[FFmpeg-devel] [PATCH] lavfi: remove mp=denoise3d filter.
Reimar.Doeffinger at gmx.de
Tue Dec 4 01:04:59 CET 2012
On 4 Dec 2012, at 00:31, Stefano Sabatini <stefasab at gmail.com> wrote:
> On date Monday 2012-12-03 22:24:40 +0100, Clément Bœsch encoded:
>> hqdn3d was meant to be a more efficient denoise3d filter, is supported
>> natively, and is faster on my computer thanks to the ASM optimisations.
>> doc/filters.texi | 1 -
>> libavfilter/Makefile | 1 -
>> libavfilter/libmpcodecs/vf_denoise3d.c | 268 ---------------------------------
>> libavfilter/version.h | 2 +-
>> libavfilter/vf_mp.c | 2 -
>> 5 files changed, 1 insertion(+), 273 deletions(-)
>> delete mode 100644 libavfilter/libmpcodecs/vf_denoise3d.c
> I'd like a reply from some MPlayer devs/users. Is there any advantage
> in having or using this filter, as opposed to just keep hqdn3d?
> Possible advantages: it may be simpler, faster (even if delivering
> less quality)? If there are no clear advantages, then sure we should
> remove it.
I'm not sure if it's just a matter of configuring hqdn3d to be faster, but I expect it should be a good bit faster on architectures that have no asm optimization.
I didn't actually benchmark it though.
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