[FFmpeg-devel] [PATCH 04/12] Add vector_fmul_matrix to dsputil

Loren Merritt lorenm
Wed Oct 21 02:10:15 CEST 2009


M?ns Rullg?rd <mans at mansr.com> writes:
> Michael Niedermayer <michaelni at gmx.at> writes:
>> On Sun, Oct 18, 2009 at 11:29:22PM +0100, M?ns Rullg?rd wrote:
>>> Michael Niedermayer <michaelni at gmx.at> writes:
>>>> On Sun, Oct 18, 2009 at 10:13:20PM +0100, M?ns Rullg?rd wrote:
>>>>> Michael Niedermayer <michaelni at gmx.at> writes:
>>>>>> On Sun, Oct 18, 2009 at 09:17:48PM +0100, M?ns Rullg?rd wrote:
>>>>>>> Michael Niedermayer <michaelni at gmx.at> writes:
>>>>>>>>> +        }
>>>>>>>>> +    } else {
>>>>>>>>> +        for (i = 0; i < len; i++) {
>>>>>>>>> +            const float *m = mtx;
>>>>>>>>> +            for (j = 0; j < w; j++) {
>>>>>>>>> +                float s = 0;
>>>>>>>>>
>>>>>>>>> +                for (k = 0; k < w; k++)
>>>>>>>>> +                    s += v[k][i] * *m++;
>>>>>>>>
>>>>>>>> this is quite inefficient because for(k) v[k][i] needs 2
>>>>>>>> memory reads a flat 2d array would be better
>>>>>>>
>>>>>>> And how will the data magically transform itself into such a layout?
>>>>>>
>>>>>> What is the a reason that the data is not in that layout?  If
>>>>>> the awnser is that some decoder is implemenetd that way then
>>>>>> my next question is, would there be a disadvanatge in
>>>>>> changing it?
>>>>>
>>>>> Many of the audio decoders allocate the channels separately.  I didn't
>>>>> write them, so I can't say how difficult it would be to change that.
>>>>
>>>> for many channels it should even be faster to memcpy them instead of the
>>>> double dereferences
>>>> memcpy needs O(w*len)
>>>> the dereferences are O(w*w*len)
>>>
>>> I don't expect w to be greater than 8.
>>> It will probably be 2 or 6 in most cases.
>>
>> for 6 channels we have 36 dereferences, a cpy copying just
>> 1 value at a time needs 6 reads and 6 writes to get rid of these 36
>> at that naive instruction counting level, it seems my suggesting
>> with copy is faster than yours without
>
> Can you please explain exactly what you're thinking of.  I thought you
> were saying the audio channel data was to be moved such that all the
> channels would be contiguous in memory instead of passing pointer to
> each.  Copying it into such a layout would require w*len operations,
> not w*w, and I still don't see how that would be massively more
> efficient.  I also don't understand what 36 unnecessary dereferences
> you're talking about.  The entire matrix must of course be read for
> each sample.  We are doing len [1 x w]*[w x w] matrix multiplications.

The unnecessary dereference is v[k][i]. Which is 2 memory loads as-is, 
but could be 1 memory load either if v[][] is a flat array, or if the 
k loop is fully-unrolled and all the v[k] fit in registers at once.

Ideally the matrix coefficients would stay in regs too, but that's not 
going to happen in C for w=6, so save it for the simd version. Still, you 
could eliminate half of the m[] loads (and half of the aforementioned v[] 
loads, if you don't fix those), by 2x unrolling the i loop.

--Loren Merritt



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