[FFmpeg-devel] RFC: ffplay for Android
michaelni at gmx.at
Mon May 30 22:27:01 CEST 2011
On Mon, May 30, 2011 at 09:05:07AM +0800, C.L Lee wrote:
> to support Android, only OpenMAX IL layer APIs need to be considered.
> For small pictures, decoding eats most of the time, however for big pictures
> as 720p and more, the cost of rendering increased a lot because of the
> byte-copying from AV_Frame to H/W render buffer.
> Anyway the buffer for decoded frame is managed inside FFMpeg and it is not
you can use AVCodecContext.get/release_buffer to make libavcodec draw
into a buffer of your choice
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Concerning the gods, I have no means of knowing whether they exist or not
or of what sort they may be, because of the obscurity of the subject, and
the brevity of human life -- Protagoras
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