u8_t srcP1 = vec_perm(srcP1a, srcP1b, perm);
+    const vec_u8 srcP1a = vec_ld(0, srcbis += srcStride);
+    const vec_u8 srcP1b = vec_ld(16, srcbis);
+    const vec_u8 srcP1 = vec_perm(srcP1a, srcP1b, perm);
     //srcbis += srcStride;
-    const vec_u8_t srcP2a = vec_ld(0, srcbis += srcStride);
-    const vec_u8_t srcP2b = vec_ld(16, srcbis);
-    const vec_u8_t srcP2 = vec_perm(srcP2a, srcP2b, perm);
+    const vec_u8 srcP2a = vec_ld(0, srcbis += srcStride);
+    const vec_u8 srcP2b = vec_ld(16, srcbis);
+    const vec_u8 srcP2 = vec_perm(srcP2a, srcP2b, perm);
     //srcbis += srcStride;
 
-    vec_s16_t srcM2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
-    vec_s16_t srcM2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
-    vec_s16_t srcM1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
-    vec_s16_t srcM1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
-    vec_s16_t srcP0ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
-    vec_s16_t srcP0ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
-    vec_s16_t srcP1ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
-    vec_s16_t srcP1ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
-    vec_s16_t srcP2ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
-    vec_s16_t srcP2ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
+    vec_s16 srcM2ssA = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+    vec_s16 srcM2ssB = (vec_s16) vec_mergel(zero_u8v, srcM2);
+    vec_s16 srcM1ssA = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+    vec_s16 srcM1ssB = (vec_s16) vec_mergel(zero_u8v, srcM1);
+    vec_s16 srcP0ssA = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+    vec_s16 srcP0ssB = (vec_s16) vec_mergel(zero_u8v, srcP0);
+    vec_s16 srcP1ssA = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+    vec_s16 srcP1ssB = (vec_s16) vec_mergel(zero_u8v, srcP1);
+    vec_s16 srcP2ssA = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+    vec_s16 srcP2ssB = (vec_s16) vec_mergel(zero_u8v, srcP2);
 
-    vec_s16_t pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
+    vec_s16 pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
               psumA, psumB, sumA, sumB,
               srcP3ssA, srcP3ssB,
               sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;
 
-    vec_u8_t sum, vdst, fsum, srcP3a, srcP3b, srcP3;
+    vec_u8 sum, vdst, fsum, srcP3a, srcP3b, srcP3;
 
     POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
 
@@ -407,8 +407,8 @@ static void PREFIX_h264_qpel16_v_lowpass
         srcP3a = vec_ld(0, srcbis += srcStride);
         srcP3b = vec_ld(16, srcbis);
         srcP3 = vec_perm(srcP3a, srcP3b, perm);
-        srcP3ssA = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
-        srcP3ssB = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
+        srcP3ssA = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+        srcP3ssB = (vec_s16) vec_mergel(zero_u8v, srcP3);
         //srcbis += srcStride;
 
         sum1A = vec_adds(srcP0ssA, srcP1ssA);
@@ -463,49 +463,49 @@ static void PREFIX_h264_qpel16_hv_lowpas
     POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_hv_lowpass_num, 1);
     register int i;
     LOAD_ZERO;
-    const vec_u8_t permM2 = vec_lvsl(-2, src);
-    const vec_u8_t permM1 = vec_lvsl(-1, src);
-    const vec_u8_t permP0 = vec_lvsl(+0, src);
-    const vec_u8_t permP1 = vec_lvsl(+1, src);
-    const vec_u8_t permP2 = vec_lvsl(+2, src);
-    const vec_u8_t permP3 = vec_lvsl(+3, src);
-    const vec_s16_t v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
-    const vec_u32_t v10ui = vec_splat_u32(10);
-    const vec_s16_t v5ss = vec_splat_s16(5);
-    const vec_s16_t v1ss = vec_splat_s16(1);
-    const vec_s32_t v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
-    const vec_u32_t v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
+    const vec_u8 permM2 = vec_lvsl(-2, src);
+    const vec_u8 permM1 = vec_lvsl(-1, src);
+    const vec_u8 permP0 = vec_lvsl(+0, src);
+    const vec_u8 permP1 = vec_lvsl(+1, src);
+    const vec_u8 permP2 = vec_lvsl(+2, src);
+    const vec_u8 permP3 = vec_lvsl(+3, src);
+    const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+    const vec_u32 v10ui = vec_splat_u32(10);
+    const vec_s16 v5ss = vec_splat_s16(5);
+    const vec_s16 v1ss = vec_splat_s16(1);
+    const vec_s32 v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
+    const vec_u32 v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
 
     register int align = ((((unsigned long)src) - 2) % 16);
 
