[Ffmpeg-devel] [bug] raw.c link failure on ff_ac3_parse_header
Thu Apr 12 11:36:27 CEST 2007
On Thu, Apr 12, 2007 at 12:58:42AM +0200, Diego Biurrun wrote:
> On Wed, Apr 11, 2007 at 01:10:06PM +0200, Michael Niedermayer wrote:
> > On Wed, Apr 11, 2007 at 11:22:51AM +0200, Diego Biurrun wrote:
> > > On Tue, Apr 10, 2007 at 09:53:18AM +0100, M?ns Rullg?rd wrote:
> > > > Diego Biurrun <diego at biurrun.de> writes:
> > > > >
> > > > > I'm thinking that it might be cleaner to move ff_ac3_parse_header out of
> > > > > ac3.c and into parser.c where the other parse functions are. This would
> > > > > save some #ifdefs in ac3.c.
> > > >
> > > > I'm undecided on the location of these things. In a way I like to
> > > > keep everything relating to a particular codec together, especially
> > > > when the decoder uses the same functions. OTOH keeping the parser
> > > > code in one place has its virtues.
> > >
> > > Here's an alternative patch that moves the code. It's slightly more
> > > intrusive since it has to move code around, but it adds only one #ifdef.
> > >
> > > I think I prefer this version.
> > iam against moving ac3 related code from ac3 related files to parser.c
> But parser.c already contains code related to several other codecs like
> MPEG-4 and AAC, MP2, MP3, AC3. The rest of the AC3 parsing code is
> there. Also, without even more #ifdefs, when you need just this one
> function, you have to link all of ac3.o into libavcodec.
> The first patch adds 4 #ifdef conditionals, the second just one and to a
> file that already has quite a few. My vote goes to this variant.
my vote goes to putting all the parsing code in <codec>_parser.c
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
The worst form of inequality is to try to make unequal things equal.
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