[FFmpeg-cvslog] avfilter: add grayworld video filter

Paul Buxton git at videolan.org
Sun Aug 29 14:36:45 EEST 2021


ffmpeg | branch: master | Paul Buxton <paulbuxton.mail at googlemail.com> | Sat Aug 28 16:17:27 2021 +0100| [e07ada3dac9c2e37c425741ee512676625d677ba] | committer: Paul B Mahol

avfilter: add grayworld video filter

Implements a gray world color correction algorithm
using a log scale LAB colorspace.

Signed-off-by: Paul Buxton <paulbuxton.mail at googlemail.com>
Signed-off-by: Paul B Mahol <onemda at gmail.com>

> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=e07ada3dac9c2e37c425741ee512676625d677ba
---

 Changelog                  |   1 +
 doc/filters.texi           |  12 ++
 libavfilter/Makefile       |   1 +
 libavfilter/allfilters.c   |   1 +
 libavfilter/version.h      |   2 +-
 libavfilter/vf_grayworld.c | 337 +++++++++++++++++++++++++++++++++++++++++++++
 6 files changed, 353 insertions(+), 1 deletion(-)

diff --git a/Changelog b/Changelog
index 1bae287c10..933ef9e080 100644
--- a/Changelog
+++ b/Changelog
@@ -14,6 +14,7 @@ version <next>:
 - hsvkey and hsvhold video filters
 - adecorrelate audio filter
 - atilt audio filter
+- grayworld video filter
 
 
 version 4.4:
diff --git a/doc/filters.texi b/doc/filters.texi
index 5a17d00ece..9ad6031d23 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -13091,6 +13091,18 @@ Set upper limit for video rate of output stream, Default value is @var{25}.
 This guarantee that output video frame rate will not be higher than this value.
 @end table
 
+ at section grayworld
+A color constancy filter that applies color correction based on the grayworld assumption
+
+See: @url{https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging}
+
+The algorithm  uses linear light, so input
+data should be linearized beforehand (and possibly correctly tagged).
+
+ at example
+ffmpeg -i INPUT -vf zscale=transfer=linear,grayworld,zscale=transfer=bt709,format=yuv420p OUTPUT
+ at end example
+
 @section greyedge
 A color constancy variation filter which estimates scene illumination via grey edge algorithm
 and corrects the scene colors accordingly.
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index 2b58325fee..af957a5ac0 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -289,6 +289,7 @@ OBJS-$(CONFIG_GBLUR_FILTER)                  += vf_gblur.o
 OBJS-$(CONFIG_GEQ_FILTER)                    += vf_geq.o
 OBJS-$(CONFIG_GRADFUN_FILTER)                += vf_gradfun.o
 OBJS-$(CONFIG_GRAPHMONITOR_FILTER)           += f_graphmonitor.o
+OBJS-$(CONFIG_GRAYWORLD_FILTER)              += vf_grayworld.o
 OBJS-$(CONFIG_GREYEDGE_FILTER)               += vf_colorconstancy.o
 OBJS-$(CONFIG_GUIDED_FILTER)                 += vf_guided.o
 OBJS-$(CONFIG_HALDCLUT_FILTER)               += vf_lut3d.o framesync.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index 6f6677546d..0c6b2347c8 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -274,6 +274,7 @@ extern const AVFilter ff_vf_gblur;
 extern const AVFilter ff_vf_geq;
 extern const AVFilter ff_vf_gradfun;
 extern const AVFilter ff_vf_graphmonitor;
+extern const AVFilter ff_vf_grayworld;
 extern const AVFilter ff_vf_greyedge;
 extern const AVFilter ff_vf_guided;
 extern const AVFilter ff_vf_haldclut;
diff --git a/libavfilter/version.h b/libavfilter/version.h
index 78c62a5e75..ff12ff9f8f 100644
--- a/libavfilter/version.h
+++ b/libavfilter/version.h
@@ -30,7 +30,7 @@
 #include "libavutil/version.h"
 
