[FFmpeg-devel] WinRT API support patch
jessejiang0214 at outlook.com
Thu Nov 20 11:34:37 CET 2014
Based on my understanding, mingw-w64 need gcc, so in this way, we need to linked gcc library into our App. I don't want a big library with our Apps.
I know the mingw is a correct way, but how could it works with MSVC?
> Date: Thu, 20 Nov 2014 09:53:27 +0100
> From: jb at videolan.org
> To: ffmpeg-devel at ffmpeg.org
> Subject: Re: [FFmpeg-devel] WinRT API support patch
> On 20 Nov, Jesse Jiang wrote :
> > Add WinRT API supports
> This patch is wrong on almost every level.
> rand() is wrong.
> modifying configure because your headers are broken is wrong too.
> doing an API rewrapper in FFmpeg is the wrong place, look at
> winstorecompat in mingw-w64.
> With my kindest regards,
> Jean-Baptiste Kempf
> http://www.jbkempf.com/ - +33 672 704 734
> Sent from my Electronic Device
> ffmpeg-devel mailing list
> ffmpeg-devel at ffmpeg.org
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