[Ffmpeg-devel] Fixed vs. Floating Point AAC
Thu Mar 9 01:48:28 CET 2006
Rich Felker <dalias at aerifal.cx> writes:
> On Thu, Mar 09, 2006 at 12:37:05AM +0100, Michael Niedermayer wrote:
>> but what about the dynamic range? if all samples are 1.0 (max) then a
>> dc component would have a value of N^0.5 which for lets say N=1024 would
>> be 32, so we would need 21 bits, wheres the problem now, 21bits * 21bits=
>> 42bits and that doesnt fit in 32bits so no fast 32*32->32bit muliplies
> A 32*32 multiply gives a 64bit result. This is fast. If a cpu sucks
> too much to give the full result, that's the particular platform's
> problem and users who insist on using a broken cpu arch will have to
> deal with it being somewhat slower. x86 does it correctly, and has
> done so ever since the 8088...
Since when can the 8088 multiply 32-bit numbers natively?
mru at inprovide.com
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