-    vec_s16_t srcP0A, srcP0B, srcP1A, srcP1B,
+    vec_s16 srcP0A, srcP0B, srcP1A, srcP1B,
               srcP2A, srcP2B, srcP3A, srcP3B,
               srcM1A, srcM1B, srcM2A, srcM2B,
               sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
               pp1A, pp1B, pp2A, pp2B, psumA, psumB;
 
-    const vec_u8_t mperm = (const vec_u8_t)
+    const vec_u8 mperm = (const vec_u8)
         {0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
          0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F};
     int16_t *tmpbis = tmp;
 
-    vec_s16_t tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
+    vec_s16 tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
               tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,
               tmpP2ssA, tmpP2ssB;
 
-    vec_s32_t pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
+    vec_s32 pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
               pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,
               pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,
               ssumAe, ssumAo, ssumBe, ssumBo;
-    vec_u8_t fsum, sumv, sum, vdst;
-    vec_s16_t ssume, ssumo;
+    vec_u8 fsum, sumv, sum, vdst;
+    vec_s16 ssume, ssumo;
 
     POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_hv_lowpass_num, 1);
     src -= (2 * srcStride);
     for (i = 0 ; i < 21 ; i ++) {
-        vec_u8_t srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
-        vec_u8_t srcR1 = vec_ld(-2, src);
-        vec_u8_t srcR2 = vec_ld(14, src);
+        vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+        vec_u8 srcR1 = vec_ld(-2, src);
+        vec_u8 srcR2 = vec_ld(14, src);
 
         switch (align) {
         default: {
@@ -525,7 +525,7 @@ static void PREFIX_h264_qpel16_hv_lowpas
             srcP3 = srcR2;
         } break;
         case 12: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = vec_perm(srcR1, srcR2, permP0);
@@ -534,7 +534,7 @@ static void PREFIX_h264_qpel16_hv_lowpas
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 13: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = vec_perm(srcR1, srcR2, permP0);
@@ -543,7 +543,7 @@ static void PREFIX_h264_qpel16_hv_lowpas
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 14: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = vec_perm(srcR1, srcR2, permM1);
             srcP0 = srcR2;
@@ -552,7 +552,7 @@ static void PREFIX_h264_qpel16_hv_lowpas
             srcP3 = vec_perm(srcR2, srcR3, permP3);
         } break;
         case 15: {
-            vec_u8_t srcR3 = vec_ld(30, src);
+            vec_u8 srcR3 = vec_ld(30, src);
             srcM2 = vec_perm(srcR1, srcR2, permM2);
             srcM1 = srcR2;
             srcP0 = vec_perm(srcR2, srcR3, permP0);
@@ -562,20 +562,20 @@ static void PREFIX_h264_qpel16_hv_lowpas
         } break;
         }
 
-        srcP0A = (vec_s16_t) vec_mergeh(zero_u8v, srcP0);
-        srcP0B = (vec_s16_t) vec_mergel(zero_u8v, srcP0);
-        srcP1A = (vec_s16_t) vec_mergeh(zero_u8v, srcP1);
-        srcP1B = (vec_s16_t) vec_mergel(zero_u8v, srcP1);
+        srcP0A = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+        srcP0B = (vec_s16) vec_mergel(zero_u8v, srcP0);
+        srcP1A = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+        srcP1B = (vec_s16) vec_mergel(zero_u8v, srcP1);
 
-        srcP2A = (vec_s16_t) vec_mergeh(zero_u8v, srcP2);
-        srcP2B = (vec_s16_t) vec_mergel(zero_u8v, srcP2);
-        srcP3A = (vec_s16_t) vec_mergeh(zero_u8v, srcP3);
-        srcP3B = (vec_s16_t) vec_mergel(zero_u8v, srcP3);
+        srcP2A = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+        srcP2B = (vec_s16) vec_mergel(zero_u8v, srcP2);
+        srcP3A = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+        srcP3B = (vec_s16) vec_mergel(zero_u8v, srcP3);
 