 #define LIBAVFILTER_VERSION_MAJOR   8
-#define LIBAVFILTER_VERSION_MINOR   6
+#define LIBAVFILTER_VERSION_MINOR   7
 #define LIBAVFILTER_VERSION_MICRO 100
 
 
diff --git a/libavfilter/vf_grayworld.c b/libavfilter/vf_grayworld.c
new file mode 100644
index 0000000000..fd424527e2
--- /dev/null
+++ b/libavfilter/vf_grayworld.c
@@ -0,0 +1,337 @@
+/*
+ * Copyright (c) 2021 Paul Buxton
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+ /**
+  * @file
+  * Color correction filter based on
+  * https://www.researchgate.net/publication/275213614_A_New_Color_Correction_Method_for_Underwater_Imaging
+  *
+  */
+
+#include "libavutil/imgutils.h"
+#include "libavutil/opt.h"
+#include "libavutil/pixdesc.h"
+
+#include "avfilter.h"
+#include "formats.h"
+#include "internal.h"
+#include "video.h"
+
+typedef struct ThreadData {
+    AVFrame *in, *out;
+    float l_avg;
+    float a_avg;
+    float b_avg;
+} ThreadData;
+
+typedef struct GrayWorldContext {
+    const AVClass *class;
+    float *tmpplab;
+    int *line_count_pels;
+    float *line_sum;
+} GrayWorldContext;
+
+#define OFFSET(x) offsetof(GrayWorldContext, x)
+#define FLAGS AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_RUNTIME_PARAM
+static const AVOption grayworld_options[] = {
+    { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(grayworld);
+
+static int query_formats(AVFilterContext *ctx)
+{
+    static const enum AVPixelFormat pix_fmts[] = {
+        AV_PIX_FMT_GBRPF32, AV_PIX_FMT_GBRAPF32,
+        AV_PIX_FMT_NONE,
+    };
+    return ff_set_common_formats_from_list(ctx, pix_fmts);
+}
+
+static void apply_matrix(const float matrix[3][3], const float input[3], float output[3])
+{
+    output[0] = matrix[0][0] * input[0] + matrix[0][1] * input[1] + matrix[0][2] * input[2];
+    output[1] = matrix[1][0] * input[0] + matrix[1][1] * input[1] + matrix[1][2] * input[2];
+    output[2] = matrix[2][0] * input[0] + matrix[2][1] * input[1] + matrix[2][2] * input[2];
+}
+
+static const float lms2lab[3][3] = {
+    {0.5774, 0.5774, 0.5774},
+    {0.40825, 0.40825, -0.816458},
+    {0.707, -0.707, 0}
+};
+
+static const float lab2lms[3][3] = {
+    {0.57735, 0.40825, 0.707},
+    {0.57735, 0.40825, -0.707},
+    {0.57735, -0.8165, 0}
+};
+
+static const float rgb2lms[3][3] = {
+    {0.3811, 0.5783, 0.0402},
+    {0.1967, 0.7244, 0.0782},
+    {0.0241, 0.1288, 0.8444}
+};
+
+static const float lms2rgb[3][3] = {
+    {4.4679, -3.5873, 0.1193},
+    {-1.2186, 2.3809, -0.1624},
+    {0.0497, -0.2439, 1.2045}
+};
+
+/**
+ * Convert from Linear RGB to logspace LAB
+ *
+ * @param rgb Input array of rgb components
+ * @param lab output array of lab components
+ */
+static void rgb2lab(const float rgb[3], float lab[3])
+{
+    float lms[3];
+
+    apply_matrix(rgb2lms, rgb, lms);
+    lms[0] = lms[0] > 0.f ? logf(lms[0]) : -1024.f;
+    lms[1] = lms[1] > 0.f ? logf(lms[1]) : -1024.f;
+    lms[2] = lms[2] > 0.f ? logf(lms[2]) : -1024.f;
+    apply_matrix(lms2lab, lms, lab);
+}
+
+/**
+ * Convert from Logspace LAB to Linear RGB
+ *
+ * @param lab input array of lab components
+ * @param rgb output array of rgb components
+ */
+static void lab2rgb(const float lab[3], float rgb[3])
+{
+    float lms[3];
+
+    apply_matrix(lab2lms, lab, lms);
+    lms[0] = expf(lms[0]);
+    lms[1] = expf(lms[1]);
+    lms[2] = expf(lms[2]);
+    apply_matrix(lms2rgb, lms, rgb);
