[FFmpeg-devel] [GSOC] [PATCH v2] avfilter: add panorama filter

Eugene Lyapustin unishifft at gmail.com
Sat Apr 13 23:08:22 EEST 2019


Add filter for conversion between various panorama formats.
Supported formats: equirectangular, cubemap 3x2, cubemap 6x1

Contributions:

    doc/filters: add panorama filter description
    unify remap calculation procedure
    add option for interpolation method

    Signed-off-by: Eugene Lyapustin <unishifft at gmail.com>

    ---

    use bilinear from cubemap to equirectangular
    Change cube faces order to match Youtube's
    avfilter: add convertion to/from cubemap 6x1

    Signed-off-by: Hazem Ashmawy <hazem.s.ashmawy at gmail.com>

    ---

    avfilter: add panorama filter

    Signed-off-by: Paul B Mahol <onemda at gmail.com>

Signed-off-by: Eugene Lyapustin <unishifft at gmail.com>
---
 doc/filters.texi          |  50 +++
 libavfilter/Makefile      |   1 +
 libavfilter/allfilters.c  |   1 +
 libavfilter/vf_panorama.c | 647 ++++++++++++++++++++++++++++++++++++++
 4 files changed, 699 insertions(+)
 create mode 100644 libavfilter/vf_panorama.c

diff --git a/doc/filters.texi b/doc/filters.texi
index 867607d870..2e9bf81e12 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -13382,6 +13382,56 @@ ffmpeg -i input.mkv -i palette.png -lavfi paletteuse output.gif
 @end example
 @end itemize
 
+ at section panorama
+
+Convert panorama videos between various formats.
+
+The filter accepts the following options:
+
+ at table @option
+ at item input
+Set format of input video.
+ at item output
+Set format of output video.
+
+Available formats:
+
+ at table @samp
+ at item e
+Equirectangular projection.
+ at item c6x1
+Cubemap with 6x1 layout.
+ at item c3x2
+Cubemap with 3x2 layout.
+
+ at end table
+
+ at item interp
+Set interpolation method.
+
+Available methods:
+
+ at table @samp
+ at item near
+Nearest neighbour
+ at item line
+Bilinear interpolation
+ at end table
+
+Default value is @samp{line}.
+
+ at end table
+
+ at subsection Examples
+
+ at itemize
+ at item
+Convert equirectangular video to cubemap with 3x2 layout using bilinear interpolation:
+ at example
+ffmpeg -i input.mkv -vf panorama=e:c3x2:line output.mkv
+ at end example
+ at end itemize
+
 @section perspective
 
