[FFmpeg-devel] [PATCH] H264 DXVA2 implementation
Mon Jan 18 19:06:42 CET 2010
On Fri, Jan 15, 2010, Joakim Plate wrote:
> On another note.. You happen to know how to use the GPU to convert the NV12
> surface DXVA gives you directly to a texture using GPU?
> For some reason D3DXLoadSurfaceFromSurface keeps returning error on me. I
> don't really want to move the data back to CPU memory like you are doing in
When I tried to play a bit with it, it seems that you probably have to
convert it first to RGB using a RectStretch (but I haven't tried very long).
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