[FFmpeg-devel] [PATCH 2/2] Adding closed caption decoder

wm4 nfxjfg at googlemail.com
Sun Jan 4 18:41:10 CET 2015


On Sun, 4 Jan 2015 17:47:20 +0100
Michael Niedermayer <michaelni at gmx.at> wrote:

> > >> +};
> > >> +
> > >> +
> > >> +typedef struct CCaptionSubContext {
> > >> +    AVClass *class;
> > >> +    int parity_table[256];
> > > this can be a static uint8_t table
> > >
> > I don't think static variable in structure are allowed in c language
> > that is cpp thing.
> > 
> > If you meant to remove that table from structure, then too its
> > not efficient, we have to make parity table every time decode
> > function is called.
> 
> the table is constant and does not change, theres no need to have
> a copy of it in each context or to "make it every time decode is
> called"
> a simple static uint8_t parity_table[256];
> or even
> static const uint8_t parity_table[256] = {...}
> 

IMO such global writable state is bad style and should be avoided if
possible. Even if it's only 256 bytes in this case. What's wrong with
keeping it in the context?


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