 Correct perspective of video not recorded perpendicular to the screen.
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index fef6ec5c55..3c272da7b2 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -307,6 +307,7 @@ OBJS-$(CONFIG_OWDENOISE_FILTER)              += vf_owdenoise.o
 OBJS-$(CONFIG_PAD_FILTER)                    += vf_pad.o
 OBJS-$(CONFIG_PALETTEGEN_FILTER)             += vf_palettegen.o
 OBJS-$(CONFIG_PALETTEUSE_FILTER)             += vf_paletteuse.o framesync.o
+OBJS-$(CONFIG_PANORAMA_FILTER)               += vf_panorama.o
 OBJS-$(CONFIG_PERMS_FILTER)                  += f_perms.o
 OBJS-$(CONFIG_PERSPECTIVE_FILTER)            += vf_perspective.o
 OBJS-$(CONFIG_PHASE_FILTER)                  += vf_phase.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index c51ae0f3c7..f49c0a40e0 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -292,6 +292,7 @@ extern AVFilter ff_vf_owdenoise;
 extern AVFilter ff_vf_pad;
 extern AVFilter ff_vf_palettegen;
 extern AVFilter ff_vf_paletteuse;
+extern AVFilter ff_vf_panorama;
 extern AVFilter ff_vf_perms;
 extern AVFilter ff_vf_perspective;
 extern AVFilter ff_vf_phase;
diff --git a/libavfilter/vf_panorama.c b/libavfilter/vf_panorama.c
new file mode 100644
index 0000000000..8fa0310349
--- /dev/null
+++ b/libavfilter/vf_panorama.c
@@ -0,0 +1,647 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/avassert.h"
+#include "libavutil/eval.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/pixdesc.h"
+#include "libavutil/opt.h"
+#include "avfilter.h"
+#include "formats.h"
+#include "internal.h"
+#include "video.h"
+
+enum Projections {
+    EQUIRECTANGULAR,
+    CUBEMAP_6_1,
+    CUBEMAP_3_2,
+    NB_PROJECTIONS,
+};
+
+enum InterpMethod {
+  NEAREST,
+  BILINEAR,
+  NB_INTERP_METHODS,
+};
+
+enum Faces {
+    RIGHT,
+    LEFT,
+    TOP,
+    DOWN,
+    FRONT,
+    BACK,
+};
+
+struct XYRemap {
+    int vi, ui;
+    int v2, u2;
+    double a, b, c, d;
+};
+
+typedef struct PanoramaContext {
+    const AVClass *class;
+    int in, out;
+    int interp;
+
+    int planewidth[4], planeheight[4];
+    int inplanewidth[4], inplaneheight[4];
+    int nb_planes;
+
+    struct XYRemap *remap[4];
+
+    int (*panorama)(struct PanoramaContext *s,
+                    const uint8_t *src, uint8_t *dst,
+                    int width, int height,
+                    int in_linesize, int out_linesize,
+                    const struct XYRemap *remap);
+} PanoramaContext;
+
+#define OFFSET(x) offsetof(PanoramaContext, x)
+#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+
+static const AVOption panorama_options[] = {
+    {    "input", "set input projection",         OFFSET(in), AV_OPT_TYPE_INT,   {.i64=EQUIRECTANGULAR}, 0,    NB_PROJECTIONS-1, FLAGS, "in" },
+    {        "e", "equirectangular",                       0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0,                   0, FLAGS, "in" },
+    {     "c6x1", "cubemap6x1",                            0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_6_1},     0,                   0, FLAGS, "in" },
+    {     "c3x2", "cubemap3x2",                            0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2},     0,                   0, FLAGS, "in" },
+    {   "output", "set output projection",       OFFSET(out), AV_OPT_TYPE_INT,   {.i64=CUBEMAP_3_2},     0,    NB_PROJECTIONS-1, FLAGS, "out" },
+    {        "e", "equirectangular",                       0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0,                   0, FLAGS, "out" },
+    {     "c6x1", "cubemap6x1",                            0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_6_1},     0,                   0, FLAGS, "out" },
+    {     "c3x2", "cubemap3x2",                            0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2},     0,                   0, FLAGS, "out" },
+    {   "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT,   {.i64=BILINEAR},        0, NB_INTERP_METHODS-1, FLAGS, "interp" },
