[FFmpeg-devel] [PATCH WIP 2/2] avdev: add sdl2 device

Josh de Kock josh at itanimul.li
Tue May 17 19:00:23 CEST 2016


This "works", as in, it will play video fine (I haven't done too much
testing yet). I was using the command,
`./ffmpeg_g -f lavfi -i testsrc=size=1280x720:rate=30 -pix_fmt yuv420p -f sdl2 "k"`
to test.
It will crash on quit, and the Window bar is frozen. At first I thought
it was because there was no ratelimiting, so I added a 10ms delay if
there isn't any events as Marton suggested. However, it didn't seem to
make any difference.

I was also wondering if someone could check my pixel format mappings,
I'm not too experienced with them. I wasn't sure what to do with the
extra mappings as well, I thought that it might be useful to keep them
in the source as a comment for completeness (so someone doesn't have
to dig out which pixel formats weren't mapped at a later date).

Thanks for the help.

---
 libavdevice/Makefile     |   1 +
 libavdevice/alldevices.c |   1 +
 libavdevice/sdl2.c       | 437 +++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 439 insertions(+)
 create mode 100644 libavdevice/sdl2.c

diff --git a/libavdevice/Makefile b/libavdevice/Makefile
index 585827b..1c4b4d3 100644
--- a/libavdevice/Makefile
+++ b/libavdevice/Makefile
@@ -41,6 +41,7 @@ OBJS-$(CONFIG_PULSE_OUTDEV)              += pulse_audio_enc.o \
                                             pulse_audio_common.o
 OBJS-$(CONFIG_QTKIT_INDEV)               += qtkit.o
 OBJS-$(CONFIG_SDL_OUTDEV)                += sdl.o
+OBJS-$(CONFIG_SDL2_OUTDEV)               += sdl2.o
 OBJS-$(CONFIG_SNDIO_INDEV)               += sndio_dec.o sndio.o
 OBJS-$(CONFIG_SNDIO_OUTDEV)              += sndio_enc.o sndio.o
 OBJS-$(CONFIG_V4L2_INDEV)                += v4l2.o v4l2-common.o timefilter.o
diff --git a/libavdevice/alldevices.c b/libavdevice/alldevices.c
index 26aecf2..c0a9d9a 100644
--- a/libavdevice/alldevices.c
+++ b/libavdevice/alldevices.c
@@ -64,6 +64,7 @@ void avdevice_register_all(void)
     REGISTER_INOUTDEV(PULSE,            pulse);
     REGISTER_INDEV   (QTKIT,            qtkit);
     REGISTER_OUTDEV  (SDL,              sdl);
+    REGISTER_OUTDEV  (SDL2,             sdl2);
     REGISTER_INOUTDEV(SNDIO,            sndio);
     REGISTER_INOUTDEV(V4L2,             v4l2);
 //    REGISTER_INDEV   (V4L,              v4l
diff --git a/libavdevice/sdl2.c b/libavdevice/sdl2.c
new file mode 100644
index 0000000..ccb26e6
--- /dev/null
+++ b/libavdevice/sdl2.c
@@ -0,0 +1,437 @@
+/*
+ * Copyright (c) 2011 Stefano Sabatini
+ * Copyright (c) 2016 Josh de Kock
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * libSDL output device
+ */
+
+#include <SDL.h>
+#include <SDL_thread.h>
+
+#include "libavutil/avstring.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/opt.h"
+#include "libavutil/parseutils.h"
+#include "libavutil/pixdesc.h"
+#include "libavutil/time.h"
+#include "avdevice.h"
+
+typedef struct {
+    AVClass *class;
+    SDL_Window *window;
+    SDL_Renderer *renderer;
+    char *window_title;
+    int window_width, window_height; /**< size of the window */
+    int window_fullscreen;
+    int window_borderless;
+
+    SDL_Texture *texture;
+    int texture_fmt;
+    SDL_Rect texture_rect;
+
+    int sdl_was_already_inited;
+    SDL_Thread *event_thread;
+    SDL_mutex *mutex;
+    SDL_cond *init_cond;
+    int init_ret; /* return code used to signal initialization errors */
+    int inited;
+    int quit;
+} SDLContext;
+
+static const struct sdl_texture_pix_fmt_entry {
