[Ffmpeg-devel] [PATCH] Correct inttypes.h emulation for VisualStudio
Sun Dec 3 23:34:42 CET 2006
On 12/4/06, Mike Melanson <mike at multimedia.cx> wrote:
> Simply put, engineering is about trade-offs, not perfect solutions.
> We've chosen the set of trade-offs for FFmpeg that we're comfortable
> with. That involves not directly support Microsoft operating systems.
> However, I always wonder: Why does anyone care about using FFmpeg on
> Microsoft operating systems? Their OSes should already have all kinds of
> support for encoding/decoding, muxing/demuxing every kind of format.
> We're interested in making FFmpeg work well on Unix-like operating systems.
You will be surprised, but the best (IMO) video codec set for Windows
which (surpise again!) is based on FFMpeg.
One point you've missed here: people are working on supporting FFMpeg
on Windows. They spend their time for this, and may be not less then you do.
Do you think it is a good behaviour to discard all this work?
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