[FFmpeg-devel] [PATCH]Remove call to vdpau_h264_set_reference_frames from add_data_chunk
Michael Niedermayer
michaelni
Fri Jan 9 19:37:02 CET 2009
On Fri, Jan 09, 2009 at 06:41:54PM +0100, Carl Eugen Hoyos wrote:
> Hi!
>
> To be able to reuse ff_vdpau_(h264_)add_data_chunk for vc1 and mpeg1/2, it
> is necessary to remove the call to vdpau_h264_set_reference_frames.
>
> Please comment, Carl Eugen
> Index: libavcodec/vdpau_internal.h
> ===================================================================
> --- libavcodec/vdpau_internal.h (revision 16492)
> +++ libavcodec/vdpau_internal.h (working copy)
> @@ -27,6 +27,7 @@
> #include <stdint.h>
> #include "h264.h"
>
> +void ff_vdpau_h264_set_reference_frames(H264Context *h);
> void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
> int buf_size);
> void ff_vdpau_h264_picture_complete(H264Context *h);
> Index: libavcodec/h264.c
> ===================================================================
> --- libavcodec/h264.c (revision 16492)
> +++ libavcodec/h264.c (working copy)
> @@ -7424,6 +7424,7 @@
> && (avctx->skip_frame < AVDISCARD_NONKEY || hx->slice_type_nos==FF_I_TYPE)
> && avctx->skip_frame < AVDISCARD_ALL){
> if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
> + ff_vdpau_h264_set_reference_frames(h);
> static const uint8_t start_code[] = {0x00, 0x00, 0x01};
> ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
> ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
> Index: libavcodec/vdpauvideo.c
> ===================================================================
> --- libavcodec/vdpauvideo.c (revision 16492)
> +++ libavcodec/vdpauvideo.c (working copy)
> @@ -37,7 +37,7 @@
> * @{
> */
>
> -static void vdpau_h264_set_reference_frames(H264Context *h)
> +void ff_vdpau_h264_set_reference_frames(H264Context *h)
> {
> MpegEncContext * s = &h->s;
> struct vdpau_render_state * render, * render_ref;
> @@ -48,6 +48,9 @@
> render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
> assert(render);
>
> + if (render->bitstream_buffers_used)
> + return;
> +
> rf = &render->info.h264.referenceFrames[0];
> #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
this is ugly, the call should not happen for each slice
cant it be called from ff_vdpau_h264_picture_complete() ?
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Dictatorship naturally arises out of democracy, and the most aggravated
form of tyranny and slavery out of the most extreme liberty. -- Plato
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