+    {     "near", "nearest neighbour",                     0, AV_OPT_TYPE_CONST, {.i64=NEAREST},         0,                   0, FLAGS, "interp" },
+    {     "line", "bilinear",                              0, AV_OPT_TYPE_CONST, {.i64=BILINEAR},        0,                   0, FLAGS, "interp" },
+    { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(panorama);
+
+static int query_formats(AVFilterContext *ctx)
+{
+    static const enum AVPixelFormat pix_fmts[] = {
+        AV_PIX_FMT_YUVA444P, AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA420P,
+        AV_PIX_FMT_YUVJ444P, AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ422P,AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ411P,
+        AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV422P, AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV411P, AV_PIX_FMT_YUV410P,
+        AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRAP, AV_PIX_FMT_GRAY8, AV_PIX_FMT_NONE
+    };
+
+    AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
+    if (!fmts_list)
+        return AVERROR(ENOMEM);
+    return ff_set_common_formats(ctx, fmts_list);
+}
+
+static int bilinear(PanoramaContext *s,
+                    const uint8_t *src, uint8_t *dst,
+                    int width, int height,
+                    int in_linesize, int out_linesize,
+                    const struct XYRemap *remap)
+{
+    double A, B, C, D;
+    int x, y;
+
+    for (y = 0; y < height; y++) {
+        uint8_t *d = dst + y * out_linesize;
+        for (x = 0; x < width; x++) {
+            const struct XYRemap *r = &remap[y * width + x];
+
+            A = src[r->vi * in_linesize + r->ui];
+            B = src[r->vi * in_linesize + r->u2];
+            C = src[r->v2 * in_linesize + r->ui];
+            D = src[r->v2 * in_linesize + r->u2];
+            *d++ = round(A * r->a + B * r->b + C * r->c + D * r->d);
+        }
+    }
+
+    return 0;
+}
+
+static int nearest(PanoramaContext *s,
+                   const uint8_t *src, uint8_t *dst,
+                   int width, int height,
+                   int in_linesize, int out_linesize,
+                   const struct XYRemap *remap)
+{
+    double A;
+    int x, y;
+
+    for (y = 0; y < height; y++) {
+        uint8_t *d = dst + y * out_linesize;
+        for (x = 0; x < width; x++) {
+            const struct XYRemap *r = &remap[y * width + x];
+
+            A = src[r->vi * in_linesize + r->ui];
+            *d++ = A;
+        }
+    }
+
+    return 0;
+}
+
+static inline int equal(double a, double b, double epsilon)
+{
+    return fabs(a - b) < epsilon;
+}
+
+static inline int smaller(double a, double b, double epsilon)
+{
+    return ((a - b) < 0.0) && (!equal(a, b, epsilon));
+}
+
+static inline int in_range(double rd, double small, double large, double res)
+{
+   return    !smaller(rd, small, res)
+          &&  smaller(rd, large, res);
+}
+
+static void locate(double axis, double x, double y, double rad,
+                   double rw, double rh, double *ox, double *oy)
+{
+    *ox = rw / axis * (x * cos(rad) - y * sin(rad));
+    *oy = rh / axis * (x * sin(rad) + y * cos(rad));
+    *ox += rw;
+    *oy += rh;
+}
+
+static void cube3x2_to_xyz(int i, int j, int width, int height,
+                           double *x, double *y, double *z)
+{
+    int ew = width / 3;
+    int eh = height / 2;
+    int face = (i / ew) + 3 * (j / eh);
+    double a = 2. * i / ew;
+    double b = 2. * j / eh;
+    double norm;
+    double l_x, l_y, l_z;
+
+    switch (face) {
+    case BACK:
+        l_x = -1     ;
+        l_y = -3. + b;
+        l_z =  5. - a;
+        break;
+    case LEFT:
+        l_x =  a  - 3;
+        l_y = -1. + b;
+        l_z = -1     ;
+        break;
+    case FRONT:
+        l_x =  1     ;
+        l_y = -3. + b;
+        l_z =  a  - 3;
+        break;
+    case RIGHT:
+        l_x =  1. - a;
+        l_y = -1. + b;
+        l_z =  1     ;
+        break;
+    case TOP:
+        l_x =  b  - 1;
+        l_y = -1     ;
+        l_z =  a  - 5;
+        break;
+    case DOWN:
+        l_x = -b  + 3;
+        l_y =  1     ;
