[Ffmpeg-devel] Wavpack decoded packet size?
Thu Oct 12 11:56:18 CEST 2006
On Tue, Oct 10, 2006 at 04:45:38PM +0300, Uoti Urpala wrote:
> On Tue, 2006-10-10 at 07:07 +0300, Kostya wrote:
> > On Mon, Oct 09, 2006 at 08:04:38PM +0300, Uoti Urpala wrote:
> > > Is there any size limit on decoded wavpack packet size that would
> > > prevent wavpack.c from overflowing AVCODEC_MAX_AUDIO_FRAME_SIZE? I
> > > didn't notice anything in wavpack.c with a quick look, but didn't try to
> > > construct an example to verify.
> > Look in libavformat/wv.c, lines 176-179
> That might work when the demuxing is done by libavformat, but what about
> players using another demuxer or (more likely) allowing wavpack audio in
> another container? I think the decoder shouldn't rely on another part of
> the code having checked the packets beforehand to avoid buffer overflow.
seconded, a decoder should not depend on a demuxer doing sanity checks
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
In the past you could go to a library and read, borrow or copy any book
Today you'd get arrested for mere telling someone where the library is
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