[FFmpeg-devel] [PATCH]Support 64bit RGB input
Carl Eugen Hoyos
cehoyos at ag.or.at
Sun Mar 4 00:22:13 CET 2012
Michael Niedermayer <michaelni <at> gmx.at> writes:
> > > > Attached patch allows to convert 64bit RGB input.
> > >
> > > LGTM
> > Conversion to RGBA produces (nearly) transparent files
> > because A1 and A2 overflow in yuv2rgb_1_c_template if
> > input is 0xFF, patch follows inlined:
> why do they overflow ? is there some incorrect scaling applied
> somewhere ?
rgba64ToA_c() in input.c reads 65535 (=completely opaque), not
0xFF as written above, as alpha value for (the lower part of)
the sample from ticket #503, hyscale() in swscale.c calls
c->hyScale() which changes the value to 32767,
yuv2rgb_1_c_template() in output.c calculates A1 and A2
as 0x100 ((32767+64)/2^7) which is then written as "0"
(=completely transparent) if the output is RGBA.
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