[FFmpeg-devel] [PATCH 2/7] libavfilter/vf_overlay.c: Add '\' for every line of the blend_slice_yuv function by vim column edit

Carl Eugen Hoyos ceffmpeg at gmail.com
Sat May 25 01:26:24 EEST 2019


Am Fr., 24. Mai 2019 um 11:36 Uhr schrieb <lance.lmwang at gmail.com>:
>
> From: Limin Wang <lance.lmwang at gmail.com>
>
> ---
>  libavfilter/vf_overlay.c | 52 ++++++++++++++++++++--------------------
>  1 file changed, 26 insertions(+), 26 deletions(-)
>
> diff --git a/libavfilter/vf_overlay.c b/libavfilter/vf_overlay.c
> index b468cedf2e..c1abd3e1b2 100644
> --- a/libavfilter/vf_overlay.c
> +++ b/libavfilter/vf_overlay.c
> @@ -598,32 +598,32 @@ static inline void alpha_composite(const AVFrame *src, const AVFrame *dst,
>      }
>  }
>
> -static av_always_inline void blend_slice_yuv(AVFilterContext *ctx,
> -                                             AVFrame *dst, const AVFrame *src,
> -                                             int hsub, int vsub,
> -                                             int main_has_alpha,
> -                                             int x, int y,
> -                                             int is_straight,
> -                                             int jobnr, int nb_jobs)
> -{
> -    OverlayContext *s = ctx->priv;
> -    const int src_w = src->width;
> -    const int src_h = src->height;
> -    const int dst_w = dst->width;
> -    const int dst_h = dst->height;
> -
> -    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0,       0, x, y, main_has_alpha,
> -                s->main_desc->comp[0].plane, s->main_desc->comp[0].offset, s->main_desc->comp[0].step, is_straight, 1,
> -                jobnr, nb_jobs);
> -    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha,
> -                s->main_desc->comp[1].plane, s->main_desc->comp[1].offset, s->main_desc->comp[1].step, is_straight, 1,
> -                jobnr, nb_jobs);
> -    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha,
> -                s->main_desc->comp[2].plane, s->main_desc->comp[2].offset, s->main_desc->comp[2].step, is_straight, 1,
> -                jobnr, nb_jobs);
> -
> -    if (main_has_alpha)
> -        alpha_composite(src, dst, src_w, src_h, dst_w, dst_h, x, y, jobnr, nb_jobs);
> +static av_always_inline void blend_slice_yuv(AVFilterContext *ctx,                                                     \
> +                                             AVFrame *dst, const AVFrame *src,                                         \
> +                                             int hsub, int vsub,                                                       \
> +                                             int main_has_alpha,                                                       \
> +                                             int x, int y,                                                             \
> +                                             int is_straight,                                                          \
> +                                             int jobnr, int nb_jobs)                                                   \
> +{                                                                                                                      \
> +    OverlayContext *s = ctx->priv;                                                                                     \
> +    const int src_w = src->width;                                                                                      \
> +    const int src_h = src->height;                                                                                     \
> +    const int dst_w = dst->width;                                                                                      \
> +    const int dst_h = dst->height;                                                                                     \
> +                                                                                                                       \
> +    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0,       0, x, y, main_has_alpha,                        \
> +                s->main_desc->comp[0].plane, s->main_desc->comp[0].offset, s->main_desc->comp[0].step, is_straight, 1, \
> +                jobnr, nb_jobs);                                                                                       \
> +    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha,                        \
> +                s->main_desc->comp[1].plane, s->main_desc->comp[1].offset, s->main_desc->comp[1].step, is_straight, 1, \
> +                jobnr, nb_jobs);                                                                                       \
> +    blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha,                        \
> +                s->main_desc->comp[2].plane, s->main_desc->comp[2].offset, s->main_desc->comp[2].step, is_straight, 1, \
> +                jobnr, nb_jobs);                                                                                       \
> +                                                                                                                       \
> +    if (main_has_alpha)                                                                                                \
> +        alpha_composite(src, dst, src_w, src_h, dst_w, dst_h, x, y, jobnr, nb_jobs);                                   \

I believe merging patches 2, 3 and 4 makes understanding them easier.
Maybe also add a line to the commit message that this is to simplify
a future change.

Carl Eugen


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