+        l_z =  a  - 1;
+        break;
+    }
+
+    norm = sqrt(l_x * l_x + l_y * l_y + l_z * l_z);
+    *x = l_x / norm;
+    *y = l_y / norm;
+    *z = l_z / norm;
+}
+
+static void xyz_to_cube3x2(double x, double y, double z, int width, int height,
+                           int *i, int *j, int *i2, int *j2, double *mu, double *nu)
+{
+    double theta = atan2(z, x);
+    double phi = asin(y);
+    double theta_norm, phi_threshold;
+    double res = M_PI_4 / (width / 3) / 10.0;
+    double uf, vf;
+    int ui, vi, u2, v2;
+    int rh = height / 4;
+    int rw = width / 6;
+    int face;
+
+    if (in_range(theta, -M_PI_4, M_PI_4, res)) {
+        face = FRONT;
+        theta_norm = theta;
+    } else if (in_range(theta, -(M_PI_2 + M_PI_4), -M_PI_4, res)) {
+        face = LEFT;
+        theta_norm = theta + M_PI_2;
+    } else if (in_range(theta, M_PI_4, M_PI_2 + M_PI_4, res)) {
+        face = RIGHT;
+        theta_norm = theta - M_PI_2;
+    } else {
+        face = BACK;
+        theta_norm = theta + ((theta > 0) ? -M_PI : M_PI);
+    }
+
+    phi_threshold = atan2(1., 1. / cos(theta_norm));
+    if (phi > phi_threshold) {
+        face = DOWN;
+    } else if (phi < -phi_threshold) {
+        face = TOP;
+    }
+
+    switch (face) {
+    case LEFT:
+        locate(z, x, y, M_PI, rw, rh, &uf, &vf);
+        break;
+    case FRONT:
+        locate(x, z, y, 0., rw, rh, &uf, &vf);
+        break;
+    case RIGHT:
+        locate(z, y, x, M_PI_2, rw, rh, &uf, &vf);
+        break;
+    case TOP:
+        locate(y, z, x, M_PI, rw, rh, &uf, &vf);
+        break;
+    case BACK:
+        locate(x, y, z, -M_PI_2, rw, rh, &uf, &vf);
+        break;
+    case DOWN:
+        locate(y, x, z, -M_PI_2, rw, rh, &uf, &vf);
+        break;
+    }
+
+    ui = floor(uf);
+    vi = floor(vf);
+    u2 = ui + 1;
+    v2 = vi + 1;
+    *mu = uf - ui;
+    *nu = vf - vi;
+    vi = av_clip(vi, 0, 2 * rh - 1);
+    ui = av_clip(ui, 0, 2 * rw - 1);
+    v2 = av_clip(v2, 0, 2 * rh - 1);
+    u2 = av_clip(u2, 0, 2 * rw - 1);
+
+    *i = ui + (width / 3.) * (face % 3);
+    *i2 = u2 + (width / 3.) * (face % 3);
+    *j = vi + (height / 2.) * (face / 3);
+    *j2 = v2 + (height / 2.) * (face / 3);
+}
+
+static void cube6x1_to_xyz(int i, int j, int width, int height,
+                           double *x, double *y, double *z)
+{
+    int ew = width / 6;
+    int eh = height;
+    int face = i / ew;
+    double a = 2. * i / ew;
+    double b = 2. * j / eh;
+    double norm;
+    double l_x, l_y, l_z;
+
+    switch (face) {
+    case BACK:
+        l_x = -1     ;
+        l_y = -1. + b;
+        l_z = 11. - a;
+        break;
+    case LEFT:
+        l_x =  a  - 3;
+        l_y = -1. + b;
+        l_z = -1     ;
+        break;
+    case FRONT:
+        l_x =  1     ;
+        l_y = -1. + b;
+        l_z =  a  - 9;
+        break;
+    case RIGHT:
+        l_x =  1. - a;
+        l_y = -1. + b;
+        l_z =  1     ;
+        break;
+    case TOP:
+        l_x =  b  - 1;
+        l_y = -1     ;
+        l_z =  a  - 5;
+        break;
+    case DOWN:
+        l_x = -b  + 1;
+        l_y =  1     ;
+        l_z =  a  - 7;
+        break;
+    }
+
+    norm = sqrt(l_x * l_x + l_y * l_y + l_z * l_z);
+    *x = l_x / norm;
+    *y = l_y / norm;
+    *z = l_z / norm;
+}
+
+static void xyz_to_cube6x1(double x, double y, double z, int width, int height,
+                           int *i, int *j, int *i2, int *j2, double *mu, double *nu)
+{
+    double theta = atan2(z, x);
+    double phi = asin(y);
+    double theta_norm, phi_threshold;
+    double res = M_PI_4 / (width / 6) / 10.0;
+    double uf, vf;
+    int ui, vi, u2, v2;
+    int rh = height / 2;
+    int rw = width / 12;
+    int face;
+
+    if (in_range(theta, -M_PI_4, M_PI_4, res)) {
+        face = FRONT;
+        theta_norm = theta;
+    } else if (in_range(theta, -(M_PI_2 + M_PI_4), -M_PI_4, res)) {
+        face = LEFT;
+        theta_norm = theta + M_PI_2;
+    } else if (in_range(theta, M_PI_4, M_PI_2 + M_PI_4, res)) {
+        face = RIGHT;
