[FFmpeg-devel] Possible crasher bug when decoding unreliable H264 data
mark39518 at cesinst.com
Fri Jun 21 12:33:17 CEST 2013
On 6/21/2013 3:13 AM, compn wrote:
> On Fri, 21 Jun 2013 02:21:24 -0700, Mark Stevans wrote:
>> Sorry I don't have a complete stack trace on this one, but I didn't save
>> it from the last crash, and it takes about 4-6 hours to get the bug to
>> occur again. And I don't have sample data, because I'm playing a 100
>> KB/s stream (rtmp://planeta-online.tv:1936/live/channel_22) with FFPlay
>> for hours to get the bug to happen.
> you know we like full gdb reports.
> and patches in diff -u or git diff output.
> i cant comment on your patch as i dont know the code.
> the patch might be good or not, but without a gdb bt its harder to tell.
> is it reproducable just letting ffplay_g play that stream for hours?
> do you think it would also crash ffmpeg_g ?
> ffmpeg-devel mailing list
> ffmpeg-devel at ffmpeg.org
Frankly, I don't understand why a complete stack trace would be more
valuable than what I've given -- the bottom two frames. The rest is not
really relevant IMHO, but I'm now trying to repro the problem again to
get a full backtrace.
"ffplay" or "ffmpeg" *should* demonstrate the same bug if they play that
stream long enough, and if it's as glitchy for other people as it is for
me (frequency whitescreening, greenscreening, etc.)....
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