+    enum AVPixelFormat pix_fmt; int texture_fmt;
+} sdl_texture_pix_fmt_map[] = {
+    { AV_PIX_FMT_RGB8, SDL_PIXELFORMAT_RGB332 },
+    { AV_PIX_FMT_RGB444, SDL_PIXELFORMAT_RGB444 },
+    { AV_PIX_FMT_RGB555, SDL_PIXELFORMAT_RGB555 },
+    { AV_PIX_FMT_BGR555, SDL_PIXELFORMAT_BGR555 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB4444 }, // these aren't implemented in FFmpeg
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA4444 }, // but keeping them here in-case they
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR4444 }, // are
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA4444 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB1555 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA5551 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR1555 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA5551 },
+    { AV_PIX_FMT_RGB565, SDL_PIXELFORMAT_RGB565 },
+    { AV_PIX_FMT_BGR565, SDL_PIXELFORMAT_BGR565 },
+    { AV_PIX_FMT_RGB24, SDL_PIXELFORMAT_RGB24 },
+    { AV_PIX_FMT_BGR24, SDL_PIXELFORMAT_BGR24 },
+    { AV_PIX_FMT_RGB24, SDL_PIXELFORMAT_RGB888 }, // is this mapping right?
+    { AV_PIX_FMT_RGB0, SDL_PIXELFORMAT_RGBX8888 },
+    { AV_PIX_FMT_BGR24, SDL_PIXELFORMAT_BGR888 }, // is this mapping right?
+    { AV_PIX_FMT_BGR0, SDL_PIXELFORMAT_BGRX8888 },
+    { AV_PIX_FMT_ARGB, SDL_PIXELFORMAT_ARGB8888 },
+    { AV_PIX_FMT_RGBA, SDL_PIXELFORMAT_RGBA8888 },
+    { AV_PIX_FMT_ABGR, SDL_PIXELFORMAT_ABGR8888 },
+    { AV_PIX_FMT_BGRA, SDL_PIXELFORMAT_BGRA8888 },
+    // { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB2101010 }, // not implemented
+    { AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
+    { AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
+    { AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
+    { AV_PIX_FMT_NONE, NULL },
+};
+
+#define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_WINDOW_RESIZABLE)
+
+static void compute_texture_rect(AVFormatContext *s)
+{
+    AVRational sar, dar; /* sample and display aspect ratios */
+    SDLContext *sdl = s->priv_data;
+    AVStream *st = s->streams[0];
+    AVCodecContext *encctx = st->codec;
+    SDL_Rect *texture_rect = &sdl->texture_rect;
+
+    /* compute texture width and height from the codec context information */
+    sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
+    dar = av_mul_q(sar, (AVRational){ encctx->width, encctx->height });
+
+    /* we suppose the screen has a 1/1 sample aspect ratio */
+    if (sdl->window_width && sdl->window_height) {
+        /* fit in the window */
+        if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
+            /* fit in width */
+            texture_rect->w = sdl->window_width;
+            texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
+        } else {
+            /* fit in height */
+            texture_rect->h = sdl->window_height;
+            texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
+        }
+    } else {
+        if (sar.num > sar.den) {
+            texture_rect->w = encctx->width;
+            texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
+        } else {
+            texture_rect->h = encctx->height;
+            texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
+        }
+        sdl->window_width  = texture_rect->w;
+        sdl->window_height = texture_rect->h;
+    }
+
+    texture_rect->x = (sdl->window_width  - texture_rect->w) / 2;
