[Ffmpeg-devel] [PATCH] simple internal lzo decoder
Reimar at mplayerhq.hu
Thu Jan 12 15:49:10 CET 2006
On Wed, Jan 11, 2006 at 12:09:58AM +0100, Michael Niedermayer wrote:
> On Tue, Jan 10, 2006 at 11:04:22PM +0100, Reimar D?ffinger wrote:
> > On Tue, Jan 10, 2006 at 10:07:28PM +0100, Reimar D?ffinger wrote:
> > > the attached patch adds a simple and probably slow LZO decoder to ffmpeg and
> > > makes the CamStudio decoder use it.
> > Updated patch, it is simpler to my eyes (at least it got a bit smaller
> > :-) ), fixes some wrong indentation (I just can't get use to type more that
> > 2 spaces *g*), and compiles it only when the CamStudio decoder is enabled,
> > since nothing else uses it (yet).
> IMHO cvs commit it, and do work in cvs instead of "hiding" changes as patches
> on the mailinglist
Sorry, but I didn't feel it was really ready, just wanted to have some
comments to avoid going in the completely wrong direction.
Also most coding was done here at university where I do not have a
writeable cvs checkout.
> btw, hows the speed of it compared to liblzo?
Actually, no idea, didn't check it (speed was not any consideration at
More information about the ffmpeg-devel