[FFmpeg-cvslog] r14114 - trunk/doc/general.texi

diego subversion
Tue Jul 8 15:52:48 CEST 2008


Author: diego
Date: Tue Jul  8 15:52:48 2008
New Revision: 14114

Log:
spelling cosmetics


Modified:
   trunk/doc/general.texi

Modified: trunk/doc/general.texi
==============================================================================
--- trunk/doc/general.texi	(original)
+++ trunk/doc/general.texi	Tue Jul  8 15:52:48 2008
@@ -57,7 +57,7 @@ library:
 @item FLV              @tab  X @tab X
 @tab Macromedia Flash video files
 @item Real Audio and Video @tab X @tab X
- at item Raw AC3 @tab X  @tab  X
+ at item Raw AC-3 @tab X  @tab  X
 @item Raw MJPEG @tab X  @tab  X
 @item Raw MPEG video @tab X  @tab  X
 @item Raw PCM8/16 bits, mulaw/Alaw at tab X  @tab  X
@@ -100,7 +100,7 @@ library:
 @item ADTS AAC audio @tab X @tab X
 @item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro.
 @item American Laser Games MM  @tab    @tab X
- at tab Multimedia format used in games like Mad Dog McCree
+ at tab Multimedia format used in games like Mad Dog McCree.
 @item AVS @tab    @tab X
 @tab Multimedia format used by the Creature Shock game.
 @item Smacker @tab    @tab X
@@ -114,7 +114,7 @@ library:
 @item SEQ @tab    @tab X
 @tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
 @item DXA @tab    @tab X
- at tab This format is used in non-Windows version of Feeble Files game and
+ at tab This format is used in the non-Windows version of the Feeble Files game and
 different game cutscenes repacked for use with ScummVM.
 @item THP @tab    @tab X
 @tab Used on the Nintendo GameCube.
@@ -126,7 +126,7 @@ different game cutscenes repacked for us
 @tab Audio format used in some games by CRYO Interactive Entertainment.
 @item Monkey's Audio @tab    @tab X
 @item SIFF @tab    @tab X
- at tab Audio and video format used in some games by Beam Software
+ at tab Audio and video format used in some games by Beam Software.
 @item LMLM4 @tab    @tab X
 @tab Used by Linux Media Labs MPEG-4 PCI boards
 @item PVA @tab    @tab X
@@ -138,9 +138,9 @@ different game cutscenes repacked for us
 @item IFF @tab    @tab X
 @tab Interchange File Format
 @item BFI @tab    @tab X
- at tab Brute Force & Ignorance, used in Flash Traffic: City of Angels
+ at tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
 @item OMA @tab    @tab X
- at tab Audio format used in Sony Sonic Stage and Sony Vegas
+ at tab Audio format used in Sony Sonic Stage and Sony Vegas.
 @end multitable
 
