[FFmpeg-devel] [PATCH] Update x264 asm code to latest version (fixes Win64 issues)
Fri Jul 31 21:30:07 CEST 2009
On Fri, Jul 31, 2009 at 10:55:22AM +0100, John Adcock wrote:
> 2009/7/30 John Adcock <dscaler.johnad at googlemail.com>:
> > 2009/7/30 Michael Niedermayer <michaelni at gmx.at>:
> >> On Thu, Jul 30, 2009 at 05:30:41PM +0100, John Adcock wrote:
> >>> Attached patch fixes issues using yasm code on Win64 due to different
> >>> calling convention rules?by updating x264 files to be the same as
> >>> latest version. ?Win64 patches originally by Anton Mitrofanov.
> >>> John
> >>> ?fft_mmx.asm ? ? ? ? ? | ? ?2
> >>> ?h264_deblock_sse2.asm | ? 86 +++++++-------
> >>> ?h264_idct_sse2.asm ? ?| ? ?2
> >>> ?x86inc.asm ? ? ? ? ? ?| ?243 ++++++++++++++++++++++++++-------------
> >>> ?x86util.asm ? ? ? ? ? | ?307 +++++++++++++++++++++++++++++++++++++++++++++++---
> >>> ?5 files changed, 506 insertions(+), 134 deletions(-)
> >>> 17d2828435ad3bc6e0d3ec5e6898947b3e1b226f ?win64fixes.patch
> >> if this just updated the files to the latest while presering local changes
> >> and it has been tested and works then its ok
> > Apologies, I've noticed I've missed part of the changes to
> > h264_idct_sse2.asm, I'll send a new patch in the morning.
> New patch attached.
same comment as with the last one, and actually its true in general
updating stuff we borrowed from other projects is generally ok if
nothing else is done, local changes are preserved and its all tested
and the patch submitter/others are not aware of anything that would need
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Opposition brings concord. Out of discord comes the fairest harmony.
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