[FFmpeg-devel] [PATCH] libmpcodecs support
Sun Jan 16 02:05:43 CET 2011
On 1/16/11 1:16 AM, Michael Niedermayer wrote:
> On Sun, Jan 16, 2011 at 01:02:54AM +0100, Luca Barbato wrote:
>> On 1/15/11 11:59 PM, Michael Niedermayer wrote:
>>> user: i started ffmpeg and it said it cant find the decoder???
>>> dev: You need to compile ffmpeg from the old_messy_game_formats branch
>>> user: ok did that now it complains that it cant find the encoder???
>>> dev: You need to compile ffmpeg from the external_h264_encoder branch
>>> user: yeah but i want to transcode from that game format
>>> dev: idiot, compile both use a pipe
>>> user: i get AV desync now
>>> dev: well known issue, patch welcome
>>> user: i can send a patch to merge the branches
>>> dev: ban user
>> You clearly miss how git works...
> no doubt i do, ive used git-svn but thats not really excercising all features
> if you could elaborate on what you mean?
That if you keep that code in a branch and the branch is public
interested users can just rebase it to master (since the changes in the
mpcodec branch would/should have nothing that couldn't be
fast-forward+the patches only present in that branch) so it should not
have much impact on the development while if the users are this
interested they could take it and use it easily.
Topic branches are spawn and once ready merge-squashed to master in many
> /me imagins a few lines of fraktal compressed self expanding code of an ancient
> civilization that was wiped out by robots only waiting to be triggered by
that is next to the copy of tcc whitespace encoded within the original
ffmpeg sources probably. =)
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