[Ffmpeg-devel] SSE load and store doubts
Thu Oct 6 14:33:31 CEST 2005
Il giorno gio, 06/10/2005 alle 12.59 +0200, Balatoni Denes ha scritto:
> What I should have written is: explicit loading and storing is not
> needed, as eg. many instructions accept a memory operand. And even if
> don't the compiler apparently loads (and stores) the data on demand.
ah, i see. so they are just saving code :)
by the way, is deassembler the only way to learn such things, or maybe
there's a guide? i mean, intel talks alot about what asm instructions
do, but i haven't found much about the intrinsics and how to code sse in
c. do you have any suggestion on the matter? you seem quite experienced,
how did you learn?
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