[FFmpeg-devel] [PATCH] RoQ video encoder
Thu May 31 05:42:36 CEST 2007
Michael Niedermayer wrote:
> roq is a YV12 codec not a YUV 4:4:4 codec AFAIK so this is just wrong
The actual RoQ decoder, the one used in Quake 3, uses RGB. Check the
cl_cin.c file. Codebooks are converted out of 4:2:0 when they are
loaded, and the 8x8 versions are also generated at that point. This
makes sense, as RoQ was created when 16-bit was popular, and and doing
tons of copies was probably cheaper than doing colorspace conversion
into 16-bit on a full frame on the hardware at the time.
Chroma subsampling is merely done to reduce codebook size. The
authoritative RoQ decoder DOES NOT subsample chroma. Using 4:4:4 is
consequently the correct internal representation. Ferguson's decoder,
the one that FFMPEG was based off of, is incorrect.
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