+    texture_rect->y = (sdl->window_height - texture_rect->h) / 2;
+}
+
+static int sdl2_write_trailer(AVFormatContext *s)
+{
+    SDLContext *sdl = s->priv_data;
+
+    sdl->quit = 1;
+
+    if (sdl->texture)
+        SDL_DestroyTexture(sdl->texture);
+    sdl->texture = NULL;
+    if (sdl->event_thread)
+        SDL_WaitThread(sdl->event_thread, NULL);
+    sdl->event_thread = NULL;
+    if (sdl->mutex)
+        SDL_DestroyMutex(sdl->mutex);
+    sdl->mutex = NULL;
+    if (sdl->init_cond)
+        SDL_DestroyCond(sdl->init_cond);
+    sdl->init_cond = NULL;
+
+    if (sdl->renderer)
+        SDL_DestroyRenderer(sdl->renderer);
+    sdl->renderer = NULL;
+
+    if (sdl->window)
+        SDL_DestroyWindow(sdl->window);
+    sdl->window = NULL;
+
+    if (!sdl->inited)
+        SDL_Quit();
+
+    return 0;
+}
+
+static int event_thread(void *arg)
+{
+    AVFormatContext *s = arg;
+    SDLContext *sdl = s->priv_data;
+    AVStream *st = s->streams[0];
+    AVCodecContext *encctx = st->codec;
+
+    int flags = SDL_BASE_FLAGS | (sdl->window_fullscreen ? SDL_WINDOW_FULLSCREEN : 0) |
+                                 (sdl->window_borderless ? SDL_WINDOW_BORDERLESS : 0);
+
+    /* initialization */
+    if (!sdl->inited){
+        if (SDL_Init(SDL_INIT_VIDEO) != 0) {
+            av_log(s, AV_LOG_ERROR, "Unable to initialize SDL: %s\n", SDL_GetError());
+            sdl->init_ret = AVERROR(EINVAL);
+            goto init_end;
+        }
+    }
+
+    compute_texture_rect(s);
+
+    if (SDL_CreateWindowAndRenderer(sdl->window_width, sdl->window_height,
+                                    flags, &sdl->window, &sdl->renderer) != 0){
+        av_log(sdl, AV_LOG_ERROR, "Couldn't create window and renderer: %s\n", SDL_GetError());
+        sdl->init_ret = AVERROR(EINVAL);
+        goto init_end;
+    }
+
+    SDL_SetWindowTitle(sdl->window, sdl->window_title);
+
+    sdl->texture = SDL_CreateTexture(sdl->renderer, sdl->texture_fmt, SDL_TEXTUREACCESS_STREAMING,
+                                     sdl->window_width, sdl->window_height);
+
+    if (!sdl->texture) {
+        av_log(sdl, AV_LOG_ERROR, "Unable to set create mode: %s\n", SDL_GetError());
+        sdl->init_ret = AVERROR(EINVAL);
+        goto init_end;
+    }
+
+    av_log(s, AV_LOG_VERBOSE, "w:%d h:%d fmt:%s -> w:%d h:%d\n",
+           encctx->width, encctx->height, av_get_pix_fmt_name(encctx->pix_fmt),
+           sdl->window_width, sdl->window_height);
+
+init_end:
+
+    SDL_LockMutex(sdl->mutex);
+    sdl->inited = 1;
+    SDL_UnlockMutex(sdl->mutex);
+    SDL_CondSignal(sdl->init_cond);
+
+    if (sdl->init_ret < 0)
+        return sdl->init_ret;
+
+    /* event loop */
+    while (!sdl->quit) {
+        SDL_Event event;
+        int ret = SDL_PollEvent(&event);
+        if (ret < 0) {
+            av_log(s, AV_LOG_ERROR, "Error when getting SDL event: %s\n", SDL_GetError());
+            continue;
+        }
+        if (ret == 0) {
+            SDL_Delay(10);
+            continue;
+        }
+        switch (event.type) {
+            case SDL_KEYDOWN:
+                switch (event.key.keysym.sym) {
+                    case SDLK_ESCAPE:
+                    case SDLK_q:
+                        sdl->quit = 1;
+                        break;
+                    default:
+                        break;
+                }
+                break;
+            case SDL_QUIT:
+                sdl->quit = 1;
+                break;
+            case SDL_WINDOWEVENT:
+                switch(event.window.event){
