[FFmpeg-devel] [PATCH]Fix decoding of SCE stereo aac streams
michaelni at gmx.at
Tue Oct 14 16:17:55 CEST 2014
On Tue, Oct 14, 2014 at 12:05:19AM +0000, Carl Eugen Hoyos wrote:
> Michael Niedermayer <michaelni <at> gmx.at> writes:
> > > Attached patch fixes ticket #1614 for me (and
> > > passes fate-aac).
> > >
> > > Please review, Carl Eugen
> > i can still hear some rather loud artifacts at
> > around 10sec in the file
> Yes, I have no idea how to fix this.
> The artefacts do not appear with faad.
if it works in another decoder like faad then its probably possible
to instrument the code with lots of "printf" and then just do a diff
between our decoders output and faads to see where the differences
thats not fun work but as long as decoders are reasonably similar
structured its quite monotone work. That is start adding printfs
to some function like random pick, before the windowing&imdct to
both decoders and maybe to the packet decode functions to print the
input bits. If one kind matches and the other differs the issue
must be in code between them
if both match it must be in later stages
also we have #define TRACE that dumps the bitstream nicely formated
as it is being parsed.
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Opposition brings concord. Out of discord comes the fairest harmony.
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