[FFmpeg-devel] Why 'You can only build one library type at once on MinGW'?
Wed May 9 10:50:56 CEST 2007
M?ns Rullg?rd wrote:
> "Zuxy Meng" <zuxy.meng at gmail.com> writes:
>> I don't understand. IIRC shared and nonshared objects are the same
>> under Windows,
No they're not.
>> while under Linux they're different (shared objects
>> needs to be compiled with -fPIC and access global data through %ebx?),
No, PIC is usually not required. PIC just guarantees the dso can be
relocated to any address. Without that its not possible to run when
there are conflicts of address ranges.
>> so building the two simultaneously on Windows should be easier! I
>> removed that warning from configure and succeeded in building static
>> .a and dynamic .dll at the same time, and full test passed.
> Look a bit closer at those libraries. IIRC the linker did some rather
> crazy things, but the details escape me.
When using the libraries in Visual-Studio, you need the dll *and* a
static lib that contains just the exported symbols.
If the .a obtained is bigger than the dll, then its a 'normal' static
lib and the dll is useless. If it's small, it can be used to link to the
dll, but not on its own.
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