+        theta_norm = theta - M_PI_2;
+    } else {
+        face = BACK;
+        theta_norm = theta + ((theta > 0) ? -M_PI : M_PI);
+    }
+
+    phi_threshold = atan2(1., 1. / cos(theta_norm));
+    if (phi > phi_threshold) {
+        face = DOWN;
+    } else if (phi < -phi_threshold) {
+        face = TOP;
+    }
+
+    switch (face) {
+    case LEFT:
+        locate(z, x, y, M_PI, rw, rh, &uf, &vf);
+        break;
+    case FRONT:
+        locate(x, z, y, 0., rw, rh, &uf, &vf);
+        break;
+    case RIGHT:
+        locate(z, y, x, M_PI_2, rw, rh, &uf, &vf);
+        break;
+    case TOP:
+        locate(y, z, x, M_PI, rw, rh, &uf, &vf);
+        break;
+    case BACK:
+        locate(x, y, z, -M_PI_2, rw, rh, &uf, &vf);
+        break;
+    case DOWN:
+        locate(y, x, z, -M_PI_2, rw, rh, &uf, &vf);
+        break;
+    }
+
+    ui = floor(uf);
+    vi = floor(vf);
+    u2 = ui + 1;
+    v2 = vi + 1;
+    *mu = uf - ui;
+    *nu = vf - vi;
+    vi = av_clip(vi, 0, 2 * rh - 1);
+    ui = av_clip(ui, 0, 2 * rw - 1);
+    v2 = av_clip(v2, 0, 2 * rh - 1);
+    u2 = av_clip(u2, 0, 2 * rw - 1);
+
+    *i =  ui + (width / 6.) * face;
+    *i2 = u2 + (width / 6.) * face;
+    *j =  vi;
+    *j2 = v2;
+}
+
+static void equirect_to_xyz(int i, int j, int width, int height,
+                            double *x, double *y, double *z)
+{
+    double theta = ((2. * i) / width  - 1.) * M_PI;
+    double phi =   ((2. * j) / height - 1.) * M_PI_2;
+
+    *x = cos(phi) * cos(theta);
+    *y = sin(phi);
+    *z = cos(phi) * sin(theta);
+}
+
+static void xyz_to_equirect(double x, double y, double z, int width, int height,
+                            int *i, int *j, int *i2, int *j2, double *mu, double *nu)
+{
+    double uf, vf;
+    int ui, vi, u2, v2;
+    double theta = atan2(z, x);
+    double phi = asin(y);
+
+    uf = (theta / M_PI + 1.) * width / 2.;
+    vf = (phi / M_PI_2 + 1.) * height / 2.;
+    ui = floor(uf);
+    vi = floor(vf);
+    u2 = ui + 1;
+    v2 = vi + 1;
+
+    *mu = uf - ui;
+    *nu = vf - vi;
+    *j =  av_clip(vi, 0, height - 1);
+    *i =  ui % width;
+    *j2 = av_clip(v2, 0, height - 1);
+    *i2 = u2 % width;
+}
+
+
+static int config_output(AVFilterLink *outlink)
+{
+    AVFilterContext *ctx = outlink->src;
+    AVFilterLink *inlink = ctx->inputs[0];
+    PanoramaContext *s = ctx->priv;
+    const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
+    int p, h, w;
+    void (*in_transform)(double x, double y, double z, int width, int height,
+                         int *i, int *j, int *i2, int *j2, double *mu, double *nu);
+    void (*out_transform)(int i, int j, int width, int height,
+                          double *x, double *y, double *z);
+
+    if (s->interp == NEAREST) {
+        s->panorama = nearest;
+    } else if (s->interp == BILINEAR) {
+        s->panorama = bilinear;
+    } else {
+        av_assert0(0);
+    }
+
+    if (s->in == EQUIRECTANGULAR && s->out == CUBEMAP_3_2) {
+        w = inlink->w / 4 * 3;
+        h = inlink->h;
+    } else if (s->in == EQUIRECTANGULAR && s->out == CUBEMAP_6_1) {
+        w = inlink->w / 4 * 6;
+        h = inlink->h / 2;
+    } else if (s->in == CUBEMAP_3_2 && s->out == EQUIRECTANGULAR) {
+        w = inlink->w / 3 * 4;
+        h = inlink->h;
+    } else if (s->in == CUBEMAP_6_1 && s->out == EQUIRECTANGULAR) {
+        w = inlink->w / 6 * 4;
+        h = inlink->h * 2;
+    } else if (s->in == CUBEMAP_3_2 && s->out == CUBEMAP_6_1) {
+        w = inlink->w * 2;
+        h = inlink->h / 2;
+    } else if (s->in == CUBEMAP_6_1 && s->out == CUBEMAP_3_2) {
+        w = inlink->w / 2;
+        h = inlink->h * 2;
+    } else if (s->in == s->out) {
+        w = inlink->w;
+        h = inlink->h;
+    } else {
+        av_assert0(0);
+    }
+
+    s->planeheight[1] = s->planeheight[2] = FF_CEIL_RSHIFT(h, desc->log2_chroma_h);
+    s->planeheight[0] = s->planeheight[3] = h;
+    s->planewidth[1] = s->planewidth[2] = FF_CEIL_RSHIFT(w, desc->log2_chroma_w);
+    s->planewidth[0] = s->planewidth[3] = w;