-        srcM1A = (vec_s16_t) vec_mergeh(zero_u8v, srcM1);
-        srcM1B = (vec_s16_t) vec_mergel(zero_u8v, srcM1);
-        srcM2A = (vec_s16_t) vec_mergeh(zero_u8v, srcM2);
-        srcM2B = (vec_s16_t) vec_mergel(zero_u8v, srcM2);
+        srcM1A = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+        srcM1B = (vec_s16) vec_mergel(zero_u8v, srcM1);
+        srcM2A = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+        srcM2B = (vec_s16) vec_mergel(zero_u8v, srcM2);
 
         sum1A = vec_adds(srcP0A, srcP1A);
         sum1B = vec_adds(srcP0B, srcP1B);
@@ -617,15 +617,15 @@ static void PREFIX_h264_qpel16_hv_lowpas
     tmpbis += tmpStride;
 
     for (i = 0 ; i < 16 ; i++) {
-        const vec_s16_t tmpP3ssA = vec_ld(0, tmpbis);
-        const vec_s16_t tmpP3ssB = vec_ld(16, tmpbis);
+        const vec_s16 tmpP3ssA = vec_ld(0, tmpbis);
+        const vec_s16 tmpP3ssB = vec_ld(16, tmpbis);
 
-        const vec_s16_t sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
-        const vec_s16_t sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
-        const vec_s16_t sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
-        const vec_s16_t sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
-        const vec_s16_t sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
-        const vec_s16_t sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
+        const vec_s16 sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
+        const vec_s16 sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
+        const vec_s16 sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
+        const vec_s16 sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
+        const vec_s16 sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
+        const vec_s16 sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
 
         tmpbis += tmpStride;
 
@@ -650,9 +650,9 @@ static void PREFIX_h264_qpel16_hv_lowpas
         pp2Be = vec_mule(sum2B, v5ss);
         pp2Bo = vec_mulo(sum2B, v5ss);
 
-        pp3Ae = vec_sra((vec_s32_t)sum3A, v16ui);
+        pp3Ae = vec_sra((vec_s32)sum3A, v16ui);
         pp3Ao = vec_mulo(sum3A, v1ss);
-        pp3Be = vec_sra((vec_s32_t)sum3B, v16ui);
+        pp3Be = vec_sra((vec_s32)sum3B, v16ui);
         pp3Bo = vec_mulo(sum3B, v1ss);
 
         pp1cAe = vec_add(pp1Ae, v512si);

Modified: trunk/libavcodec/ppc/idct_altivec.c
==============================================================================
--- trunk/libavcodec/ppc/idct_altivec.c	Sat Dec 27 10:31:05 2008	(r16356)
+++ trunk/libavcodec/ppc/idct_altivec.c	Sat Dec 27 12:21:28 2008	(r16357)
@@ -40,17 +40,9 @@
 #include "libavcodec/dsputil.h"
 
 #include "gcc_fixes.h"
-
+#include "types_altivec.h"
 #include "dsputil_ppc.h"
 
-#define vector_s16_t vector signed short
-#define const_vector_s16_t const vector signed short
-#define vector_u16_t vector unsigned short
-#define vector_s8_t vector signed char
-#define vector_u8_t vector unsigned char
-#define vector_s32_t vector signed int
-#define vector_u32_t vector unsigned int
-
 #define IDCT_HALF                                       \
     /* 1st stage */                                     \
     t1 = vec_mradds (a1, vx7, vx1 );                    \
@@ -88,11 +80,11 @@
 
