[FFmpeg-devel] ARM-NEON patches
Thu Jul 8 00:57:42 CEST 2010
> -----Original Message-----
> From: ffmpeg-devel-bounces at mplayerhq.hu [mailto:ffmpeg-devel-
> bounces at mplayerhq.hu] On Behalf Of Reimar D?ffinger
> Sent: Wednesday, July 07, 2010 16:04
> To: FFmpeg development discussions and patches
> Subject: Re: [FFmpeg-devel] ARM-NEON patches
> On Wed, Jul 07, 2010 at 03:34:52PM -0400, Pavel Pavlov wrote:
> > How does movw/movt work on elf with function addresses?
> I'd guess the same way it works with every other address?
> Fixing it up at load time?
Well, I asked about that because I didn't think that loader actually modifies executable code itself.
On windows, there is an import table (function pointers) and at load time this pointers are set with function addresses. All the code is simply copied as-is from file to memory. That's how I always thought it works.
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