[FFmpeg-devel] [PATCH] EA TGQ video fixes

Reimar Döffinger Reimar.Doeffinger
Thu May 21 00:00:44 CEST 2009


On Wed, May 20, 2009 at 05:48:45PM -0300, Ramiro Polla wrote:
> On Wed, May 20, 2009 at 5:41 PM, Reimar D?ffinger
> <Reimar.Doeffinger at gmx.de> wrote:
> > On Wed, May 20, 2009 at 05:31:48PM -0300, Ramiro Polla wrote:
> >> On Wed, May 20, 2009 at 5:07 PM, Vitor Sessak <vitor1001 at gmail.com> wrote:
> >> [...]
> >> > Anyway, again, does anyone get a different output for:
> >> >
> >> > ffmpeg -idct simple -i
> >> > http://samples.mplayerhq.hu/game-formats/ea-tgq-uv/tgq/v27.tgq -an -t 10 -f
> >> > framecrc - | md5sum
> >> >
> >> > ?
> >> > I get 2b84588602acda70269bd3e3aa1ce632
> >>
> >> Wine gives:
> >> e4c063ac0f26e12d63c3e293066eef10
> >
> > Have you time to test with the not yet applied patch?
> 
> The one that moves the block to context? It doesn't change anything.
> 
> I guess it should be reproducible with any wine, so your 1) condition
> on the previous message is satisfied =)

No, using Ubuntu 9.04 it is not reproducible (used a hack to avoid usleep due
to outdated runtime), using
./configure --enable-gpl --cross-prefix=i586-mingw32msvc- --enable-memalign-hack --target-os=mingw32 --disable-demuxer=avisynth --disable-demuxer=vfwcap

results in the (probably) correct 2b8... result.
This is on an Atom CPU.



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