[FFmpeg-devel] [PATCH] define _BSD_SOURCE for bktr.c
Tue Dec 16 00:02:55 CET 2008
On Mon, Dec 15, 2008 at 11:45:10PM +0100, Diego Biurrun wrote:
> On Mon, Dec 15, 2008 at 04:53:50PM +0000, Jacob Meuser wrote:
> > On Mon, Dec 15, 2008 at 11:32:03AM -0000, M?ns Rullg?rd wrote:
> > >
> > > Diego Biurrun wrote:
> > > > On Mon, Dec 15, 2008 at 02:50:48AM +0000, Jacob Meuser wrote:
> > > >> On Sun, Dec 14, 2008 at 02:10:03PM +0100, Diego Biurrun wrote:
> > > >> >
> > > >> > The patch has 17 different hunks, hunks 5-7, 13, 14 are applied, hunk
> > > >> > 8 has been explained, the rest is mysterious.
> > > >>
> > > >> (2) line 934 - use the hardware arch instead of machine arch. this
> > > >> was sent to me from another developer.
> > > >
> > > > Why don't you just pass --arch=WHATEVER to configure?
> > >
> > > If OpenBSD has a different mechanism for detecting the architecture,
> > > I have nothing against supporting this in a clean way. I am, however,
> > > slightly confused by the hardware vs. machine distinction? I thought
> > > those words were more or less synonymous.
> > there are, in OpenBSD, a few differences. I don't use any of those
> > machines, but I believe, e.g. zaurus vs arm is an example, as
> > well as macppc vs powerppc.
> Could you point us at some examples or documentation?
jakemsr at sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
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