[FFmpeg-user] Failing to build ffmpeg with ffplay support
xanadu6291 at dream.jp
Thu Sep 17 16:53:21 CEST 2015
> 2015/09/12 0:33 A.M. Robert Krüger <krueger <at> lesspain.de> wrote:
> On Fri, Sep 11, 2015 at 4:17 PM, Carl Eugen Hoyos <cehoyos <at> ag.or.at> wrote:
>> Robert Krüger <krueger <at> lesspain.de> writes:
>>> It may be that ffplay for OSX is currently not
>> I think this is not correct:
>> (It also failed for me but I didn't try
>> very hard.)
> Yes, I found that but did they specify which OSX version they built on? I
> didn't see that on the page.
It might be out-dated post...
I can compile SDL 1.2.15 on Mac OS X 10.10.5 and this procedure might be valid on after Mac OS X 10.9...
You need to patch SDL 1.2.15 to build on Mac OS X 10.9 and after.
There are two patch. But if you build SDL without X11 support, you need former one only:
$ cd SDL-1.2.15/
$ patch -u -p0 < no-CGDirectPaletteRef.patch
$ patch -u -p0 < sdl_x11sym.patch
I have bookmarked the blog which explains the reason why we need those patch, but now that page can't accessible. So the reason have lost from my poor brain... ;-(
I have ffplay build instruction blog in Japanese:
for ffmpeg ffprobe: http://xanadu62.blogspot.com/2013/10/ffmpeg.html
for ffplay: http://xanadu62.blogspot.jp/2014/11/ffplay.html
Hope google translator will help you...
// Miya aka. TougenRoushi
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