+
+    outlink->h = h;
+    outlink->w = w;
+
+    s->inplaneheight[1] = s->inplaneheight[2] = FF_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
+    s->inplaneheight[0] = s->inplaneheight[3] = inlink->h;
+    s->inplanewidth[1]  = s->inplanewidth[2]  = FF_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
+    s->inplanewidth[0]  = s->inplanewidth[3]  = inlink->w;
+    s->nb_planes = av_pix_fmt_count_planes(inlink->format);
+
+    for (p = 0; p < s->nb_planes; p++) {
+        s->remap[p] = av_calloc(s->planewidth[p] * s->planeheight[p], sizeof(struct XYRemap));
+        if (!s->remap[p])
+            return AVERROR(ENOMEM);
+    }
+
+    switch (s->in) {
+    case EQUIRECTANGULAR:
+        in_transform = xyz_to_equirect;
+        break;
+    case CUBEMAP_3_2:
+        in_transform = xyz_to_cube3x2;
+        break;
+    case CUBEMAP_6_1:
+        in_transform = xyz_to_cube6x1;
+        break;
+    }
+
+    switch (s->out) {
+    case EQUIRECTANGULAR:
+        out_transform = equirect_to_xyz;
+        break;
+    case CUBEMAP_3_2:
+        out_transform = cube3x2_to_xyz;
+        break;
+    case CUBEMAP_6_1:
+        out_transform = cube6x1_to_xyz;
+        break;
+    }
+
+    for (p = 0; p < s->nb_planes; p++) {
+        int ui, vi, u2, v2;
+        double mu, nu, x, y, z;
+        int width = s->planewidth[p];
+        int height = s->planeheight[p];
+        int in_width = s->inplanewidth[p];
+        int in_height = s->inplaneheight[p];
+        int i, j;
+
+        for (i = 0; i < width; i++) {
+            for (j = 0; j < height; j++) {
+                struct XYRemap *r = &s->remap[p][j * width + i];
+
+                out_transform(i, j, width, height, &x, &y, &z);
+                in_transform(x, y, z, in_width, in_height, &ui, &vi, &u2, &v2, &mu, &nu);
+
+                r->vi = vi;
+                r->ui = ui;
+                r->v2 = v2;
+                r->u2 = u2;
+                r->a = (1 - mu) * (1 - nu);
+                r->b =  mu * (1 - nu);
+                r->c = (1 - mu) * nu;
+                r->d = mu * nu;
+            }
+        }
+    }
+
+    return 0;
+}
+
+static int filter_frame(AVFilterLink *inlink, AVFrame *in)
+{
+    AVFilterContext *ctx = inlink->dst;
+    AVFilterLink *outlink = ctx->outputs[0];
+    PanoramaContext *s = ctx->priv;
+    AVFrame *out;
+    int plane;
+
+    if (s->in == s->out)
+        return ff_filter_frame(outlink, in);
+
+    out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+    if (!out) {
+        av_frame_free(&in);
+        return AVERROR(ENOMEM);
+    }
+    av_frame_copy_props(out, in);
+
+    for (plane = 0; plane < s->nb_planes; plane++) {
+        s->panorama(s, in->data[plane], out->data[plane],
+                    s->planewidth[plane], s->planeheight[plane],
+                    in->linesize[plane], out->linesize[plane],
+                    s->remap[plane]);
+    }
+
+    av_frame_free(&in);
+    return ff_filter_frame(outlink, out);
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+    PanoramaContext *s = ctx->priv;
+    int p;
+
+    for (p = 0; p < s->nb_planes; p++)
+        av_freep(&s->remap[p]);
+}
+
+static const AVFilterPad inputs[] = {
+    {
+        .name         = "default",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .filter_frame = filter_frame,
+    },
+    { NULL }
+};
+
+static const AVFilterPad outputs[] = {
+    {
+        .name         = "default",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .config_props = config_output,
+    },
+    { NULL }
+};
+
+AVFilter ff_vf_panorama = {
+    .name          = "panorama",
+    .description   = NULL_IF_CONFIG_SMALL("Convert panorama projection of video."),
+    .priv_size     = sizeof(PanoramaContext),
+    .uninit        = uninit,
+    .query_formats = query_formats,
+    .inputs        = inputs,
+    .outputs       = outputs,
+    .priv_class    = &panorama_class,
+    .flags         = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC,
+};
-- 
2.21.0



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