[FFmpeg-devel] [PATCH 2/2] mpegaudio: call ff_mpegaudiodec_init_mmx() only from float decoder

Michael Niedermayer michaelni
Thu Jul 1 21:29:35 CEST 2010


On Thu, Jul 01, 2010 at 06:14:16PM +0100, M?ns Rullg?rd wrote:
> Vitor Sessak <vitor1001 at gmail.com> writes:
> 
> > On 07/01/2010 06:26 PM, Mans Rullgard wrote:
> >> The mmx code is floating-point only, and this function does not know
> >> from which decoder it is called.  Without this change, the integer
> >> decoder only "works" because the size of the context struct is smaller
> >> in this case, and the mmx init function writes the function pointer
> >> outside the allocated context.
> >> ---
> >>   libavcodec/mpegaudiodec.c |    2 +-
> >>   1 files changed, 1 insertions(+), 1 deletions(-)
> >>
> >> diff --git a/libavcodec/mpegaudiodec.c b/libavcodec/mpegaudiodec.c
> >> index 3edfc65..af5b3b8 100644
> >> --- a/libavcodec/mpegaudiodec.c
> >> +++ b/libavcodec/mpegaudiodec.c
> >> @@ -320,7 +320,7 @@ static av_cold int decode_init(AVCodecContext * avctx)
> >>
> >>       s->avctx = avctx;
> >>       s->apply_window_mp3 = apply_window_mp3_c;
> >> -#if HAVE_MMX
> >> +#if HAVE_MMX&&  CONFIG_FLOAT
> >
> > I was thinking about committing something similar. Your patch should
> > fix issue2054. I would also move the line
> >
> >       s->apply_window_mp3 = apply_window_mp3_c;
> >
> > inside a #if CONFIG_FLOAT.
> 
> Don't we want to allow asm optimisation of the fixed-point one as well?

on systems with mmx optimized float decoding will liekly be faster
anywaym fix this in whichever way you prefer

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

Those who are too smart to engage in politics are punished by being
governed by those who are dumber. -- Plato 
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