[FFmpeg-devel] [PATCH 2/2] lavd/sdl: reset context variables after destroy
Lukasz Marek
lukasz.m.luki at gmail.com
Fri Feb 7 00:31:30 CET 2014
SDL device reports double free or hangs when quiting.
Reseting variables solves the issue.
Signed-off-by: Lukasz Marek <lukasz.m.luki at gmail.com>
---
libavdevice/sdl.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/libavdevice/sdl.c b/libavdevice/sdl.c
index 2f36f63..bef5041 100644
--- a/libavdevice/sdl.c
+++ b/libavdevice/sdl.c
@@ -71,12 +71,16 @@ static int sdl_write_trailer(AVFormatContext *s)
if (sdl->overlay)
SDL_FreeYUVOverlay(sdl->overlay);
+ sdl->overlay = NULL;
if (sdl->event_thread)
SDL_WaitThread(sdl->event_thread, NULL);
+ sdl->event_thread = NULL;
if (sdl->mutex)
SDL_DestroyMutex(sdl->mutex);
+ sdl->mutex = NULL;
if (sdl->init_cond)
SDL_DestroyCond(sdl->init_cond);
+ sdl->init_cond = NULL;
if (!sdl->sdl_was_already_inited)
SDL_Quit();
--
1.8.3.2
More information about the ffmpeg-devel
mailing list