+                    case SDL_WINDOWEVENT_RESIZED:
+                    case SDL_WINDOWEVENT_SIZE_CHANGED:
+                        sdl->window_width  = event.window.data1;
+                        sdl->window_height = event.window.data2;
+                        SDL_LockMutex(sdl->mutex);
+                        compute_texture_rect(s);
+                        SDL_UnlockMutex(sdl->mutex);
+                        break;
+                    default:
+                        break;
+                }
+                break;
+            default:
+                break;
+        }
+    }
+
+    sdl2_write_trailer(s);
+    return sdl->init_ret;
+}
+
+static int sdl2_write_header(AVFormatContext *s)
+{
+    SDLContext *sdl = s->priv_data;
+    AVStream *st = s->streams[0];
+    AVCodecContext *encctx = st->codec;
+    int i, ret = 0;
+
+    if (!sdl->window_title)
+        sdl->window_title = av_strdup(s->filename);
+
+    if (SDL_WasInit(SDL_INIT_VIDEO)) {
+        av_log(s, AV_LOG_WARNING,
+               "SDL video subsystem was already inited, you could have multiple SDL outputs. This may cause unknown behaviour.\n");
+        sdl->init_ret = AVERROR(EINVAL);
+        sdl->inited = 1;
+    }
+
+    if (   s->nb_streams > 1
+        || encctx->codec_type != AVMEDIA_TYPE_VIDEO
+        || encctx->codec_id   != AV_CODEC_ID_RAWVIDEO) {
+        av_log(s, AV_LOG_ERROR, "Only supports one rawvideo stream\n");
+        sdl->init_ret = AVERROR(EINVAL);
+        goto fail;
+    }
+
+    for (i = 0; sdl_texture_pix_fmt_map[i].pix_fmt != AV_PIX_FMT_NONE; i++) {
+        if (sdl_texture_pix_fmt_map[i].pix_fmt == encctx->pix_fmt) {
+            sdl->texture_fmt = sdl_texture_pix_fmt_map[i].texture_fmt;
+            break;
+        }
+    }
+
+    if (!sdl->texture_fmt) {
+        av_log(s, AV_LOG_ERROR,
+               "Unsupported pixel format '%s', choose one of yuv420p, yuyv422, uyvy422, BGRA\n",
+               av_get_pix_fmt_name(encctx->pix_fmt));
+        sdl->init_ret = AVERROR(EINVAL);
+        goto fail;
+    }
+
+    sdl->init_cond = SDL_CreateCond();
+    if (!sdl->init_cond) {
+        av_log(s, AV_LOG_ERROR, "Could not create SDL condition variable: %s\n", SDL_GetError());
+        ret = AVERROR_EXTERNAL;
+        goto fail;
+    }
+    sdl->mutex = SDL_CreateMutex();
+    if (!sdl->mutex) {
+        av_log(s, AV_LOG_ERROR, "Could not create SDL mutex: %s\n", SDL_GetError());
+        ret = AVERROR_EXTERNAL;
+        goto fail;
+    }
+    sdl->event_thread = SDL_CreateThread(event_thread, "event_thread", s);
+    if (!sdl->event_thread) {
+        av_log(s, AV_LOG_ERROR, "Could not create SDL event thread: %s\n", SDL_GetError());
+        ret = AVERROR_EXTERNAL;
+        goto fail;
+    }
+
+    /* wait until the video system has been inited */
+    SDL_LockMutex(sdl->mutex);
+    while (!sdl->inited) {
+        SDL_CondWait(sdl->init_cond, sdl->mutex);
+    }
+
+    SDL_UnlockMutex(sdl->mutex);
+    if (sdl->init_ret < 0) {
+        ret = sdl->init_ret;
+        goto fail;
+    }
+    return 0;
+
+fail:
+    sdl2_write_trailer(s);
+    return ret;
+}
+
+static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
+{
+    int ret = 0;
+    SDLContext *sdl = s->priv_data;
+    AVCodecContext *encctx = s->streams[0]->codec;
+    uint8_t *data[4];
+    int linesize[4];
+
+    av_image_fill_arrays(data, linesize, pkt->data, encctx->pix_fmt, encctx->width, encctx->height, 1);
+    SDL_LockMutex(sdl->mutex);
