[FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

Josh de Kock josh at itanimul.li
Sun Sep 18 11:04:50 EEST 2016


On 18/09/2016 05:51, Lukasz Marek wrote:
> W dniu niedziela, 18 września 2016 Lou Logan <lou at lrcd.com
> <javascript:_e(%7B%7D,'cvml','lou at lrcd.com');>> napisał(a):
>
>> On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote:
>>> On 18 September 2016 at 00:30, Josh de Kock <josh at itanimul.li> wrote:
>> [...]
>>>>  Would like some feedback where it doesnt work etc
>> [...]
>>> I said I will patch opengl, your implemantation donsn't look good at this
>>> point, declined,
>>
>> It would be helpful to provide some details describing what exactly does
>> not look good.
>> _______________________________________________
>
>
> opengl device depends on opengl context. this patch works on sdl renderer
> which works on X. in many cases X is opengł so patch is working for many
> cases, but is shity in general.
>

Sorry, I don't understand. Could you rephrase this?

--
Josh



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