[FFmpeg-devel] AAC] Frame structure and bitstream

Deepak Rawat deepak.sdsu
Thu May 21 22:49:38 CEST 2009


Hi,
I need help with AAC Frame Structure and bit packing
Regards,
Deepak

On Thu, May 21, 2009 at 1:20 PM, Vitor Sessak <vitor1001 at gmail.com> wrote:

> Vitor Sessak wrote:
>
>> Ramiro Polla wrote:
>>
>>> On Wed, May 20, 2009 at 5:41 PM, Reimar D?ffinger
>>> <Reimar.Doeffinger at gmx.de> wrote:
>>>
>>>> On Wed, May 20, 2009 at 05:31:48PM -0300, Ramiro Polla wrote:
>>>>
>>>>> On Wed, May 20, 2009 at 5:07 PM, Vitor Sessak <vitor1001 at gmail.com>
>>>>> wrote:
>>>>> [...]
>>>>>
>>>>>> Anyway, again, does anyone get a different output for:
>>>>>>
>>>>>> ffmpeg -idct simple -i
>>>>>> http://samples.mplayerhq.hu/game-formats/ea-tgq-uv/tgq/v27.tgq -an -t
>>>>>> 10 -f
>>>>>> framecrc - | md5sum
>>>>>>
>>>>>> ?
>>>>>> I get 2b84588602acda70269bd3e3aa1ce632
>>>>>>
>>>>> Wine gives:
>>>>> e4c063ac0f26e12d63c3e293066eef10
>>>>>
>>>> Have you time to test with the not yet applied patch?
>>>>
>>>
>>> The one that moves the block to context? It doesn't change anything.
>>>
>>> I guess it should be reproducible with any wine, so your 1) condition
>>> on the previous message is satisfied =)
>>>
>>
>> Thanks, I succeeded in reproducing it with wine (only using apt-get
>> installed software on Ubuntu 8.04, btw, I only needed to hack configure to
>> accept my version of mingw).
>>
>
> Scrap that. There is something seriously miscompiled about the binary I
> tested, my test1() function gives different results if make it non-static
> and call it before or after av_register_rdt_dynamic_payload_handlers()
> (!!!!).
>
> -Vitor
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-- 
Thanks,
Deepak



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