+}
+
+/**
+ * Convert a frame from linear RGB to logspace LAB, and accumulate channel totals for each row
+ * Convert from RGB -> lms using equation 4 in color transfer paper.
+ *
+ * @param ctx Filter context
+ * @param arg Thread data pointer
+ * @param jobnr job number
+ * @param nb_jobs number of jobs
+ */
+static int convert_frame(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
+{
+    GrayWorldContext *s = ctx->priv;
+    ThreadData *td = arg;
+    AVFrame *in = td->in;
+    AVFrame *out = td->out;
+    AVFilterLink *outlink = ctx->outputs[0];
+    const int slice_start = (out->height * jobnr) / nb_jobs;
+    const int slice_end = (out->height * (jobnr + 1)) / nb_jobs;
+    float rgb[3], lab[3];
+
+    for (int i = slice_start; i < slice_end; i++) {
+        float *b_in_row = (float *)(in->data[1] + i * in->linesize[1]);
+        float *g_in_row = (float *)(in->data[0] + i * in->linesize[0]);
+        float *r_in_row = (float *)(in->data[2] + i * in->linesize[2]);
+        float *acur = s->tmpplab + i * outlink->w + outlink->w * outlink->h;
+        float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * outlink->h;
+        float *lcur = s->tmpplab + i * outlink->w;
+
+        s->line_sum[i] = 0.f;
+        s->line_sum[i + outlink->h] = 0.f;
+        s->line_count_pels[i] = 0;
+
+        for (int j = 0; j < outlink->w; j++) {
+            rgb[0] = r_in_row[j];
+            rgb[1] = g_in_row[j];
+            rgb[2] = b_in_row[j];
+            rgb2lab(rgb, lab);
+            *(lcur++) = lab[0];
+            *(acur++) = lab[1];
+            *(bcur++) = lab[2];
+            s->line_sum[i] += lab[1];
+            s->line_sum[i + outlink->h] += lab[2];
+            s->line_count_pels[i]++;
+        }
+    }
+    return 0;
+}
+
+/**
+ * Sum the channel totals and compute the mean for each channel
+ *
+ * @param s Frame context
+ * @param td thread data
+ */
+static void compute_correction(GrayWorldContext *s, ThreadData *td)
+{
+    float asum = 0.f, bsum = 0.f;
+    int pixels = 0;
+
+    for (int y = 0; y < td->out->height; y++) {
+        asum += s->line_sum[y];
+        bsum += s->line_sum[y + td->out->height];
+        pixels += s->line_count_pels[y];
+    }
+
+    td->a_avg = asum / pixels;
+    td->b_avg = bsum / pixels;
+}
+
+/**
+ * Subtract the mean logspace AB values from each pixel.
+ *
+ * @param ctx Filter context
+ * @param arg Thread data pointer
+ * @param jobnr job number
+ * @param nb_jobs number of jobs
+ */
+static int correct_frame(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
+{
+    GrayWorldContext *s = ctx->priv;
+    ThreadData *td = arg;
+    AVFrame *out = td->out;
+    AVFilterLink *outlink = ctx->outputs[0];
+    const int slice_start = (out->height * jobnr) / nb_jobs;
+    const int slice_end = (out->height * (jobnr + 1)) / nb_jobs;
+    float rgb[3], lab[3];
+
+    for (int i = slice_start; i < slice_end; i++) {
+        float *g_out_row = (float *)(out->data[0] + i * out->linesize[0]);
+        float *b_out_row = (float *)(out->data[1] + i * out->linesize[1]);
+        float *r_out_row = (float *)(out->data[2] + i * out->linesize[2]);
+        float *lcur = s->tmpplab + i * outlink->w;
+        float *acur = s->tmpplab + i * outlink->w + outlink->w * outlink->h;
+        float *bcur = s->tmpplab + i * outlink->w + 2 * outlink->w * outlink->h;
+
