[Ffmpeg-devel] LucasArts SANM (Smush v2) decoder
Sun Jan 14 22:45:11 CET 2007
I have two decoders (one audio, one video) and a demuxer for the
LucasArts Smush v2 (aka SANM) video format/codec.
It turns out that the max audio frame size for SANM is 294000, but I
recall that some people were against increasing the current value of
192000 in avcodec.h.
In this case, is it alright if I stick a TODO in my demuxer that
ignores audio frames until there's API support for such large ones,
this way we'll at least have video?
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