[FFmpeg-devel] [PATCH][RFC] Add example seeking_while_remuxing.c

Stefano Sabatini stefasab at gmail.com
Fri Jan 31 01:00:44 CET 2014


On date Tuesday 2014-01-28 10:43:00 +0000, Ed Torbett encoded:
[...]
> It would also be very useful for a more advanced example or examples
> containing some FFMpeg real-world necessities - such as the
> multi-threaded packet buffering used in ffplay.c, which turns out to
> be 100% necessary if you ever want to decode and display a live
> stream without either huge amounts of dropped packets (because
> you're delaying until the next frame should be displayed) or really
> jittery playback (because not every frame takes the same amount to
> time to decode, which seems obvious once you realise but you don't
> know how much impact that really has till you see it).

If you need to solve that problem then probably *you* are the right
person to provide the example (although I'm a bit worried than more
and more examples would imply more maintainance work).
-- 
FFmpeg = Fundamental and Fundamentalist Mystic Proud Eretic Game


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