 
 #define IDCT                                                            \
-    vector_s16_t vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7;                \
-    vector_s16_t vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7;                \
-    vector_s16_t a0, a1, a2, ma2, c4, mc4, zero, bias;                  \
-    vector_s16_t t0, t1, t2, t3, t4, t5, t6, t7, t8;                    \
-    vector_u16_t shift;                                                 \
+    vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7;                \
+    vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7;                \
+    vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias;                  \
+    vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8;                    \
+    vec_u16 shift;                                                 \
                                                                         \
     c4 = vec_splat (constants[0], 0);                                   \
     a0 = vec_splat (constants[0], 1);                                   \
@@ -100,7 +92,7 @@
     a2 = vec_splat (constants[0], 3);                                   \
     mc4 = vec_splat (constants[0], 4);                                  \
     ma2 = vec_splat (constants[0], 5);                                  \
-    bias = (vector_s16_t)vec_splat ((vector_s32_t)constants[0], 3);     \
+    bias = (vec_s16)vec_splat ((vec_s32)constants[0], 3);     \
                                                                         \
     zero = vec_splat_s16 (0);                                           \
     shift = vec_splat_u16 (4);                                          \
@@ -156,7 +148,7 @@
     vx7 = vec_sra (vy7, shift);
 
 
-static const_vector_s16_t constants[5] = {
+static const vec_s16 constants[5] = {
     {23170, 13573,  6518, 21895, -23170, -21895,    32,    31},
     {16384, 22725, 21407, 19266,  16384,  19266, 21407, 22725},
     {22725, 31521, 29692, 26722,  22725,  26722, 29692, 31521},
@@ -164,10 +156,10 @@ static const_vector_s16_t constants[5] =
     {19266, 26722, 25172, 22654,  19266,  22654, 25172, 26722}
 };
 
-void idct_put_altivec(uint8_t* dest, int stride, vector_s16_t* block)
+void idct_put_altivec(uint8_t* dest, int stride, vec_s16* block)
 {
 POWERPC_PERF_DECLARE(altivec_idct_put_num, 1);
-    vector_u8_t tmp;
+    vec_u8 tmp;
 
 #ifdef CONFIG_POWERPC_PERF
 POWERPC_PERF_START_COUNT(altivec_idct_put_num, 1);
@@ -176,8 +168,8 @@ POWERPC_PERF_START_COUNT(altivec_idct_pu
 
 #define COPY(dest,src)                                          \
     tmp = vec_packsu (src, src);                                \
-    vec_ste ((vector_u32_t)tmp, 0, (unsigned int *)dest);       \
-    vec_ste ((vector_u32_t)tmp, 4, (unsigned int *)dest);
+    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);       \
+    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
 
     COPY (dest, vx0)    dest += stride;
     COPY (dest, vx1)    dest += stride;
@@ -191,14 +183,14 @@ POWERPC_PERF_START_COUNT(altivec_idct_pu
 POWERPC_PERF_STOP_COUNT(altivec_idct_put_num, 1);
 }
 
-void idct_add_altivec(uint8_t* dest, int stride, vector_s16_t* block)
+void idct_add_altivec(uint8_t* dest, int stride, vec_s16* block)
 {
 POWERPC_PERF_DECLARE(altivec_idct_add_num, 1);
-    vector_u8_t tmp;
-    vector_s16_t tmp2, tmp3;
-    vector_u8_t perm0;
-    vector_u8_t perm1;
-    vector_u8_t p0, p1, p;
+    vec_u8 tmp;
+    vec_s16 tmp2, tmp3;
+    vec_u8 perm0;
+    vec_u8 perm1;
+    vec_u8 p0, p1, p;
 
 #ifdef CONFIG_POWERPC_PERF
 POWERPC_PERF_START_COUNT(altivec_idct_add_num, 1);
@@ -215,11 +207,11 @@ POWERPC_PERF_START_COUNT(altivec_idct_ad
 #define ADD(dest,src,perm)                                              \
     /* *(uint64_t *)&tmp = *(uint64_t *)dest; */                        \
     tmp = vec_ld (0, dest);                                             \
-    tmp2 = (vector_s16_t)vec_perm (tmp, (vector_u8_t)zero, perm);       \
+    tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm);       \
     tmp3 = vec_adds (tmp2, src);                                        \
     tmp = vec_packsu (tmp3, tmp3);                                      \
-    vec_ste ((vector_u32_t)tmp, 0, (unsigned int *)dest);               \
-    vec_ste ((vector_u32_t)tmp, 4, (unsigned int *)dest);
+    vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest);               \
+    vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
 
     ADD (dest, vx0, perm0)      dest += stride;
     ADD (dest, vx1, perm1)      dest += stride;

