[FFmpeg-devel] Special optimization for PS3 Cell processor
Tue Feb 10 09:17:35 CET 2009
Guillaume APOSTOLY wrote:
> I am planning the same stuff myself, with about the same strategy (start by
> using already vectorise routing and port/split them on the SPUs).
> Did you guys go any further with this ?
I hadn't time (sad, isn't it?), unsolo did quite a lot of interesting
code outside (that could be merged in swscale sooner or later...)
Somebody willing to give another try is more than welcome =)
Gentoo Council Member
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