+    switch (sdl->texture_fmt) {
+        case SDL_PIXELFORMAT_IYUV:
+        case SDL_PIXELFORMAT_YUY2:
+        case SDL_PIXELFORMAT_UYVY:
+            ret = SDL_UpdateYUVTexture(sdl->texture, NULL,
+                                       data[0], linesize[0],
+                                       data[1], linesize[1],
+                                       data[2], linesize[2]);
+            break;
+        case SDL_PIXELFORMAT_RGB332:
+        case SDL_PIXELFORMAT_RGB444:
+        case SDL_PIXELFORMAT_RGB555:
+        case SDL_PIXELFORMAT_BGR555:
+        /* Not implemented in FFmpeg
+        case SDL_PIXELFORMAT_ARGB4444:
+        case SDL_PIXELFORMAT_RGBA4444:
+        case SDL_PIXELFORMAT_ABGR4444:
+        case SDL_PIXELFORMAT_BGRA4444:
+        case SDL_PIXELFORMAT_ARGB1555:
+        case SDL_PIXELFORMAT_RGBA5551:
+        case SDL_PIXELFORMAT_ABGR1555:
+        case SDL_PIXELFORMAT_BGRA5551:
+        */
+        case SDL_PIXELFORMAT_RGB565:
+        case SDL_PIXELFORMAT_BGR565:
+        case SDL_PIXELFORMAT_RGB24:
+        case SDL_PIXELFORMAT_BGR24:
+        case SDL_PIXELFORMAT_RGB888: // is this right?
+        case SDL_PIXELFORMAT_RGBX8888:
+        case SDL_PIXELFORMAT_BGR888: // is this right?
+        case SDL_PIXELFORMAT_BGRX8888:
+        case SDL_PIXELFORMAT_ARGB8888:
+        case SDL_PIXELFORMAT_RGBA8888:
+        case SDL_PIXELFORMAT_ABGR8888:
+        case SDL_PIXELFORMAT_BGRA8888:
+        // case SDL_PIXELFORMAT_ARGB2101010:
+            ret = SDL_UpdateTexture(sdl->texture, NULL, data[0], linesize[0]);
+            break;
+        default:
+            av_log(NULL, AV_LOG_FATAL, "Unsupported pixel format\n");
+            ret = -1;
+            break;
+    }
+    SDL_RenderClear(sdl->renderer);
+    SDL_RenderCopy(sdl->renderer, sdl->texture, NULL, &sdl->texture_rect);
+    SDL_RenderPresent(sdl->renderer);
+    SDL_UnlockMutex(sdl->mutex);
+    return ret;
+}
+
+#define OFFSET(x) offsetof(SDLContext,x)
+
+static const AVOption options[] = {
+    { "window_title", "set SDL window title",           OFFSET(window_title), AV_OPT_TYPE_STRING, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
+    { "window_size",  "set SDL window forced size",     OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
+    { "window_fullscreen", "set SDL window fullscreen", OFFSET(window_fullscreen), AV_OPT_TYPE_INT, { .i64 = 0 }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM },
+    { "window_borderless", "set SDL window border off", OFFSET(window_fullscreen), AV_OPT_TYPE_INT, { .i64 = 0 }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM },
+    { NULL },
+};
+
+static const AVClass sdl2_class = {
+    .class_name = "sdl2 outdev",
+    .item_name  = av_default_item_name,
+    .option     = options,
+    .version    = LIBAVUTIL_VERSION_INT,
+    .category   = AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT,
+};
+
+AVOutputFormat ff_sdl2_muxer = {
+    .name           = "sdl2",
+    .long_name      = NULL_IF_CONFIG_SMALL("SDL2 output device"),
+    .priv_data_size = sizeof(SDLContext),
+    .audio_codec    = AV_CODEC_ID_NONE,
+    .video_codec    = AV_CODEC_ID_RAWVIDEO,
+    .write_header   = sdl2_write_header,
+    .write_packet   = sdl2_write_packet,
+    .write_trailer  = sdl2_write_trailer,
+    .flags          = AVFMT_NOFILE | AVFMT_VARIABLE_FPS | AVFMT_NOTIMESTAMPS,
+    .priv_class     = &sdl2_class,
+};
\ No newline at end of file
-- 
2.6.4 (Apple Git-63)



More information about the ffmpeg-devel mailing list