[FFmpeg-devel] [PATCH] Port VDPAU to AVHWAccel infrastructure

Joakim Plate elupus
Thu Mar 25 19:01:42 CET 2010


Gwenole Beauchesne <gbeauchesne <at> splitted-desktop.com> writes:

> 
> Hi,
> 
> This patch moves VDPAU code to AVHWAccel. An older version (without  
> MPEG-4 ASP) was already tested by NVIDIA. However,
> - A separate patch would remove vdpau_internal.h
> - I don't know what to do with older pixfmts since they are now  
> completely obsolete and useless (the hwaccel v2 proposal nukes all  
> pixfmts anyway)


Bump... 

Just ran into an issue with the old system that this would have
handled just fine. 

In old system one needs to know height/width of video from demuxer
to check for hw support of a specific width/height (for some silly reason
some nvidia chipsets have issues with some video widths).

If demuxer doesn't provide this info, one would have to start decoding
without hw support to find this out. 

With the system, the init of vdpau is delayed untill we have started 
decoding bitstream and know it's width/height.






More information about the ffmpeg-devel mailing list