[Ffmpeg-devel] [PATCH] Auto-resize ffplay video

Steven Sheehy steven.sheehy
Sat Dec 30 00:07:14 CET 2006


Michael Niedermayer wrote:
> Hi
> 
> On Tue, Dec 26, 2006 at 03:12:38PM -0600, Steven Sheehy wrote:
>> On Sat, Dec 23, 2006 at 15:20:36 CET 2006, Michael Niedermayer wrote:
>>> seperate issue seperate patch please
>> I could've characterized this patch more generically by saying it resolves 
>> the improper resizing of the video window, if you prefer. In addition, if I 
>> were to make them separate they would still depend on each other since the 
>> patch to auto-resize the output modifies text before the exiting from full 
>> screen bug. Nevertheless, here's the patch for just this issue:
>>
> 
> [mangled unuseable patch]
> 
>>> screen_width / screen_height should either be set to the dimensions of
>>> the video or should be at 0 by default and then be overridden by
>>> the video w/h if they are 0 where used
>> I've tried this, but I've found that if you pass a width and height of 0 to 
>> the initial SDL_SetVideoMode(), it causes the video window to be maximized 
>> and future SDL_SetVideoMode()'s to be ignored (SDL bug?). screen_width / 
>> screen_height cannot be set to the video dimensions at declaration time or 
>> in main() since they can only be determined at a much later point in the 
>> program when alloc_picture() is called. If have any suggestions to overcome 
>> these issues, I'd be grateful.
> 
> what about calling SDL_SetVideoMode() after av_find_stream_info() ?
> 

I followed your advice and basically moved the initial call to 
SDL_SetVideoMode() from main() to decode_thread() after av_find_stream_info(). 
This works perfectly for me, but I'm not sure if this is how you want it. Let me 
know if I need to tweak it more.

 > [...]
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