[FFmpeg-devel] use of UINT64_C in libavutil/common.h
VALETTE Eric RD-MAPS-REN
Thu May 6 16:52:15 CEST 2010
On 05/06/2010 04:41 PM, M?ns Rullg?rd wrote:
> VALETTE Eric RD-MAPS-REN<eric2.valette at orange-ftgroup.com> writes:
>>> The file you are talking about uses the C language. It does not work
>>> in Fortran, Java, ADA, Scheme, COBOL, or Modula-3 to name but a few.
>>> What makes you think it should work with C++?
>> Except that C++ program can include C headers file via the extern "C"
> Apparently not.
If you make no effort to make it happen sure. There are indeed few
incompatibilities. The real question you should ask yourself is: do I
want to ffmepg libaries be used by C++ program? Answering no means you
do not care for exemple QT/KDE program to use ffmpeg libraries simply.
As already said, most decent C libaries provide C++ compatible include
files, the libc being the first exemple that comes to mind but many
graphical C libraries like X11 come just after it.
Before the commit mentioned in another post it was not a problem. Now it is.
The language argument sounds a bit like: I want to keep my "C" blood
pure and do not mix with other race.
More information about the ffmpeg-devel