[FFmpeg-devel] [PATCH] ffplay: rename audio_decode_frame() variable "pts" to "audio_clock0"

Alexander Strasser eclipse7 at gmx.net
Sun Feb 3 14:53:46 CET 2013


Hi Stefano!

Stefano Sabatini wrote:
> The new name better expresses what the variable is.
> ---
>  ffplay.c |    8 ++++----
>  1 file changed, 4 insertions(+), 4 deletions(-)
> 
> diff --git a/ffplay.c b/ffplay.c
> index c5902fa..e8151be 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -2097,7 +2097,7 @@ static int audio_decode_frame(VideoState *is)
>      int len1, len2, data_size, resampled_data_size;
>      int64_t dec_channel_layout;
>      int got_frame;
> -    av_unused double pts;
> +    av_unused double audio_clock0;
>      int new_packet = 0;
>      int flush_complete = 0;
>      int wanted_nb_samples;
> @@ -2195,15 +2195,15 @@ static int audio_decode_frame(VideoState *is)
>              }
>  
>              /* if no pts, then compute it */
> -            pts = is->audio_clock;
> +            audio_clock0 = is->audio_clock;
>              is->audio_clock += (double)data_size /
>                  (is->frame->channels * is->frame->sample_rate * av_get_bytes_per_sample(is->frame->format));
>  #ifdef DEBUG
>              {
>                  static double last_clock;
> -                printf("audio: delay=%0.3f clock=%0.3f pts=%0.3f\n",
> +                printf("audio: delay=%0.3f clock=%0.3f clock0=%0.3f\n",
>                         is->audio_clock - last_clock,
> -                       is->audio_clock, pts);
> +                       is->audio_clock, clock0);
                                           ^^^^^^ 

  Am I missing something or are you missing audio_ prefix over there?

>                  last_clock = is->audio_clock;

  I cannot say if the new name is better but it sounds reasonable.


  Alexander


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