[FFmpeg-devel] [Toy] Bink decoding support

Jason Garrett-Glaser darkshikari
Mon Dec 21 18:44:17 CET 2009

On Tue, Dec 15, 2009 at 2:19 AM, Kostya <kostya.shishkov at gmail.com> wrote:
> Updated Bink decoder (now with proper IDCT), picture is almost fine with
> minor artifacts.
> BTW, it's already used in one game engine recreation project.

Any reason we can't get this in ffmpeg?

Dark Shikari

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