+        for (int j = 0; j < outlink->w; j++) {
+            lab[0] = *lcur++;
+            lab[1] = *acur++;
+            lab[2] = *bcur++;
+
+            // subtract the average for the color channels
+            lab[1] -= td->a_avg;
+            lab[2] -= td->b_avg;
+
+            //convert back to linear rgb
+            lab2rgb(lab, rgb);
+            r_out_row[j] = rgb[0];
+            g_out_row[j] = rgb[1];
+            b_out_row[j] = rgb[2];
+        }
+    }
+    return 0;
+}
+
+static int config_input(AVFilterLink *inlink)
+{
+    GrayWorldContext *s = inlink->dst->priv;
+
+    FF_ALLOC_TYPED_ARRAY(s->tmpplab, inlink->h * inlink->w * 3);
+    FF_ALLOC_TYPED_ARRAY(s->line_count_pels, inlink->h);
+    FF_ALLOC_TYPED_ARRAY(s->line_sum, inlink->h * 2);
+    if (!s->tmpplab || !s->line_count_pels || !s->line_sum)
+        return AVERROR(ENOMEM);
+
+    return 0;
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+    GrayWorldContext *s = ctx->priv;
+
+    av_freep(&s->tmpplab);
+    av_freep(&s->line_count_pels);
+    av_freep(&s->line_sum);
+}
+
+static int filter_frame(AVFilterLink *inlink, AVFrame *in)
+{
+    AVFilterContext *ctx = inlink->dst;
+    GrayWorldContext *s = ctx->priv;
+    AVFilterLink *outlink = ctx->outputs[0];
+    ThreadData td;
+    AVFrame *out;
+
+    if (av_frame_is_writable(in)) {
+        out = in;
+    } else {
+        out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+        if (!out) {
+            av_frame_free(&in);
+            return AVERROR(ENOMEM);
+        }
+        av_frame_copy_props(out, in);
+    }
+    /* input and output transfer will be linear */
+    if (in->color_trc == AVCOL_TRC_UNSPECIFIED) {
+        av_log(s, AV_LOG_WARNING, "Untagged transfer, assuming linear light.\n");
+        out->color_trc = AVCOL_TRC_LINEAR;
+    } else if (in->color_trc != AVCOL_TRC_LINEAR) {
+        av_log(s, AV_LOG_WARNING, "Gray world color correction works on linear light only.\n");
+    }
+
+    td.in = in;
+    td.out = out;
+
+    ff_filter_execute(ctx, convert_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
+    compute_correction(s, &td);
+    ff_filter_execute(ctx, correct_frame, &td, NULL, FFMIN(outlink->h, ff_filter_get_nb_threads(ctx)));
+
+    if (in != out) {
+        av_image_copy_plane(out->data[3], out->linesize[3],
+            in->data[3], in->linesize[3], outlink->w * 4, outlink->h);
+        av_frame_free(&in);
+    }
+
+    return ff_filter_frame(outlink, out);
+}
+
+static const AVFilterPad grayworld_inputs[] = {
+    {
+        .name         = "default",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .filter_frame = filter_frame,
+        .config_props = config_input,
+    }
+};
+
+static const AVFilterPad grayworld_outputs[] = {
+    {
+        .name = "default",
+        .type = AVMEDIA_TYPE_VIDEO,
+    }
+};
+
+const AVFilter ff_vf_grayworld = {
+    .name          = "grayworld",
+    .description   = NULL_IF_CONFIG_SMALL("Adjust white balance using LAB gray world algorithm"),
+    .priv_size     = sizeof(GrayWorldContext),
+    .priv_class    = &grayworld_class,
+    .query_formats = query_formats,
+    FILTER_INPUTS(grayworld_inputs),
+    FILTER_OUTPUTS(grayworld_outputs),
+    .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
+    .uninit        = uninit,
+};



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