Modified: trunk/libavcodec/ppc/int_altivec.c
==============================================================================
--- trunk/libavcodec/ppc/int_altivec.c	Sat Dec 27 10:31:05 2008	(r16356)
+++ trunk/libavcodec/ppc/int_altivec.c	Sat Dec 27 12:21:28 2008	(r16357)
@@ -79,10 +79,10 @@ static int ssd_int8_vs_int16_altivec(con
 static void add_int16_altivec(int16_t * v1, int16_t * v2, int order)
 {
     int i;
-    register vec_s16_t vec, *pv;
+    register vec_s16 vec, *pv;
 
     for(i = 0; i < order; i += 8){
-        pv = (vec_s16_t*)v2;
+        pv = (vec_s16*)v2;
         vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2));
         vec_st(vec_add(vec_ld(0, v1), vec), 0, v1);
         v1 += 8;
@@ -93,10 +93,10 @@ static void add_int16_altivec(int16_t * 
 static void sub_int16_altivec(int16_t * v1, int16_t * v2, int order)
 {
     int i;
-    register vec_s16_t vec, *pv;
+    register vec_s16 vec, *pv;
 
     for(i = 0; i < order; i += 8){
-        pv = (vec_s16_t*)v2;
+        pv = (vec_s16*)v2;
         vec = vec_perm(pv[0], pv[1], vec_lvsl(0, v2));
         vec_st(vec_sub(vec_ld(0, v1), vec), 0, v1);
         v1 += 8;
@@ -108,9 +108,9 @@ static int32_t scalarproduct_int16_altiv
 {
     int i;
     LOAD_ZERO;
-    register vec_s16_t vec1, *pv;
-    register vec_s32_t res = vec_splat_s32(0), t;
-    register vec_u32_t shifts;
+    register vec_s16 vec1, *pv;
+    register vec_s32 res = vec_splat_s32(0), t;
+    register vec_u32 shifts;
     DECLARE_ALIGNED_16(int32_t, ires);
 
     shifts = zero_u32v;
@@ -121,7 +121,7 @@ static int32_t scalarproduct_int16_altiv
     if(shift & 0x01) shifts = vec_add(shifts, vec_splat_u32(0x01));
 
     for(i = 0; i < order; i += 8){
-        pv = (vec_s16_t*)v1;
+        pv = (vec_s16*)v1;
         vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1));
         t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
         t = vec_sr(t, shifts);

Modified: trunk/libavcodec/ppc/types_altivec.h
==============================================================================
--- trunk/libavcodec/ppc/types_altivec.h	Sat Dec 27 10:31:05 2008	(r16356)
+++ trunk/libavcodec/ppc/types_altivec.h	Sat Dec 27 12:21:28 2008	(r16357)
@@ -24,23 +24,23 @@
 /***********************************************************************
  * Vector types
  **********************************************************************/
-#define vec_u8_t  vector unsigned char
-#define vec_s8_t  vector signed char
-#define vec_u16_t vector unsigned short
-#define vec_s16_t vector signed short
-#define vec_u32_t vector unsigned int
-#define vec_s32_t vector signed int
+#define vec_u8  vector unsigned char
+#define vec_s8  vector signed char
+#define vec_u16 vector unsigned short
+#define vec_s16 vector signed short
+#define vec_u32 vector unsigned int
+#define vec_s32 vector signed int
 
 /***********************************************************************
  * Null vector
  **********************************************************************/
-#define LOAD_ZERO const vec_u8_t zerov = vec_splat_u8( 0 )
+#define LOAD_ZERO const vec_u8 zerov = vec_splat_u8( 0 )
 
-#define zero_u8v  (vec_u8_t)  zerov
-#define zero_s8v  (vec_s8_t)  zerov
-#define zero_u16v (vec_u16_t) zerov
-#define zero_s16v (vec_s16_t) zerov
-#define zero_u32v (vec_u32_t) zerov
-#define zero_s32v (vec_s32_t) zerov
+#define zero_u8v  (vec_u8)  zerov
+#define zero_s8v  (vec_s8)  zerov
+#define zero_u16v (vec_u16) zerov
+#define zero_s16v (vec_s16) zerov
+#define zero_u32v (vec_u32) zerov
+#define zero_s32v (vec_s32) zerov
 
 #endif /* AVCODEC_PPC_TYPES_ALTIVEC_H */




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