 @code{X} means that encoding (resp. decoding) is supported.
@@ -158,8 +158,8 @@ following image formats are supported:
 @item JPEG         @tab X @tab X @tab Progressive JPEG is not supported.
 @item .Y.U.V       @tab X @tab X @tab one raw file per component
 @item animated GIF @tab X @tab X @tab Only uncompressed GIFs are generated.
- at item PNG          @tab X @tab X @tab 2 bit and 4 bit/pixel not supported yet.
- at item Targa        @tab   @tab X @tab Targa (.TGA) image format.
+ at item PNG          @tab X @tab X @tab 2/4 bpp not supported yet
+ at item Targa        @tab   @tab X @tab Targa (.TGA) image format
 @item TIFF         @tab X @tab X @tab YUV, JPEG and some extension is not supported yet.
 @item SGI          @tab X @tab X @tab SGI RGB image format
 @item PTX          @tab   @tab X @tab V.Flash PTX format
@@ -190,7 +190,7 @@ following image formats are supported:
 @item RealVideo 2.0          @tab  X  @tab  X
 @item MJPEG                  @tab  X  @tab  X
 @item lossless MJPEG         @tab  X  @tab  X
- at item JPEG-LS                @tab  X  @tab  X @tab fourcc: MJLS, lossless and near-lossless is supported
+ at item JPEG-LS                @tab  X  @tab  X @tab fourcc: MJLS, lossless and near-lossless is supported.
 @item Apple MJPEG-B          @tab     @tab  X
 @item Sunplus MJPEG          @tab     @tab  X @tab fourcc: SP5X
 @item DV                     @tab  X  @tab  X
@@ -242,8 +242,8 @@ following image formats are supported:
 @item Autodesk Animator Studio Codec  @tab     @tab  X @tab fourcc: AASC
 @item Fraps FPS1             @tab     @tab  X @tab
 @item CamStudio              @tab     @tab  X @tab fourcc: CSCD
- at item American Laser Games Video  @tab    @tab X @tab Used in games like Mad Dog McCree
- at item ZMBV                   @tab   X @tab  X @tab Encoder works only on PAL8
+ at item American Laser Games Video  @tab    @tab X @tab Used in games like Mad Dog McCree.
+ at item ZMBV                   @tab   X @tab  X @tab Encoder works only in PAL8.
 @item AVS Video              @tab     @tab  X @tab Video encoding used by the Creature Shock game.
 @item Smacker Video          @tab     @tab  X @tab Video encoding used in Smacker.
 @item RTjpeg                 @tab     @tab  X @tab Video encoding used in NuppelVideo files.
@@ -271,7 +271,7 @@ following image formats are supported:
 @item MPEG audio layer 2     @tab  IX  @tab  IX
 @item MPEG audio layer 1/3   @tab X   @tab  IX
 @tab MP3 encoding is supported through the external library LAME.
- at item AC3                    @tab  IX  @tab  IX
+ at item AC-3                   @tab  IX  @tab  IX
 @tab liba52 is used internally for decoding.
 @item Vorbis                 @tab  X   @tab  X
 @item WMA V1/V2              @tab X    @tab X
@@ -308,7 +308,7 @@ following image formats are supported:
 @item RA288                  @tab      @tab X
 @tab Real 28800 bit/s codec
 @item RADnet                 @tab X    @tab IX
- at tab Real low bitrate AC3 codec, liba52 is used for decoding.
+ at tab Real low bitrate AC-3 codec, liba52 is used for decoding.
 @item AMR-NB                 @tab X    @tab X
 @tab Supported through an external library.
 @item AMR-WB                 @tab X    @tab X
@@ -331,9 +331,9 @@ following image formats are supported:
 @item FFmpeg Sonic           @tab X    @tab X
 @tab experimental lossy/lossless codec
 @item Qdesign QDM2           @tab      @tab X
- at tab there are still some distortions
+ at tab There are still some distortions.
 @item Real COOK              @tab      @tab X
- at tab All versions except 5.1 are supported
+ at tab All versions except 5.1 are supported.
 @item DSP Group TrueSpeech   @tab      @tab X
 @item True Audio (TTA)       @tab      @tab X
 @item Smacker Audio          @tab      @tab X
@@ -342,10 +342,10 @@ following image formats are supported:
 @tab Codec used in Delphine Software games.
 @item Intel Music Coder      @tab      @tab X
 @item Musepack               @tab      @tab X
- at tab SV7 and SV8 are supported
+ at tab SV7 and SV8 are supported.
 @item DTS Coherent Audio     @tab      @tab X
 @item ATRAC 3                @tab      @tab X
- at item Monkey's Audio         @tab      @tab X @tab Only versions 3.97-3.99 are supported
+ at item Monkey's Audio         @tab      @tab X @tab Only versions 3.97-3.99 are supported.
 @item Nellymoser ASAO        @tab      @tab X
 @item 8SVX Audio             @tab      @tab X
 @item MLP/TrueHD             @tab      @tab X @tab Used in DVD-Audio and Blu-Ray discs.




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