[FFmpeg-devel] [Hardware Accelerator for Video and Audio]
Thu Feb 21 11:15:17 CET 2008
Benjamin Zores wrote:
> On Thu, Feb 21, 2008 at 10:35 AM, M?ns Rullg?rd <mans at mansr.com> wrote:
>> "Benjamin Zores" <ben at geexbox.org> writes:
>> > On Thu, Feb 21, 2008 at 10:12 AM, kenye ye <kenyeby at gmail.com> wrote:
>> >> I'm thinking of this from a usability point of view.
>> >> > It's a bit annoying when you have a display dedicated to videos.
>> >> > How and where is rendered the GUI/WM/anything_else_that_is_not_video ?
>> >> We'll provide the channel for the GUI data, i.e. OSD engine.
>> > I.e a limited 256 colours OSD engine ?
>> I don't see the 256-colour connection, although I agree the idea of a
>> dedicated video output device is mad.
> No particular connection.
> It's just that on most devices I've found or used to try (based on
> Sigma chips for example)
> you have a powerful decoding engine and just a 256 (sometimes even
> less) canal used for OSD
> which is used to provide some "GUI" only but that is so limited, you
> can't do much with it ...
Hmm, all but the oldest STB chips I work with support 32-bit graphics.
> But even it'd be a 24bits OSD canal, it'd still be a pain to have to
> draw anything on it.
mans at mansr.com
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