[FFmpeg-devel] [PATCH] avcodec/flac: check frame header crc only if requested

James Almer jamrial at gmail.com
Thu Dec 8 19:45:42 EET 2016


On 12/8/2016 9:31 AM, Michael Niedermayer wrote:
> FFmpeg decoders primary usecase is to decode for human consumption
> for this producing the best quality possible and doing so fast is
> the goal.
> The default thus should be to do checks that improve quality
> its probably better if fuzzers disable these checks instead of the
> "default being changed"

This patch is needed for fuzzers to actually disable the check.
I assume there's a high chance for fuzzers to change some bits on each
frame header, and if the decoder aborts unconditionally right then and
there then the fuzzing is unlikely to ever find any real bug in the code.

If a real file has a damaged frame header, then even if it doesn't abort
at that point it will fail somewhere down the line anyway, due to a bogus
channel count or framesize value.

> 
> treating damaged headers as if they are valid will lead to bad
> quality at the location where this occurs.
> also this function is used by the parser and i _think_ the code expects
> that it always checks the crc.

If this is true then this patch is not good.

> also for detecting the parameters of a stream, its important to use
> a undamaged header otherwise the parameters could be more often wrong.
> 
> whatever default is used for err_recognition some checks like this
> one should be enabled in that case
> actually i thought we have a non zero default but it seems 0 in
> libavcodec, i think this is bad as well.
> With a 0 default nothing can be enabled by default (if the mask is all
> positive with 0 being all disabled)

A couple years ago crccheck was the default value for err_recognition,
but you sent a patch to disable it since it was affecting hevc decoding
performance. I don't think that has changed since then.

Do we have a way to add codec dependent defaults for options like
err_recognition? lossless codecs could then have crc enabled by default
and lossy codecs have it disabled, for example.

> 
> [...]
> 
> 
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